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Warui Neko-kun
Warui Neko-kun
Warui Neko-kun
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私は研究室怪物と思う。お気軽にビデオをリクエストしてください。私は最終的にそれらを作るでしょう。私があなたの要求の後にそれを1週間にしないかどうか私に思い出させてください。

Feel free to request vids. Remind me if I don't make it a week after your request.

If you want to contact me personally, @ Osu(#2570) on twitter and discord.
Aki Corner only CH 2B anti air route
0:13
4 месяца назад
Aki Corner FC B Killrush SB route
0:17
4 месяца назад
Aki Corner FC B Killrush route
0:16
4 месяца назад
Aki Corner CH A Killrush SB Cork route
0:16
4 месяца назад
Aki Corner CH A Killrush route
0:13
4 месяца назад
Aki Corner CH 5C SB route
0:16
4 месяца назад
Aki Corner CH Charged 5C route
0:16
4 месяца назад
Aki Corner CH 5C route
0:17
4 месяца назад
Aki Corner CH 5B crouch confirm route
0:15
4 месяца назад
Aki Corner CH 5A SB anti air route
0:15
4 месяца назад
Aki Corner CH 5A anti air route 2
0:16
4 месяца назад
Aki Corner CH 5A anti air route 1
0:15
4 месяца назад
Aki Corner CH 5A route
0:19
4 месяца назад
Aki Corner Lvl 2 j.B Throw bait route
0:18
4 месяца назад
Aki Corner Lvl 3 Throw route 2
0:18
4 месяца назад
Aki Corner Lvl 3 Throw route 1
0:15
4 месяца назад
Aki Corner AoA route 2
0:20
4 месяца назад
Aki Corner AoA route 1
0:19
4 месяца назад
Aki Corner B normals SB crouch confirm
0:18
4 месяца назад
Aki Corner 2A/5A SB Cork crouch confirm
0:18
4 месяца назад
Aki Corner 2B anti air route 2
0:16
4 месяца назад
Aki Corner 2B anti air route 1
0:14
4 месяца назад
Aki Corner 5A Anti air route 2
0:15
4 месяца назад
Aki Corner 5A anti air route 1
0:14
4 месяца назад
Aki Corner 5A only SB route
0:16
4 месяца назад
Aki Corner B normals crouch confirm route 2
0:16
4 месяца назад
Aki Corner B normals crouch confirm route 1
0:16
4 месяца назад
Комментарии
@ngkn2008able
@ngkn2008able 5 дней назад
2:28 lemme mark this here so I can rewatch it as many times as I want.
@barzorx
@barzorx 4 месяца назад
man I wished I had that smooth voice as well. good job on the video explanation! I think the only thing i'd like to add is for people that don't understand what P1 or P2 means, it essentially boils down to whether you used a move as your "STARTER" or "WITHIN" a combo this means that his explanation on why 2A sucks, to be more precise, 2A sucks *as a starter* because of the way his combo data is made. however it only sucks in that scenario - as a starter. WITHIN a combo, however, it's actually better than 5A, and some combos will drop if you did 5A rather than 2A. tl;dr 5a at the start = good, 5a within a combo = not too good 2a at the start = really bad, 2a within a combo = VERY good looking forward to your next video! and thanks for the shoutouts!
@ramkindalethal5253
@ramkindalethal5253 7 месяцев назад
As a Naoto main I'm stealing all this tech
@BadPissSmell
@BadPissSmell 10 месяцев назад
Still very helpful. Good job.
@katchy4922
@katchy4922 Год назад
0:03
@AGGSab
@AGGSab Год назад
How do you do the instant overhead skull cracker? I keep getting rampage or rampage just doesn’t come out because I landed
@WaruiNekokun
@WaruiNekokun Год назад
Its from SB air rampage not coming out actually. You intentionally make air SB rampage whiff to the point Chie just instantly falls to the ground, but you still input skullcracker as if it happened from rampage. Then you just get skullcracker by itself
@AGGSab
@AGGSab Год назад
@@WaruiNekokun thank you 👍
@deaddoggamingfgc
@deaddoggamingfgc Год назад
🥰thanks father 🥰
@giovannicorraliza4393
@giovannicorraliza4393 Год назад
Revelation 14:12 King James Version 12 Here is the patience of the saints: here are they that keep the commandments of God, and the faith of Jesus.
@Enoby_Darkness
@Enoby_Darkness Год назад
makes sense
@Maknchess
@Maknchess Год назад
how do you get ragna to dp on wake up?
@WaruiNekokun
@WaruiNekokun Год назад
I recorded all the routes as Es then manually dp'd on wake up as Ragna. Sadly BB doesn't allow you to set reversal options.
@Maknchess
@Maknchess Год назад
@@WaruiNekokun oh ok thanks for reponding on a 5 year old video lol
@WaruiNekokun
@WaruiNekokun Год назад
@@Maknchess Lmao, no problem.
@chronosanaki5174
@chronosanaki5174 Год назад
Do you have the full notation for this?
@WaruiNekokun
@WaruiNekokun Год назад
Notations are the last thing I will be doing for all of these routes because of lack of time, but notation is literally 5B>214C>236236B>214A>214C>236236A>dl j.B>j.236B>236B>214B>236D
@Abigdummy4life
@Abigdummy4life Год назад
An unexpectedly interesting overview on base Shou Minazuki, ngl. Doing those stupid High-Speed Movement transitions into the rest of his Crumbling Moon Slash series was just utter hell in the combo trials, I swear. Then I have to mind the damn combo prorations and shit.... (otherwise combo drop) Trying also TK the Perish/Destructive Fang was also annoying af. As fun as this game is despite it being the start of ASW's road towards questionable mechanics changes and button scheming, this game and P4U1 using the same hitstop frames as BB Chronophantasma-onwards makes it taxing. And this is coming from a guy who's spent his time casually labbing and copying (JP arcade footage) Ragna combos in both Continuum Shift Extend and Chronophantasma Extend (I hate the balance direction of Centralfiction and refuse to continue playing it). And yes, I like Ragna both for his character development and him being a braindead built-to-combo-with-free-launchers character vs. everyone else who needs to fish for a magical counter hit to even convert into an air combo. Yet it's nothing compared to the horror that is the frame-tight shit in the French Bread games for ANYTHING that's not A>B>C>Special.
@WaruiNekokun
@WaruiNekokun Год назад
You kinda lost me, ngl. I assume the gist of it is, " Arcsys why are you like this ". Which if so, yea.......
@Abigdummy4life
@Abigdummy4life Год назад
@@WaruiNekokun welp, call that the "Great Wall of Sneasel/Abigdummy4life"
@playcube4564
@playcube4564 Год назад
these combos are nice looking but the combo damage is really low. If you do the same ground combo but finish it with a neutral heavy and then go into the air combo, and then finish the air combo with an up heavy you have a free link for vanish or lvl 1 and it is more damage and better scaling.
@WaruiNekokun
@WaruiNekokun Год назад
All of these are extremely old and from the first patch of the game. Sorry if you somehow got brought here from someone else, but I haven't touched the game since literally the first patch. I would look for a more recent video
@DiceOL
@DiceOL Год назад
Whenever i do comet cannon in the first combo, it pushes me away and the combo drops. What am i doing wrong?
@WaruiNekokun
@WaruiNekokun Год назад
If its pushing you away, that means the character is in the comet cannon and not sitting on top of it. For all the routes using comet cannon for a knockdown, the other character has to be floating above/be on top of comet cannon when it starts
@DiceOL
@DiceOL Год назад
@@WaruiNekokun I see, I guess I have to tighten my inputs, tyvm
@DiceOL
@DiceOL Год назад
​@@WaruiNekokun okay I'm back, and it seems that this specific link doesn't work on Jin, who is my usual training partner. I tried it on Celica and got it 100% of the time, but never against jin
@WaruiNekokun
@WaruiNekokun Год назад
@@DiceOL Its probably just that first route because I dont think I have had that issue on Jin. If I wasn't busy as all hell right now, I would double check if its timing specific or hurtbox specific on him
@DiceOL
@DiceOL Год назад
@@WaruiNekokun I'll try other routes, it's weird cause I don't think Jin has that different of a hurtbox than Celica
@Tsukinomi117
@Tsukinomi117 Год назад
I finally got it thank you so much
@willjace789
@willjace789 Год назад
How hard was it to dash after aim canceling from double fangs?
@WaruiNekokun
@WaruiNekokun Год назад
You can buffer the dash, so that is one of the easier things to do. The timing you have to get used to tho
@willjace789
@willjace789 Год назад
@@WaruiNekokun What is "buffer"?
@WaruiNekokun
@WaruiNekokun Год назад
@@willjace789 Buffer means you do the input before the previous move finishes. Like in this case you can do the dash before aim cancel finishes and you should still get your dash
@H31P_M3
@H31P_M3 Год назад
Hey, do these Yuzuriha guides still apply? I just bought Uniclr and want to try picking her up
@WaruiNekokun
@WaruiNekokun Год назад
Nothing really changed about Yuzu besides the edition of FF~A. All of the routing and theory I have given still work as a basis for playing Yuzu. Hitting up the uni server would give you a bit of additional info tho
@H31P_M3
@H31P_M3 Год назад
@@WaruiNekokun tysm!
@Tsukinomi117
@Tsukinomi117 Год назад
Man the fake ringlet resets are honestly hard for no reason😅
@Tsukinomi117
@Tsukinomi117 Год назад
Have trouble side switching
@WaruiNekokun
@WaruiNekokun Год назад
A lot of these side switches come down to weight or timing. Generally first hit of 5MP only and light/mediums only
@shiroutheherotraceon3313
@shiroutheherotraceon3313 Год назад
Big Damage.
@goodhit59
@goodhit59 Год назад
Osu becoming the Chie dad now?
@WeskerReadfild
@WeskerReadfild Год назад
i have no idea how u manage to use SB power charge as soon as Bufu hits, its impossible for me... i tried using it in all ways possible, im going crazy :x
@WaruiNekokun
@WaruiNekokun Год назад
Its a jump install super so you aren't just doing the traditional input. You have to the input, but end in forward jump so it registers a jump cancel and the super at the same time
@WeskerReadfild
@WeskerReadfild Год назад
@@WaruiNekokun the character is already hard, but this... omg o.o'
@WeskerReadfild
@WeskerReadfild Год назад
@@WaruiNekokun ok i think i get it now, but what sucks for me is that i use WASD on my mixbox... doing this 2362369 is tricky...i wish i had another mutant finger to help me lmao
@willjace789
@willjace789 Год назад
I know you're probably busy with other combo videos right now,but are there any combos that involve "Forward A" for this character?
@WaruiNekokun
@WaruiNekokun Год назад
Just a few with that as a starter iirc. Nothing with that as a starter
@szymon200000
@szymon200000 Год назад
nice
@rebekahtoone6269
@rebekahtoone6269 Год назад
ρ尺oΜ𝐎ᔕᗰ 🙌
@khiryhelms
@khiryhelms Год назад
The zoning is bonkers
@scorpio0494
@scorpio0494 Год назад
0:23 could probably combo that into astral if you had the meter. After the 6B
@fayt87
@fayt87 Год назад
You dropping tech like this game just came out. Good stuff
@WaruiNekokun
@WaruiNekokun Год назад
Just too busy pump out shit like I used too, so try to do it in bulk when possible
@willjace789
@willjace789 Год назад
We can do sweep after standing strong attack? how come I can't find that in the list? ._.
@WaruiNekokun
@WaruiNekokun Год назад
5B? Sorry, I don't remember in game input names, been going by community input notation for nearly a decade now. If you are talking about her straight axe swing normal, yes that is a gatling into sweep
@willjace789
@willjace789 Год назад
@@WaruiNekokun Thanks,also I forgot it was Down+AB.
@f16651
@f16651 Год назад
Also been a fan of held dp combos such as the ye old 5AA>66>5AA>2C>dp routes that force fatal sadly seem to be over shadowed by current shadow mode labrys stuff.
@WaruiNekokun
@WaruiNekokun Год назад
There is a lot of usage still for them, but 5DD routes just do so much this version lol
@f16651
@f16651 Год назад
@@WaruiNekokun Very true indeed made some video's on that awhile back still don't like the timing for the 5AA>236B>j.A>j.BB>5DD/5AA>5A>j.A>filter but, it really does pack a good standard for damage/axe building an allows for neutral frenzy without the jump cancel.
@f16651
@f16651 Год назад
In 1.1 it still increases up to green passive wise.
@willjace789
@willjace789 2 года назад
After QCB+Strong Attack,the last hits needed to be delayed a bit,right?
@WaruiNekokun
@WaruiNekokun 2 года назад
No, you just have to delay the ender. Everything else should be fine
@willjace789
@willjace789 2 года назад
@@WaruiNekokun Thanks for that.
@willjace789
@willjace789 2 года назад
I forgot how that all-out attack finish where you knock someone back or knock someone up in the air,how did that go again? Please answer.
@WaruiNekokun
@WaruiNekokun 2 года назад
17 hits of all out attack then press D or C
@willjace789
@willjace789 2 года назад
@@WaruiNekokun Thanks,hard to count because of combos.
@Abigdummy4life
@Abigdummy4life 2 года назад
That heavy of a proration, huh?
@WaruiNekokun
@WaruiNekokun 2 года назад
Nah, just ended with sweep to show you can if you want to. AoA FC Blowback is the optimal ender for near every case
@Abigdummy4life
@Abigdummy4life 2 года назад
@@WaruiNekokun I was mainly talking about the 2A starter since that combo was not as much damage
@WaruiNekokun
@WaruiNekokun 2 года назад
@@Abigdummy4life Yea, 2A isn't meant for it. Very few characters without resources get mad damage off their 2A.
@xSlyHyena
@xSlyHyena 2 года назад
Wow! Great guide! Also, thanks for saving both myself and my mistress from that burning building in 2009.
@zeromega7347
@zeromega7347 2 года назад
Can you further explain how this one works please? I can't do the stealing corner part. Does it have to do with something in your combo?
@WaruiNekokun
@WaruiNekokun 2 года назад
There might not be enough characters for me to explain this properly, but I planned on making vid explaining it. I'll try to knock it tonight. Hit me on discord at Osugure#7251 and I can try to type it out as well
@GhostxMenace
@GhostxMenace 2 года назад
0:30 3k midscreen 1:41 6k
@WaruiNekokun
@WaruiNekokun 2 года назад
You probably want to check one of my CF2 vids instead of this one for CF1. Pretty sure they all still work, but you are better off checking the stuff for the current version
@GhostxMenace
@GhostxMenace 2 года назад
Lol il check those then
@grayshadow2597
@grayshadow2597 2 года назад
how much from your yuzuriha 70 vid changed from UNIST to UNICLR? If it is possible I would like you to tell me a few major ones.
@WaruiNekokun
@WaruiNekokun 2 года назад
Nothing changed enough to make the guide invalid. More stuff was added than changed
@grayshadow2597
@grayshadow2597 2 года назад
@@WaruiNekokun Thanks! just started Uniclr and is planning to main her. Your videos definitely helps alot!
@grayshadow2597
@grayshadow2597 2 года назад
Hakumen backdash have no invul damn it!
@DarkEspeon40K
@DarkEspeon40K 2 года назад
So basically outside of pushblock there is no way to counter the jHK spam without a meter. Gotcha.
@WaruiNekokun
@WaruiNekokun 2 года назад
Its a target combo which can be made a true string but is not guaranteed to be one. Honestly, you can just attempt to dp it. If its a true string, you should be forced to block it. If they did any type of delay on the j.HP, they get hit for the gap as long as your dp reaches
@fayt87
@fayt87 2 года назад
Good stuff, makes me want to dust off the game and get back in the lab
@goodhit59
@goodhit59 2 года назад
You're welcome.
@WaruiNekokun
@WaruiNekokun 2 года назад
Hate you
@karinpon1327
@karinpon1327 2 года назад
I hope this bug is reported and worked out. Gives me flashbacks to improvement mod days when I had to fight completely invisible Mai Natsume. (You couldn't make your character invisible with IM to my knowledge, she just WAS)
@WaruiNekokun
@WaruiNekokun 2 года назад
This was the only case I was able to make it happen. So I can't figure out if it this can consistently happen or not
@HQYZerg
@HQYZerg 2 года назад
Don't blame the game Osu, you got schmixed
@WaruiNekokun
@WaruiNekokun 2 года назад
I won the match but feel like I lost just because I had to literally play by feel lol
@ernestot3482
@ernestot3482 2 года назад
Just lost to a makoto because I didn't know the gaps. Thanks a ton for the vid.
@WaruiNekokun
@WaruiNekokun 2 года назад
No problem
@jayishikawa4150
@jayishikawa4150 2 года назад
I think concept 1 is better
@WaruiNekokun
@WaruiNekokun 2 года назад
They both have their uses since both are a left right based off of timing. Concept 2 is really solid because of that being a backwards hitbox same side overhead which normally you can't do
@dev_tri6567
@dev_tri6567 2 года назад
Ragna is awfull
@WaruiNekokun
@WaruiNekokun 2 года назад
w
@WaruiNekokun
@WaruiNekokun 2 года назад
Whoops forgot to put doc in description last night. In there now
@parkrem9994
@parkrem9994 2 года назад
may i trouble you for the combo inputs? haven't played melty before so I'm lost with the inputs. excellent combo btw!
@WaruiNekokun
@WaruiNekokun 2 года назад
5B>2C>instant airdash j.B>double jump j.[C]>5C(1)>6C>22A>dash 5B>2C
@ArxGaming67
@ArxGaming67 2 года назад
Wasn't aware you could double jump of IAD j.B, great pick up though, I've already been ALL over doing IAD confirms so thanks!