I really hope the little sample of play the savior that they gave us gets intensified because as much as i like the music changes, that one in particular made the song feel less intense... I mean YOU ARE LITERALLY SAVING THE GOD OF LIGHT AND HALF THE WORLD
Damn this is nice, wish this could be in the game, in general it would be cool if we could compose our own music for our housings ingame, though ig thats not really possible to add lol.
I really, really enjoy this extension! I wish Pirate's Cove was relevant for more than just one quest so I got a chance to hear this in-game more often.
*and so it was proclaimed, the silverbull syndicate was given a small claim of corkian land by the government for a singular purpose: prevent the machines from reclaiming and recycling the weapons and gear of the fallen in these lands. The organization sent out their new recruits to accomplish this dangerous mission. Most unaware it could lead to a swift demise, the holdings they had paid to join the syndicate were kept by the shareholders, their corpses to be looted by the next to come their way. Such is the business of a war ravaged world. Many fall in the name of one. Will you join them?*
Slay starts at 3:58. Texilated actually created names for the different sections but I'm not sure if I should say them (I'll leave that up to him I guess)
This one makes sense. In my headcanon, after your adventure in SE, the silverbull company set up business there (why does that feel like something alterra would do). Every loot chest is the remains of dead person/entity (maybe the olm or something i dont know I havent done SE yet, so dont spoil it). Your mission is simple. Recycle the loot. As more adventurers try (and fail) to do this, it makes sense how objects from the other side of the world could be here.
the leitmotifs from silent expanse tracks are so very welcome, makes it feel like an overall track to encompass all of SE, which i guess makes sense, you'd be covering a big part of the whole area