Gameplay and commentary for Marvel Champions: The Card Game, by Fantasy Flight Games. My focus is on heroic solo play with a goal of beating every scenario in the game on heroic using a different hero. Enjoy the games!
Sp//dr has a sweet Repurpose protection deck that I actually want to play. 'Pool is light on archetypes to make it a regular part of the rotation, but I may play it from time to time when a cool opportunity presents itself. I'll also include it in the Next Evolution cycle as a nod to it coming out in that wave
It's too close for me to confidently say, especially since I've never actually played expert 2. If it was encounter deck alone, heroic would definitely be harder, but Formidable Foe might tip the scales. It makes losing to Advance so much more likely even though each villain phase on average is easier.
Honestly might be about time i also play heroic or standard 2 expert 2. Like you said a full card collection kinda makes villains that are not capstones kinda easy and it will give me an excuse to play the weaker villians again