Aspiring game developer at Encabulated Games, working on projects in flowlab.io!
Encabulated Games's mission is to make the most genuinely fun and juicy games we can. We're mostly two friends + extra helpers that all work to make some of the coolest games we can.
I've historically made other projects, all of which are also on this channel (bear in mind some of them are really old). Also, full of too many game ideas!!
Well yeah, a healthbar will never be added lol. If I had to though, your health would probably decrease the more notes you missed in a row, so if you miss a couple times it's fine, but things get more serious if you mess up a whole section. You would probably regain health by getting good enough combos too. The math would be hard to balance!
Wdym by "hard to balance" ? Well if there is a health bar in the first place. New players would just quit at Halcyon. Or some unskilled players, they would fail instantly since the notes are too fast and too much. They cannot handle it. Anyways. That editor idea from someone is actually peak.
1. No, because you need to move the AI around AND click to slash I'm not sure how I'd do it without turning it into a boring catch game that deviates from the original. 2. Hopefully eventually! It won't be in the initial release but I'd love to add it later down the line if people really want it.
Hey, so uh.. somehow this video is STILL rolling lol. It's taken me by surprise honestly - it's kind of the first time I've put anything on the internet with a 5 digit number attached to it. If you enjoyed my job editing this video, there's a slim chance you might also enjoy a little rhythm game I've been working on since this January called Parse-O-Rhythm. Wishlisting it would really mean a lot to me but if it's not your cuppa tea that's fine. Thanks for enjoying the video :) store.steampowered.com/app/2988830/ParseORhythm/ Edit: IT'S BEEN MONTHS!! HOW IS IT STILL ROLLING????