Some feedback The last part is bright and make it hard to see, maybe make the bd or the clouds dimmer in colors so it doesn't blend Also for the castle part, the flying dot is a bit too much imo, maybe make it smaller or remove some of it so it doesn't feels too crowded That's about it, not much to say really. it's just that good Some compliments now I really like The colors in the stone block design, it works really well with the enviroment and with the glow I also like the sign at the first part
@@catthatsmile4087yo thanks for this huge feedback :) I am 100% sure I will do something with brightness in the second half of dual, because I just wanted to but what do you mean by "flying dot"?, I will change I just don't understand what you mean lmao thanks for compliments brother <3
Oooo, i just noticed the cloud splitting animation. Great detail, too subtle tho maybe add like some particle to make it more noticeable Also, you should make the clouds wiggle a bit like in jam's level where a lot of the objects does the same
@@catthatsmile4087 so.. I made the last part darker, so pulses don't blend everything to white I still can't understand your flying dot sorry 😭😭 and also added particles to splitting cloud transition 8)
why do I feel this is a way better version of glorious fortress 🔥🔥🔥 Edit: Also with the orange fading structures can you make them a little bit visible before they fade to full ocapacity? Because the player won't know where the structures are gonna be. This is completely optional btw
@@NeuTRonWasTaken tbh I tried.. they were completely invisible and impossible to read. then I added a dark copy of them behind and it got so much better, this is everything what I could do with blending thanks for the feedback!!
*Absolute banger* I'm actually more impressed by this than the entries made by like splinter and vayulena, i'm expecting more from them The inside part is soo cool, the block design actually fits really well with the style. i've seen some entries that looks amazing but overall it just doesn't quite fits with the style but yours fits in extremely well Earlier part could be better tho, that's my only complaint about it i have high hopes on this one, keep up the great work!
@@quakcalioZzz i don't actually want to give you feedback as i'm also competing (i'm commandnity's alt acc) but i think you deserved it The BD on the inside part feels repetitive, could add like another block design like the plank from the previous part but with different design/structuring Hold on, I'll be back to give you more feedback
The cloud on the BG should be faster to fits in with the Atmosphere I don't dislike the BD on the ufo part but i feel like it could be better, it just doesn't feel like it fits with the style same case with the previous part before the ufo, it's too bright and not much variation so it feels repetitive I think that's all i'm gonna give you, otherwise you're going to beat me, GL on your entry!
This is really dope. For the UFO drop you could change the BG up to a warmer color or a greenish hue maybe and add more floating deco like signs with propellers or an aircraft/plane or something like that. This is rlly cool tho keep it up.
@@danielsbadkarma thanks very much for the feedback, I have more fresher prewiew on my account, so I added some things, I don't think that this part is needs more, I am sure that will try to add your suggestions :)
This is looking great so far. The only thing I can recommend is that you could probably make the ufo part even better but making the background a bit more lively. The air deco is very energetic and it would fit well if the background also matched that energy.
@@quakcalioZzz"Portal Trains" referring to the back-to-back portals, in this case being a Gravity Portal Train What I mean by "Click Consistency Rate" is that you're intended cps is a bit slower than the nps (notes per second) during the Gravity Portal Trains.
@@Kabslantivity2000 thanks for you feedback, I now get what do you mean, I could change consistency in UFO drop part when I was building layout, but now I guess it is too late :( I really appreciate your help 8)