Тёмный
ManCarSua
ManCarSua
ManCarSua
Подписаться
Your overanalyzing gamer that is also addicted to Flavor Design
Комментарии
@dragonex4723
@dragonex4723 День назад
apoc shadow is amazing except when aventurine decides robin doesnt get to ult
@ManCarSua
@ManCarSua 6 часов назад
Anytime he does the attack that drains energy I am sad honestly
@wongo6828
@wongo6828 День назад
Cocolia was so disgustingly difficult without Acheron. I dread the day she comes back in AS and I still don't have Acheron.
@ManCarSua
@ManCarSua День назад
The fact she could infinitely combo us and had more CC than anything else was awful. Also Apocalyptic Shadow does make enemies to be SO FAST so it is scary ;-; I hope they rework her a bit when she returns. And that they keep Geppie there. Because if they put that Cocolia with Bronya it is GG for all of us
@AevyCh
@AevyCh День назад
They've just added DU Threshold 7 & 8... Sadly it's just HP sponge. The new update also reduced the amount of RNG at the start of the run, which made every Thresholds much more bearable to fight. I used to pick T3 for normal runs since it's a good middle ground, but with the recent changes, it felt a bit too easy (maybe because I've played too much).
@ManCarSua
@ManCarSua День назад
Yeah I learnt about that yesterday. I am a bit dissapointed they just made them dmg sponges rather than actually increasing the difficulty through other means. I do want them to bring back enemies using resonances against us. New Blessings at the start is so good now They also added some busted curios. So that could be it too. Like the one that fully heals your party and Tecnique points at the start of every room or getting 5 extra heat too. Not to mention the fragment generating curios
@writerducky2589
@writerducky2589 День назад
*In the waiting room for the next rotation of endgame* But fr, with AS I'm having so much fun -- even after (barely) clearing all stars -- trying new comps or better rotations/equipment/etc. to get better clears, but it's the new boss mechanics that makes it fun. I'm especially loving the Aventurine one this season. Just now I finally figured how to take my Blade team from barely 3339 points to 3400 something😂 Before that my winning score had been 3295 (Blade) and 3320 (Ratio). Now I'm standing proud with 3400 on both sides. The previous version saw a win with Ratio against Kafka (3392pts), and Superbreak Blade against the Doomsday Beast (3479pts), best part being my Blade wasn't even built for break🤣
@ManCarSua
@ManCarSua День назад
Same honestly, I cannot wait for the next wave of endgame content I hadn't realized we got already Threshold Protocols 7 and 8. And although I am happy we got more flex rewards, I was dissapointed to see that it was just a health upgrade for enemies + 15% less dmg when not weakness broken. So they just became damage sponges rather than something new. I do hope we get more levels in Divergent Universe to make it harder, but also that it rewards us with more power too to match this scaling The Aventurine one, they freaking cooked so hard with it. It is so much fun, the music also helps the fight pop off in all honesty and being in a forever "gamble" state that doesn't feel awful was so much fun, also the whole Casino vibes it gave just made it even more hype for me personally. Also 3400 on both sides is awesome!! Super Break is just so strong lmao. I am glad to see your Blade has been popping off!
@RinYamacoka
@RinYamacoka День назад
One thing i really like about apoc shadow is the sound design, its haunting at times
@ManCarSua
@ManCarSua День назад
It is absolutely haunting but I love it. The sound design team always pops off with the effects. The sounds when we attack with Acheron or Firefly is just so pleasing. Same for Aventurine's coin rain for me
@RinYamacoka
@RinYamacoka День назад
Hoyo always knocks it out of the park with audio
@hexi9595
@hexi9595 2 дня назад
Break Effect Unit: Phisical - Preservation -Basic: Deals Dmg scaling on def -Skill: Gives a shield 10-12.5% def that can stack up to 40-50% def -Ultimate: Gives everyone on the team a buff lasting for 2 turns. All characters w this buff ignore 10-15% enemy defenses. -Talent: When break damage is dealt tally a counter (max 8). When the counter reaches 5 use a skill as an extra action that doesn’t consume skill point and reduce counter by 5. Allies protected by a shield gain 10-20% break efficiency. -Technique: Begin the battle with 3 counters. -Trace 1: The shield given by the skill and its maximum value also scales with 50% Break Effect. -Trace 2: When skill is used the next basic atk will be an enhanced basic with double the scaling and break efficiency as the basic atk. -Trace 3: When talent is triggered action advances by 100% -E1: Basic Atk and enhanced basic atk now scale of break effect. -E2: When this character uses a basic atk or is attacked, counter increases by 1. -E4: Allies under a shield have their break effect increased by 30% of this character’s break effect -E6: The shield doesn’t have a limit. Enhanced basic can damage the weakness bar regardless of element (Weakness break applied will still be Physical break) As for the design i want this to be the 5* version of Luka. Preservation seems fitting for his final powerup.
@roxasreturns2183
@roxasreturns2183 2 дня назад
25:30 xenoblade 2 ost blindsided me, good choice.
@ManCarSua
@ManCarSua 2 дня назад
Torigoth's night music will forever live rent free in my mind. And I love that song in particular so much
@pandaescarlate7268
@pandaescarlate7268 3 дня назад
Idk i hate the fact that it's supposed to be "single target" as the opposite of pure fiction but every boss summons like 5 shity things
@ManCarSua
@ManCarSua 3 дня назад
That is fair. A lot of people were singing praises and saying that when Apocalyptic Shadow would release, it would be more "Single Target" focused, so Hunt Characters could shine. But that was mainly content creators and tiktok saying it I feel. I personally don't end up trusting speculations or take them to 100% face value until the game shows it It was dissapointing we haven't goten our Single Target Hunt content. But I can also see how just battling one enemy can get to be too tedious and boring and feel like you are just beating a stat stick rather than a challenging boss. At least that is how I see it. Still one day, I do hope we get some fun Single Target content for Hunt mains
@rittai__
@rittai__ 3 дня назад
I really love HSR's creativity with endgame modes, and the fact that they keep doing more new, fresh things is amazing! Another great video ♥ Have a great day!
@ManCarSua
@ManCarSua 3 дня назад
They have been cooking up a lot with new mechanics. So I am happy for that, this game is so much fun Hope you have a great day today too!
@mattpet7913
@mattpet7913 3 дня назад
Would be cool ye but they prob dont wanna give too many free gems
@ManCarSua
@ManCarSua 3 дня назад
It would be good as an expantion for future gems we gems. Like a major patch
@RazeluxeMeitzen7
@RazeluxeMeitzen7 3 дня назад
AS to me is much more fun endgame content than MoC or PF, the unique mechanic every cycle is really interesting to me PF on the other hand..... suck balls
@ManCarSua
@ManCarSua 3 дня назад
AS decided to be innovative yeah, they definitely cooked there PF could be fun, but also Horde battles do get a bit dull. So I can see that it isn't the game mode for everyone. Herta and Himeko going Blender mode is fun, but it does get old doing it every cycle
@lucadivine3862
@lucadivine3862 3 дня назад
AS and DU are pretty great for sure. I genuinely want more insanely difficult challenges to tackle. They don't even have to give rewards. I'd be so hype if next AS they had a difficulty level 5 that was genuinely borderline impossible even if you have the new character its built for, but it gives no jade so you don't miss anything if you cant clear it.
@ManCarSua
@ManCarSua 3 дня назад
Me too, the insanely difficult and unfair boss fights/optional content is one that I live for in RPGs. Like going after super end game bosses in Disgaea or having to plan cheese strats to beat enemies that are higher in strength than my team should be Honestly difficulty 5 for just like Credits would be great. Or they can give a few more of the feather currency thingy (idk if the name) which we can exchange for credits or in case someone doesn't do their content because they took a break, they they would have back up funds to buy the shop when they return idk
@jerryeljeremy7790
@jerryeljeremy7790 3 дня назад
Every endgame modes in short: 1. SU/DU = Custom skill tree (Erudition) 2. MoC = Stats check (Remembrance) 3. PF = Multitarget party (Enigmata) 4. AS = Puzzles (Finality) The next 2 end game modes I want them to add are: *1. Elation = Skill based, Reaction time, & Chaos* In the action bar, enemy won't wait your turn and instead slowly coming to the top of the bar to take action. There are only 2 elites (1 per wave) & your job is to attack faster than them cuz they won't wait your turn. The enemy will always move from one point to another on the ground so you need to aim your attack correctly too. You cannot use "Auto button" in this mode. *2. Nihility = Nuking & Planning* Enemy now can spawn in a row (front to back) and Hunt chars has the highest pierce DMG. There are 10 waves, each wave will have 2 cycle before it move to the next wave. Your job is to plan your attack to Nuke as many enemies before the wave reset to next. Points will be accumulated, defeating enemies at the same time will give you combo points.
@ManCarSua
@ManCarSua 3 дня назад
I like that these game modes are path related and they bring in a little bit of lore with them. It is a really smart way to get players hooked in for a bit in other mysteries 1. When I read Chaos. The first thing that came to mind was how in Undertale Sans messes with your UI and damages you. But that being said, the concept of enemies just having before they essentially interrupt you with an Ult action like we do would be so chaotic and so funny. Honestly having dummies appear next to the boss would be cool, purely for the sake of having the enemy shift positions if that was the case. So it shifts between them 2. Piercing damage and having actual frontline/backline would be so cool. They implemented that with Argenti's Apocalyptic Shadow, so it would be interesting to see that return. I like that idea you've cooked up
@jerryeljeremy7790
@jerryeljeremy7790 3 дня назад
@@ManCarSua yooo I can't believe you caught the reference. Yes the first one is a reference to Sans fight, he basically broke the rules of classic turn-bassed enemies. So I wanted to do the same here cuz Aha never follow rules. Also the more I think about it, Pierce DMG should be added as universal mechanic to HSR like Break DMG/Effects. Perhaps make it like: • Single target can pierce all enemies • Blast can only pierce 2 (the center target only) • AoE & Bounce cannot pierce
@ManCarSua
@ManCarSua 3 дня назад
@@jerryeljeremy7790 I am glad I caught it in that case! That is honestly awesome. Seeing Aha just break the rules on us would be a lot of fun. Chaotic and horrifying, but fun. If anything I do want to see it in an event once Pierce would be neat to see. For multi waves yeah, and having enemies take dmg as soon as they spawn from having waited on the backlines
@xWiZ3
@xWiZ3 2 дня назад
@@jerryeljeremy7790You might have come up with the most creative idea for this game yet. Hoyo get this man a job PLEASE
@jerryeljeremy7790
@jerryeljeremy7790 День назад
@@xWiZ3 yoo thank you. Hope you like the ideas. You can send these to the feedback survey and maybe they will listen.
@Marbeary
@Marbeary 3 дня назад
AS and SU/DU is HSR devs doing alpha test to next game mechanics for upcoming characters kind of smart and cost effective having your player base be data source on how to implement or balance it out.
@ManCarSua
@ManCarSua 3 дня назад
I am honestly down for them to keep doing these alpha tests on us for new game mechanics. They have been doing well and it is really smart to both make us experience it is as players and then get this power in our hands as a character
@hine_dere
@hine_dere 3 дня назад
As a big Firefly fan I can say that release of Firefly held back the first apocalyptic shadow too much. They tried to implemant aoe weakness break and failed
@ManCarSua
@ManCarSua 3 дня назад
I hate to have to agree with that, as a fellow Firefly fan. They were hard pushing Break Effect Meta it was really hard to actually use any other teams or deal with TOO many enemies at once. (Especially Cocolia having each pillar have its own weakness, we couldn't go an Erudition/Destruction character that properly) I am glad the mode has new space to breathe now that we are in a Follow Up/Hunt meta, that is more accessible since we have more characters of that playstyle
@GalaxyWarper
@GalaxyWarper 3 дня назад
I love Apocalyptic Shadow! I enjoy the special mechanics of the old bosses and even stall just to see the new attack animations. It seems like they’re trying to implement a new Echo of War now every Apocalyptic Shadow cycle until all current six Echo of War bosses have been used For me, Cocolia was not too bad because my Huohuo just kept me alive with ease and my DoT and Acheron team just destroyed Cocolia. I then watched my friends do it and they suffered a lot The Echo of War bosses in Apocalyptic Shadow that I’m scared of is most likely Shadow of Feixiao and The Harmonius Choir: Dominicus because both bosses focus on Weakness Break. Shadow of Feixiao already has Steadfast Safeguard, so I’m intrigued on what they’re going to do. They might even give The Harmonius Choir: Dominicus more Toughness Layers than the normal one. I hope they also implement a mechanic for enemies and bosses to share a Toughness Bar just like the HP so that even Erudition characters can shine even more as they kinda are bad for Apocalyptic Shadow unless all enemies have the same weakness. It would also just be a fun mechanic for new future story bosses The thing I also wish they implement in Apocalyptic Shadow is to retry old Apocalyptic Shadow bosses for fun. I loved some of the bosses and it would just be interesting to play around with I think they can also just use bosses that they already have if we don’t have any bosses left that haven’t been used. They could just give them a different name with even newer mechanics and traits and I think it would be fine
@ManCarSua
@ManCarSua 3 дня назад
They have done an amazing job with them. And yes me too! I replay the fights to see if they added a new animation or some sort of new attack and I just gush about it and I adore it. So far Kakfa buffing her allies has been one of the things that caught me most off guard Cocolia with Huohuo sounds great to prevent the permafreeze. Nice Also, yeah since Shadow of Feixiao is the newest boss it will be the most terrifying to face if they make any big alterations like they have for all the bosses so far. Dominucus with more toughness layers would be interesting, especially since we are likely to be getting hit by some nasty attacks too. A shared Toughness bar would be sick to see. I definitely want to see a Pure Fiction Horde like battle in the story at some point. Like where we have to defend against an invantion or something I really wish we could have a wayback machine to revisit those previous boss fights from 2.3 and 2.4 yeah, they were amazing fights and so much fun. That is why my hope is that they add them into some new version of Divergent/Simulated Universe Module. That way we can face them and since we don't do those TOO often but still weekly it is content where the boss can still kick our asses and feel fun And yesss they can rework some enemies into super bosses. Like they did for the Direwolf and the other blue robot in Gold and Gears. Making super mega Elites and Bosses too, kinda like how The Past, Present and the Eternal Show exist in this way
@jerichtandoc7789
@jerichtandoc7789 3 дня назад
I'm both really afraid and excited about what they're gonna do with Scarakabaz. I fully expect him to summon the True Sting in phase 1, and then summon other Scarakabaz in phase 2.
@GalaxyWarper
@GalaxyWarper 3 дня назад
@@jerichtandoc7789 That would be terrifying! It could be possible that Scarakabaz will stay in the Multiply state for the whole fight until Weakness broken
@ManCarSua
@ManCarSua 3 дня назад
@@jerichtandoc7789 he is gonna learn the shadow clone jutsu just for us. Seeing 2 Scarakabaz would make so many players just soil their pants instantly. But now I do want to see something of that caliber
@elleuwu_
@elleuwu_ 3 дня назад
as much as it hurts me, apocalyptic shadow is goated
@ManCarSua
@ManCarSua 3 дня назад
It hurts us. But they have been doing such a good job with it aaaaa
@odisleftpaw5663
@odisleftpaw5663 4 дня назад
these newer apoc are definitely more fun and better thought out, I stand on the hill that firefly's release made the end game very unenjoyable for a few months because her playstyle is way too different so now that the content isn't catered to her specifically it's way more fun imo
@ManCarSua
@ManCarSua 3 дня назад
Yeah, as we get more patches I hope they become more fun and interesting. The Cocolia/Argenti was a rough introduction, but it was fun. Similarly Kafka/Doomsday Beast were very demanding on what characters you can actually use. So this time, it was wonderful having more options for AoE and generally clearing enemies with the party Sadly yeah, they tailored TOO much to firefly. And that essentially made it so everyone else suffered during the Super Break meta. Especially since very few characters actually benefit from the Break Effect buffs given in some of the new content or even in the new Destruction Divergent Universe Blessings
@odisleftpaw5663
@odisleftpaw5663 3 дня назад
@@ManCarSua yeah exactly my point, even though I was lucky enough to get boothill some end game content was still very rough I'm glad we moved to fua meta which is way more general and accesible
@lobster714
@lobster714 4 дня назад
That cocolia one was horrible i agree 💀
@ManCarSua
@ManCarSua 4 дня назад
Cocolia saw the game was RPG decided we were now the mobs she was gonna slay. And also proceeded to ignore the turn based system We all suffered vs Cocolia for real ☠
@itsame7491
@itsame7491 3 дня назад
Really, it was so eazy though with kafka dot team. The flowers just folded
@aliounethiaw1443
@aliounethiaw1443 3 дня назад
But the ost was peak
@ManCarSua
@ManCarSua 3 дня назад
@@aliounethiaw1443 Wildfire will forever be one of the most hype songs in the world
@Slash_to_your_heart
@Slash_to_your_heart 3 дня назад
​@@ManCarSuashe used spam click in a turn based. How does that even work?!
@Cap_6278
@Cap_6278 4 дня назад
Have to agree with you. Apocalyptic shadow bosses have fun mechanics. Also aventurines gambling phase is really fun rather than tedious to go through with a hunt character, atleast for me. I think my favorite aspect was definitely star rail devs finally adding echo of war bosses in end game modes and it's really good as the fact that they just made entirely new mechanics for the old bosses. Really makes things fresh. I still have my problems with the mode, however I do think it's one of the more creative modes they have added. So here's hoping they make more modes like this and this time more refined lol.
@ManCarSua
@ManCarSua 4 дня назад
It was a lot of fun surprisingly to go against Aventurine and trying to hit the amount of dice value to be able to attack him yesss. I think specifically for the Hunt at least, if it was for Destruction or Blast characters, it must have felt rough seeing no damage go to adjacent enemies, unless the spacing had properly aligned. That being said, Echoes of War being part of Endgame content is the major thing I am most happy for too. And them making them feel entirely new with pseudo reworks to their kits for the patch is an amazing way to keep us on alert. The mode still needs to be a bit more refined, mainly that they still are currrently just pushing for what is most meta, like things were initially with Pure Fiction. I hope that within the next few patches, when "New" end game content arrives, they can shift the focus towards more fun and creative mechanics for us to battle rather than "The flavour of the patch is Follow ups, so build that or you're gonna have a bad time" The Endgame Content patches for HSR have been amazing. The Devs have cooked so hard with them. I am scared, but also incredibly hyped for what the next big expantion for Divergent Universe / Simulated Universe [Expantion Module] will be
@Cap_6278
@Cap_6278 4 дня назад
​@@ManCarSua Yup I believe AoE/Blast Characters do fall behind a little against Aventurine. But Nonetheless seeing Aventurine not being an annoying boss fight to go through was such a relief. His actual boss fight out of AS is pretty annoying because he just stalls with his Gambling Phase like crazy. I think this is a LOT more better version of his boss fight and more fun to go through imo. Yeah I'm hoping in future Once more new endgame content is added they go easy on AS by making it not specifically orientated around the new characters in the patch anymore. It will definitely be more fun that way. Also yes I'm also very much looking forward to a new SU expansion as DU was... Disappointing honestly, but hoping they don't make the same mistakes as they did with DU with the new SU expansion.
@Cap_6278
@Cap_6278 4 дня назад
But I'm very much hyped for what they have in store for SU and new endgame modes in future
@ManCarSua
@ManCarSua 4 дня назад
@@Cap_6278 Yeah, it is minimal, they still perform well. It just sucks seeing damage be so low when the dice you hit is higher than the amount we have stacked. Aventurine was a lot of fun in the end, and that is what matters beyond it all. The stalling phase in regular Aven fight is so annoying you are so right, especially when he targets your supports to be the only active character during the gamble. I look forward to new AS bosses and redesigns, so I am happy seeing whatever the hoyo devs got cooking up in the kitchen. To me, DU was a lot of fun, but that is mainly because I am a huge fan of roguelikes, so I kinda look at it like that. I am just used to get rolled by RNG and salvaging runs in Isaac/Hades/Slay the Spire. But I can see how people found it annoying. I do hope that as more patches go on, they keep updating and fixing the rough parts of it
@Cap_6278
@Cap_6278 4 дня назад
Yeah I do understand if you like DU, but myself I really didn't like the RNG and it's a lot worse on V6-8, I literally failed to get RNG in most of my runs when I was trying to clear V8 with useless scholar Acheron. I do think I enjoyed GnG a lot more than this. However, fighting new enemies was pretty cool. Can't wait to fight Hoolay in SU lol. And the newly added Equations were very creative. But the final bosses being able to counter your equations becomes awful at times ALSO FINALLY SOMEBODY ELSE THAT AGREES THAT THEY SHOULD DEFINITELY ADD ECHO OF WAR BOSSES IN SU TOO!!
@Lukz243
@Lukz243 4 дня назад
I think Apocalyptic Shadow as a mode a bit BS. It's made to say "oh, you don't have our shiny new toy? Too bad, you're screwed up for good". My least favorite one was when they favored break teams
@mcbx3d
@mcbx3d 4 дня назад
"It's to do with the new characters?" Me doing AS with Seele every patch. xD (Just to say I do my MOC and AS with almost all my DPS, so I use both my old ones and my new ones)
@ManCarSua
@ManCarSua 4 дня назад
It is rough that they do try to force a very specific playstyle like how things began with Pure Fiction. The buffs should allow for more team options I do agree on that. In concept I love it, but it does need a bit of refinement. Still, seeing new bosses has been a great experience and that is something I do love Apocalyptic Shadow for Yeah, Break Teams have been favored as the new shiny mechanic. So hopefully they tone it down in future patches
@ManCarSua
@ManCarSua 4 дня назад
@mcbx3d Also, ooooh doing the runs with Seele is honestly really cool. I need to rebuild some of my old characters who I left half built. I imagine vs Aventurine she must have been a lot of fun clearing the dice
@mcbx3d
@mcbx3d 4 дня назад
@@ManCarSua yeap, I needed SW to put the Quantum weakness, but Seele does a lot of dmg and toughness just killing the dices. It was the most Fun character that I tested in this new AS.
@omegablaster5329
@omegablaster5329 3 дня назад
Ay gotta sell the characters. Thank God we're smart and can still beat it without needing the new unit. :)
@shiromatsunoki
@shiromatsunoki 4 дня назад
I definitely agree with you. While MOC and PF are fun endgame modes that encourage you to branch out the units you build, out of the three, Apocalyptic Shadow is the best endgame mode due to the devs being able to add special gimmicks or rework bosses to add a fresh new spin on them. Altho in cases like Cocolia and the Doomsday Beast, they can be a total pain for players to go through. Thankfully Cocolia wasn't too much of an issue for me because I used a Firefly team and she broke Cocolia fast enough for neither phase to be too bad lol. Aventurine gave me some trouble because I forgot he could reduce your energy so you can't pull off your ultimates as often.
@ManCarSua
@ManCarSua 4 дня назад
Yeah both MoC and PF are very fun and I still enjoy playing them. Especially because of how the game devs optimize the game. Apocalyptic Shadow has slain with how amazing the concept behind it is. The special gimmicks and reworks are top tier. I do feel bad for the hoyo programmers that gotta work overtime to keep Apocalyptic Shadow alive. They are the MVPs Cocolia doing her infinite combo was horrifying and I still remember seeing Tiktoks of people getting eternally combo'd to death lol. Aventurine's Energy drain was so annoying to deal with at times yessss. I hate it also baits you into thinking that we will get to use our ults from getting a charge after being attacked, but get drained instead ;-;
@CNS-BH
@CNS-BH 4 дня назад
Previous one was AWFUL for me, it made me regret getting new endgame gamemode and i wanted it to be deleted because of how character specific it was (I dont have a single proper FUA team, and with a fully upgraded Boothil at side 1 and Acheron at second i barely got 12/12 after HOURS of rearranging characters and artifacts), but after i saw how they implemented current AS, i fell in love with it.
@ManCarSua
@ManCarSua 4 дня назад
The previous one with Kafka did feel absolutely miserable. Mainly the fight vs her being WAY TOO tailored for very specific teams. The doomsday beast was annoying but much more do-able I think Congrats on getting 12/12. Though I am sorry you had to suffer so much with that. I ran had to brute force Kafka in a friend's account with Firefly and then hope for good RNG and beat the Doomsday beast with Acheron and Pela. It was so annoying and so many resets They have been improving every AS slowly but surely. So I am hyped for what they will do with the remaining Echo of War bosses we haven't faced yet. I am terrified and hyped to fight Sunday ngl whenever that happens. And now Feixiao joins that roster
@omegablaster5329
@omegablaster5329 3 дня назад
I ran dr ratio, boothill, pela, and huo huo first half of last AS and it worked wonders.
@ManCarSua
@ManCarSua 3 дня назад
@@omegablaster5329 Dr Ratio and Boothill on one same team is something I never thought I would hear. But I want to try out now that I look at it. Since Boothill does apply a Taunt debuff too and can be relatively Tanky... I must try this for myself
@Aiolet
@Aiolet 4 дня назад
Remembrance is always a cracked path, well.... unless they have ice res 😅
@ManCarSua
@ManCarSua 4 дня назад
When an enemy has outright freeze immunity it is just GG
@rpk321
@rpk321 8 дней назад
Near all of the healers and buffers and a decent number of debuffers would end up in support.
@ManCarSua
@ManCarSua 4 дня назад
Yeah that is true. And I would honestly love to see them in a boss fight scenario supporting another character
@0v_x0
@0v_x0 9 дней назад
The music in Honkai Star Rail is a big part of what drew me in and kept me involved when I decided to try the game out after inundation with RU-vid ads when it came out. It still moves me nearly a year and a half later, I really appreciate the retrospective.
@0v_x0
@0v_x0 9 дней назад
Streets Abuzz still lives rent free in my soul and is warmly welcome, I got chills just wandering around Boulder Town back in the beginning
@ManCarSua
@ManCarSua 9 дней назад
Same honestly, the music was a huge factor for me. And one of the biggest things that hit me initially was the first time we heard "Take the Journey" the moment we boarded the Express initially, it was the perfect way to start our trailblazing adventure and I absolutely adored that in all honesty
@0v_x0
@0v_x0 9 дней назад
@@ManCarSua yep, I'd probably put "take the journey," "streets abuzz" and "wildfire" as the 3 major iconic musical elements that really resonated emotionally and still trigger pretty intense nostalgia (watching others play the game on youtube or twitch as well), they really encapsulate the Belobog arc too
@CartoonyPirate
@CartoonyPirate 9 дней назад
Sorta related, and hear me out: Some boss who is unaffected by weakness break or even action delay, and charges their POWERFUL attacks across multiple actions where they do nothing. By nature, they are then equipped with higher sustainability stats. This will counter a lot of the current meta characters like aventurine and obviously Ruan Mei, but would be playground for DoT characters.
@ManCarSua
@ManCarSua 9 дней назад
Honestly, I think that would be really interesting, and it would be a cool counter towards the Super Break playstyle so people would have to use a different kind of characters, once they want to encourage a different meta I can see them doing that. I would definitely love to see something like that
@bookfan1239
@bookfan1239 10 дней назад
Respectfully, Robin would absolutely be a support. She turns the tide for us in the boss fight with Sunday (and also brings the metaphorical train containing the people of Penacony’s wishes with her). I would NOT want to fuck with any boss fight that has her in it
@ManCarSua
@ManCarSua 10 дней назад
You know what, that is fair. I feel like I was being a bit too rough on her from when she got trapped by Sunday, but she was a key member in helping us taking care of Sunday and rallying everyone together. You are right on that. And yes, that metaphorical and literal train would be horrifying to face
@bookfan1239
@bookfan1239 10 дней назад
@@ManCarSua tbh I don’t blame her at all for getting trapped by Sunday when Welt *also* got trapped by Sunday, and we all know how powerful Welt is. Plus, the whole emotional conflict of only just realizing how far Sunday, her own brother, has truly fallen while she was gone. But thanks for the reply, it’s always nice to see a cc engage with the audience:)
@ManCarSua
@ManCarSua 10 дней назад
@@bookfan1239 True, it would be hard for her to go against her own brother especially when she is trying to help out Penacony and is in a very emotional state, at the moment in the story. And given how even Welt got trapped it was rough indeed
@yaelz6043
@yaelz6043 10 дней назад
If it takes you a minute to get a few words out you may want to start over with a script or some dot points or something.
@ManCarSua
@ManCarSua 10 дней назад
Yeah that is fair. I mainly just wanted to do so in one singular take, since I was feeling under the weather. I did a few things on some points on a sticky not that I wanted to say. But not everything, so that was poorly done on my end
@Hitalinic
@Hitalinic 10 дней назад
Oh my god yes. VGM's are the BEST and Honkai music is so SO so good. I can't sing enough praises for it!! I haven't even played HI3 but the music was a pleasant surprise going into the series blind. Embers and Take the Journey were my first loves! Battle Arena is probably my favorite from Belobog. And jesus, almost EVERY song in the Xianzhou tracks are an instant repeat. The singer for Samudrartha never fails to give me chills. I would do the same as you in with Exalting Sanctum, and it was even my train music for majority of my playthrough! Gongyu is my favorite NPC because of her rendition of it. I love to stand by her with Serval for awhile and watch her play. ;w; As far as Penacony ones, I've had Spellbound and The Midnight Special on repeat. An Actor Prepares as well and it's PERFECT for parlor car. And for the new patch I found myself absolutely loving the prickly intro and the ending for Inner Beast Vanquished. I'm not sure what the instrument is called but I'm infatuated with the emphasis on it at the end of the song so much!! MAJOR props to the composers!! I will always be eager to hear what more they have in store in the future!! 💜
@ManCarSua
@ManCarSua 10 дней назад
Honestly, the moment that the "Take the Journey" song played in Star Rail I knew this game was going too hook me with the OST, they did an amazing job with it and I was so happy with every single release since. Battle Arena too is so freaking good yessss. And oooh yes standing next to Gongyu hearing her play what I think is a chime set is so soothing and lovely and is one of my favorite things in the world. I love that she is nearby one of the teleporters. I need to listen to the new songs yet. So I am eager to listen to Inner Beast Vanquished now, though a lot of the new songs seemed really cool, especially in the fight against Hoolay and Feixiao's Shadow. The Instruments used were so soothing and incredible and I cannot wait to see what other amazing things they do in the future. The music in these games geniunely makes me so happy
@rittai__
@rittai__ 10 дней назад
Another amazing video!! You're doing an amazing job ♥ If I recall correctly, before Penacony a lot of players were worried about Himeko since she wanted to come with the Trailblazer. Only time will tell if we will get traumatized by HoYoverse with another final lesson. As for Yanqing, after 2.5 quest I'm pretty sure he will get a limited 5* version in the future. He has big potential and there are still a lot of mysteries when it comes to him. I already started saving!! I need to get E6S5... The only question is when it will come. Have a great day/night/any other time of the day or night, everyone reading this!!
@loreyxillumina
@loreyxillumina 9 дней назад
You will need 1000+ pulls maximum to guarantee Yanqing E6S5. After pulling for Sunday, I am also going to join you and save.
@rittai__
@rittai__ 9 дней назад
@@loreyxillumina Good luck to you!! And I know that ^^ I will still do everything to get him to e6s5
@loreyxillumina
@loreyxillumina 9 дней назад
@@rittai__ thanks, now that I think about it, it going to take me 8 months of saving to only get half
@rittai__
@rittai__ 9 дней назад
@@loreyxillumina All we need is patience
@loreyxillumina
@loreyxillumina 9 дней назад
@@rittai__ yep, I saw the leaks and will definitely not pick up the upcoming characters. Hopefully they increase the rewards.
@Replosioned
@Replosioned 10 дней назад
I think you should consider it in a situation that they should fight because of some people in the tier list not wanting to fight. It is interesting to see what they are capable of in lore.
@ManCarSua
@ManCarSua 10 дней назад
True some of these characters would likely not want to fight. But I was mostly thinking of it in the sense of what if Hoyo changed us to another character's POV that isn't the trailblazer. Where the other character would be forced to fight us Honestly the addition of the switching POVs have been the best thing that have done narratively speaking because it opens a lot of possibly fights, cutscenes, interactions
@codyfreeziorswatchchannel8071
@codyfreeziorswatchchannel8071 10 дней назад
A counter based boss would probably be a counter to single attack follow ups.
@ManCarSua
@ManCarSua 10 дней назад
It would honestly be refreshing be to see in a way in all honesty. That way it works as a way to make people try out new teams. Imagine something similar with a boss that heals from DoTs (like a sort of Plague doctor looking character)
@Ismael-cj9rd
@Ismael-cj9rd 10 дней назад
Great video! One question, do u perhaps know the name of the song at 38:45? It sounds very familiar but I dont remember where did I hear it
@ManCarSua
@ManCarSua 10 дней назад
Thanks! I am glad you enjoyed the video! The music used at that time stamp was Torigoth (Night) from Xenoblade Chronicles 2
@Ismael-cj9rd
@Ismael-cj9rd 10 дней назад
@@ManCarSua Thank you so much!!
@yuuya3639
@yuuya3639 10 дней назад
While i kinda agree that aventurine is minimum a major threat i just want to remind people that aventurine stone was shattered at the time and i think at the time its power is probably scratching the surface. And even then he managed to hold against himeko, welt, march and trailblazer not only that he managed to push Acheron enough to use her power. So i do think the ipc stoneheart has capabilities to be in endgame
@ManCarSua
@ManCarSua 10 дней назад
The only reason I didn't put Aventurine in End Game is because creatures like Diamond and Opal exist honestly. If that Myriad Celestia where his cornerstone was restored and he was effectively told "no, you don't get to retire" didn't release I think I wouldn't be overthinking what kind of powers the higher ups at the IPC could have. Also not only did he push Acheron to use her own powers, WELT was about to unleash his own powers too, but Acheron did so first. But I think if Welt did so, there would have been no more Penacony lol I do hope we can see Aventurine at full power fighting on our side with his Cornerstone no longer damaged. I like that he has been playing a sort of Anti-Hero sort of role within the story. I geniunely adore him
@lordgod9958
@lordgod9958 10 дней назад
Asta family are super high ranking ipc officials She can call a fleet of warships whenever she wants practically. She deserves obstacle tier Yukong might be retired but she was killing borsins just fine in the story quest too
@ManCarSua
@ManCarSua 10 дней назад
Asta has a lot of power behind in terms of influence and money that is true. I was looking at it on a just fighting basis. If anything she would be in a supporting role like Serval was as a summoner type As for Yukong, yeah I was a bit too rough on her. I hadn't done the 2.5 quest yet when I did the tier list. I only knew a few bits and pieces from watching some streamer friends that did it because I was sick. Yukong definitely held her own ground vs the Borisin which are to be feared within their own right and are comparable to the freaking Swarm Bugs
@fr3941
@fr3941 10 дней назад
Yunli would arguably be the worst to fight against. The constant counters and the constant healing she would be borderline impossible to kill. Not to mention she’s just overall tanky in general. Insane damage + healing + reduces damage taken? You literally cannot play
@ManCarSua
@ManCarSua 10 дней назад
Both her and honestly Blade in hindsight too given how Blade would also play similarly and would want you to hit him in order for him to retaliate with a much stronger attack that heals himself. But yeah, Yunli I think would be very frustrating to deal with. It would be interesting to see a stall team set up against her though, focused around Freezes so she cannot counter attack and DoTs to make sure she takes the DMG in a sort of slow burn play style. Infuriating, but effective. Looking at her kit as but in terms of us being the opponent it does feel like it would be unbeatable otherwise
@fr3941
@fr3941 10 дней назад
@@ManCarSua that’s another thing though a freeze team wouldn’t be that effective against her since her stance parry mode makes her immune to CC. And knowing how her kit works she would be spamming that out often. I truly feel like yunli and blade would be almost impossible to beat
@ManCarSua
@ManCarSua 10 дней назад
@@fr3941 that is true. Though she isn't fully immune, she gains more resistances to CC (I have been applied with Strong Reverbation by the Xianzhou Aurumaton Lady before while in Parry State). That being said, her gaining more resistances would be over all very complicated and rough to deal with regardless. They really would be nearly impossible fights yeah
@fr3941
@fr3941 10 дней назад
@@ManCarSua the reverberation works differently than other ccs it’s not considered crowd control for some reason. But you can still find a way around it. Yunli mains FAQ explains how it works since it’s stated in her kit she becomes CC immune when in her parry state. But overall this tier list is good
@ManCarSua
@ManCarSua 10 дней назад
@@fr3941 ooooooh thanks for the information, I was not aware of that! I really appreciate the information. Thanks for educating me on it! Also glad to hear you think the list is good! :D
@nebula9878
@nebula9878 10 дней назад
Me being a Gallagher fan, I felt pain when he left and the letter as well :( a lot of hurt
@ManCarSua
@ManCarSua 10 дней назад
The letter at the Astral Express made me so freaking sad. Especially when he mentions that Sleepie gets separation anxiety and that he wants us to take care of them and free them into the memory zone. It made me emotional Gallagher, by far, was one of the best characters in all of Star Rail, at least personally
@nebula9878
@nebula9878 10 дней назад
@@ManCarSua i agree with you on that. I myself felt like he did a lot for a bit of screen time, even if Penacony isn’t perfectly written, his character I fell in love in first sight and enjoyed it as the story went on.
@aidenharris5296
@aidenharris5296 10 дней назад
Galiger would be support to the boss fight that sends an enemy to another realm
@ManCarSua
@ManCarSua 10 дней назад
Honestly that would be really awesome to see. And just having him be so calm hanging out with a scary looking creature would be amazing
@kanz4749
@kanz4749 10 дней назад
Okay if welt can't protect himeko this time ,we are cook remember evil welt in bubble world he's solo everyone 💀 The ex-godlike being
@ManCarSua
@ManCarSua 10 дней назад
Honestly we were dangerously close in Penacony to that happening it was actually so scary. Especially when Welt got trapped by Sunday that literally sent chills down my spine
@bookfan1239
@bookfan1239 10 дней назад
Nah. The reason Welt went evil in that bubble universe is because *everyone* he loved died when he was still fairly young. The rest of his life was spent seeking revenge. He’s older, wiser, and is fully on humanity’s side. If Himeko dies, he’d probably fall into a depression but not go sicko mode
@Ruisu07
@Ruisu07 11 дней назад
Personally I think all the emenators are end game and all of the ipc with their cornerstones are part emenators so theyre all deffinitley major threats theres also the theory that herta might be an emenator so her real body might be crazy strong
@ManCarSua
@ManCarSua 11 дней назад
I think it is confirmed the real Herta is an Emanator. But we have just her puppets currently as proxies of her. The real Herta honestly has to be incredibly powerful to command to many herta puppets accross the station and many other parts where she attends meetings at. Like that must requiere a lot of focus and power And yeah, while all cornerstones are partially emanators I still feel they have their hierarchy so Diamond and Opal would likely be at the top, in end game, with the rest at major threats I'd wanna say
@eve_ningmusic
@eve_ningmusic 11 дней назад
The ranking for my boi Dan Heng is CORRECT
@ManCarSua
@ManCarSua 11 дней назад
The way Dan Heng absolutely wrecked Taoran brought me so much joy, I adored him so much and I NEED more Dan Heng content in the future aaaaaaaaa
@ZEUSTHEGOD___
@ZEUSTHEGOD___ 11 дней назад
Even before watching the video, i want to say that we NEED a boss version of sampo or sparkle because masked fools are so freaking good (if i remember correctly, sparkle is theorized to be the mask? so maybe de do like sha can copy other bosses and skills and things like that XD) I will edit after i see the video, but i will say that i think it will be good!!
@ManCarSua
@ManCarSua 11 дней назад
Sampo WITH his mask would be an absolutely sick boss fight to face off against in all honesty. With him being a super mischevious person and the way he is it would be an interesting boss fight in all honesty. I can see him pulling off a few tricks, summoning decoys or things of the sort. Sparkle as well would be cool as a supportive boss fight, since similarly to how Bronya works already. OMG having Sparkle copy a supportive boss like Bronya or something similar would be so chaotic or so funny, but also so infuriating and RNG reliant that I think it would be perfect. Like for a turn she just turns into a random boss and does a move against as to Crowd Control us or buff the enemy she supports. I will do another reply later when I see the edit on the comment
@ZEUSTHEGOD___
@ZEUSTHEGOD___ 11 дней назад
@@ManCarSua I watched the video, and i agree with almost every character! I think sparkle + sampo boss would go fire, like they want to set a "stage" and they have to fool us to do it, so the boss consist in sparkle transforming and creating clones of sampo, so the boss lit can pass from cocolia to aventurine and things like that, so we can torture the filthy casuals **Laughs intensyfies** Also, the only thing i want to point out at this tierlist, i think herta base form would be at obstacle, like, she has a lot of puppets XD, but, if we count that is sayed on game that she is an erudition emanator... she goes straight to end game 100% (i know her puppets dont have her powers if im right, but when we say herta at least im counting also her real body, even if we havent seen it for now) I liked the video, keep it up!!
@ManCarSua
@ManCarSua 11 дней назад
@@ZEUSTHEGOD___ Not only would Sampo and Sparkle be an amazing boss fight in concept, but they would have an absolutely amazing OST I feel. So it would be one that I'd definitely look forward to. With how chaotic they can be, I would 100% be down for how intense that fight can easily be. I do think Herta, as her non puppet self would easily be end game, though I was speaking in the sense of since we see just the puppets I see her as probably looking at them as disposable. That being said... New idea imagine a boss fight that is just an actual horde of Herta puppets, just like many different modules with different roles and such. Like a sort of Pure Fiction styled Boss Fight where we get overwhelemed by a wave of them that progressively get stronger. I think that would be sick I am glad you enjoyed the video!
@shiromatsunoki
@shiromatsunoki 11 дней назад
"Tingyun can't hurt us, she's dead" the end of 2.5's story laughs in the distance
@ManCarSua
@ManCarSua 11 дней назад
Lmaoooo true. For now at least. If anything that version of Tingyun can't hurt us
@shiromatsunoki
@shiromatsunoki 11 дней назад
@@ManCarSua true true. Also with Sampo, I totally agree with major threat. I can see him being a noob killer of a boss like Matador from Nocturne, if you don't come with the proper tools to cheese his fight, he'd be a nightmare of an enemy to go up against
@ManCarSua
@ManCarSua 11 дней назад
The fact that you would compare him to Matador feels so accurate honestly, I would have never thought of it in that way, but now that you say it aloud it 100% feels so accurate for him. Matador with all the "miss" text popping up and making people learn how to use sukunda and sukukaja spells was an experience to be sure
@roseishere_1
@roseishere_1 11 дней назад
wow this was such a great video !! really helped me get through my crochet haha. aventurine is my absolute favorite character, as of three days ago haha i just got back into hsr.
@ManCarSua
@ManCarSua 11 дней назад
I really appreciate hearing that you enjoyed the video! Also I hope your crochet went amazingly well!
@DanDiamondHexaria
@DanDiamondHexaria 14 дней назад
Whooo! Feixio has joined the list
@ManCarSua
@ManCarSua 13 дней назад
Yessss I am so happy honestly
@caioreis350
@caioreis350 16 дней назад
The master control zone ost is so nostalgic to me. Thats where I first began to vibe in the game, trying to figure out the menus and stuff
@0v_x0
@0v_x0 9 дней назад
fr the nostalgia hits hard, even when I go back to the space station to this day
@caioreis350
@caioreis350 16 дней назад
Genshin Impact - Cantus Aeternus Disc 2. Man. What an incredible album. And whats most insteresting is that such superb music is found on a side quest!
@ManCarSua
@ManCarSua 12 дней назад
That album was so freaking good. It felt amazing to explore the underwater segments with it and as a whole it felt absolutely incredible! Honestly it made the side quest be worth doing
@eve_ningmusic
@eve_ningmusic 17 дней назад
bro hsr concert when i stg
@ManCarSua
@ManCarSua 16 дней назад
Bro I need an HSR concert for real aaaaaaa
@Lukz243
@Lukz243 17 дней назад
"Hey, I'm Natasha, an underworld doctor. Felling sick?" Now, seriously, I like a lot of the tracks fromthis game, especially Fyxestroll Garden for making me endure the 90F heat that was happening during the time of its release
@ManCarSua
@ManCarSua 17 дней назад
Fyxestroll Garden's music is surprisingly soothing and I had a lovely time there honestly. Also, 90F weather sounds horrifying damn hope you were able to stay well and hydrated ;-;
@Lukz243
@Lukz243 17 дней назад
@@ManCarSua Thanks! I drank as much water and liquid as possible. But yeah, 90F is no fun