- Hello world, I'm Boaz Crezee, I make and teach electronic systems in games like Survivalcraft and Minecraft. I've made printers, computer screens, and more.
Check out my Instagram account for more project updates. My website sp4cebar.com is coming in the future.
----------------------------------------------------------------------------------------------------------- Logo: izuix (my brother) Font: Pixel_LCD_7 by Sizenko Alexander
I bet you to complete the game and a creative mode to it like a joy if I die and I want to explore the word just in the air you should activate th creative mode that's because I'm trying to complete the game
At first I was impressed, but after seeing that this video is the last one in two years, i rapidly switched to depressed. And complexity of this build is already immeasurable for both my phone and my mind (which failed at controlling 8x4 pixels screen). Anyway, probably it's finally time to accept, that SC will likely never have actually playable games more complex than "stylized generated signals travels through the delays to the detection point".
Good news! Survivalcraft already has simple playable games like MGBlitz's flappy bird. It doesn't take a bigger and more laggy screen to make games. For most simple games, simple and low resolution screens would be sufficient. I know in theory how I can make Tetris, Minesweeper, Pong, and Connect-4 within Survivalcraft. If you are talking about 3D games however, then that is a different story. To make 3D games in Survivalcraft, a sequence of calculation steps has to be performed by many sophisticated calculating devices next to one another, this is not impossible, but it would take a lot of work and space. My initial goal for making videos was to share the builds I made and the things I learned. I still have a long queue of videos I wanted to make on subjects like large flying machines (I've discovered new types, and a kind of movable logic), signal behavior (they can go faster), and very useful Finite State Machines made out of single memory banks. however with the depth at which I explain each concept, making a single video takes about a week of writing, recording, and editing. I may experiment with more optimized recording techniques or extra editing tools to reduce the editing I have to do. Otherwise, I could experiment with making shorter videos without in-depth explanations like actually attempting to build something like a 2D game in the 20 minutes of Survivalcraft Day One similar to my small printer video but with the tension and pressure of the 20 minute limit.
@@SP4CEBAR First of all - i am not that insane (or enlightened) to even suggest 3D games inside Survivalcraft. About the things mentioned in second paragraph... it all sounds astonishing, but right now "this video is the last one in two years". If you are having struggles making them, it might not hurt to ask for help, unless making these videos is considered a waste of time (actually reasonable).
I don't consider making videos to be a waste of time, it's just that making high-effort videos isn't very motivating: it takes a lot of time to get just another video out. Currently, I'm working on a website with productivity and planning tools for individuals and companies, which I would like to finish soon.
@@TheoJanvinRBLXandGI That's unfortunate... Now that you are familiar with the design, I challenge you to build it within the 20 minutes of playtime of Survivalcraft Day One
It somehow loaded on my iPad, which also took about 2 minutes. My iPad only has 2 Gb of RAM, your phone likely has more. Survivalcraft is optimized for slower devices.
You can read it from the top connection, you can flip (set) pages from the sides, you can write into it from the back (place the device on a wire-through block), and you can tell it to write or to read from the bottom
Both Minecraft's and Survivalcraft's electricity systems are very capable. However Survivalcraft's electricity is more efficient: it takes less space to build machines because wires can be placed in any orientation, signals don't lose power over distance, and the Survivalcraft memory bank (a single component) allows you to make ROM, RAM, and even an FSM. Minecraft on the other hand has built-in commands and it has structure blocks so it essentially has a kind of world edit built into the game. Although there aren't as many logical components as in Survivalcraft, there are more components to automate the production of resources, especially with the introduction of the crafter. Survivalcraft doesn't have hoppers, it only has dispensers and chests that can pick up items, Survivalcraft doesn't have slime blocks, so making flying machines is different, you can still make some really big flying machines in Survivalcraft. Minecraft also has a way bigger community, which means there are more guides, mods, and data packs available to support the development of Redstone systems. Minecraft also receives updates on a regular basis.
Depends on what world edit you are using The one I've used (a modified Survivalcraft 2.1 Android application) could not But there are better world edit programs available now
I have no plans to get that yet, and by the time I may consider buying one of those to make better quality videos Nvidia has probably already made an RTX 8090 or something like that
On the top right of the screen, you can see some performance statistics, what I do remember is that Survivalcraft refuses to use my GeForce GPU, but prefers the integrated graphics of my laptop
Connect the output of an SR latch to your piston. Then connect a button to the "set" input and a button to the "reset" input of the SR latch. Press the "set" button and remove it (or hide it so that you can reset your map). When you press the remaining button the piston should open, and you can press it as much as you like but it won't ever close again