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Frankie E
Frankie E
Frankie E
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Hey I'm Frank, I'm a professional 3D Artist working in different industries for over 10 years. Using this channel to have a bit of fun with my love of character art, and helping show the technical process of getting there.
Комментарии
@돈까스-p6r
@돈까스-p6r 3 часа назад
Thank you for providing good information
@animarch3D
@animarch3D 3 часа назад
You’re welcome my friend 💪🏼
@user-re4vz4cm3o
@user-re4vz4cm3o 9 часов назад
go Frankie!✌
@animarch3D
@animarch3D 9 часов назад
Thanks broo!!
@rana_paprika
@rana_paprika 15 часов назад
I really liked how Jhill wasn’t interrupted or edited. Your podcasts really let artists talk.
@animarch3D
@animarch3D 12 часов назад
thank you for noticing! nobody wants to hear me talk haha
@davidhorvath5986
@davidhorvath5986 День назад
Has anyone figured out yet, how to apply / upload alphas? On the product page psd. exr. format supported in subscription
@animarch3D
@animarch3D День назад
@@davidhorvath5986 yep, you just click on the alpha button on the left toolbar and import alpha the same way as the desktop version!
@davidhorvath9276
@davidhorvath9276 День назад
Hi​@@animarch3D .Yes I found it since. I had a bit of an issue earlier synching with google drive but now it is working perfect.
@colinikeoflannagan536
@colinikeoflannagan536 День назад
Robinson Sharon Rodriguez Richard Williams Nancy
@animarch3D
@animarch3D День назад
@@colinikeoflannagan536 sure! Haha
@josephkite8617
@josephkite8617 День назад
Yes! References and zmodeler please! References seem like a common feature in all other apps, I’m surprised they failed to provide it even at this stage. Zmodeler is something I was most looking forward to
@mozzile8368
@mozzile8368 2 дня назад
Can you pls recommend if it’s worth getting the 1tb model with 16 gb ram or the base model with 8gb will do just fine. I have the 11 inch pro M4 but not sure if it’s worth the ext cost just for zbrush.
@animarch3D
@animarch3D 2 дня назад
Hey mate! I only have a 10th gen base model iPad, and actually got it specially for ZBrush. It works perfectly fine, have never even thought about lag, and I’ve had scenes up to 15 million. Those models you’re listing are better than mine! So they both would eat it up easily. Hope that helps bro
@mozzile8368
@mozzile8368 День назад
@@animarch3D thanks a lot man I’ll keep this in mind
@vladojokic
@vladojokic 12 часов назад
It comes down to how high polygon count you're looking to go. 8GB model (512GB storage and below) has a limit of 42million polys, while the 16GB (1TB and above) can go as high as 92mil.
@mazza6451
@mazza6451 2 дня назад
This is gold man thx!
@animarch3D
@animarch3D 2 дня назад
Hell yea dude, thanks for the love
@alberthawkins9964
@alberthawkins9964 2 дня назад
How do you set default material on iPad?
@animarch3D
@animarch3D 2 дня назад
@@alberthawkins9964 great question, I’ve actually not tested, but putting your material in the: on my ipad/Zbrush/zstartup/materials folder might do the trick.
@animarch3D
@animarch3D 2 дня назад
@@alberthawkins9964 I know when you start a scene and set that material it stays though!
@stowlo
@stowlo 2 дня назад
100% on the reference especially when the iPad handles second windows so poorly. Saved camera and reference like in Nomad would be ideal. Spotlight should go back to doing its original texturing workflow. It is crazy how good it is on initial release though and my god do I love the UI. The only way the UI gets better is if we do a real object tree but I love the selection stuff they showed off. Very very close!
@animarch3D
@animarch3D 2 дня назад
Yep completely agree! awesome to know this is only version 1.0, and seeing how much they have in the pipeline is wild. Saved cameras is a great shout, I use that all the time on PC with the RefSwitcher plugin.
@stowlo
@stowlo 2 дня назад
@@animarch3DI love that plugin as well. So good for finding forms.
@knightgorp
@knightgorp День назад
You have reference images! Look at the sample scenes, there is a scene where they put reference images on the grid. The scene with the skull. You can change the images to your own and then you have your reference image :)
@stowlo
@stowlo День назад
@@knightgorp I appreciate the reply but not what I am looking for. It’s all axis driven. You rotate and the image does as well.
@pickingpok
@pickingpok 2 дня назад
How to open blue cursor like that sir
@animarch3D
@animarch3D 2 дня назад
@@pickingpok it’s a feature when you’re screen recording, they automatically come up
@pickingpok
@pickingpok 2 дня назад
@@animarch3D thank sir❤️‍🔥
@michaelwsheeler
@michaelwsheeler 2 дня назад
references would be a welcome upgrade as well as Zmodeler
@animarch3D
@animarch3D 2 дня назад
@@michaelwsheeler yes for sure, would complete it for me!
@knightgorp
@knightgorp День назад
You. An have reference images! Look at the sample scenes, there is a scene where they put reference images on the grid. The scene with the skull. You can change the images to your own and then you have your reference image :)
@VFX
@VFX 2 дня назад
first
@animarch3D
@animarch3D 2 дня назад
love you bro, hope it helps ya
@VFX
@VFX 2 дня назад
@@animarch3D love u 2 man, dont have an ipad yet but I'll circle back once I do xd
@agoganjas
@agoganjas 18 дней назад
Looks so awesome
@animarch3D
@animarch3D 18 дней назад
thank you so much, means a lot
@ThatModernDude
@ThatModernDude 18 дней назад
This is a really great breakdown on process and super well articulated!
@animarch3D
@animarch3D 18 дней назад
Thank you bro! means a lot
@emptybruh
@emptybruh 22 дня назад
Not really free if you have to buy marketplace plugins
@animarch3D
@animarch3D 22 дня назад
Thanks for stopping by, champ
@JuanSumChninezeFue
@JuanSumChninezeFue 23 дня назад
Wish YT had the feature to see how many times the thumbs down button has been mashed. It REALLY saved me a lot of time trying to find stuff that's actually relevant to the video title.
@animarch3D
@animarch3D 23 дня назад
@@JuanSumChninezeFue awww poor baby didn’t get what he was looking for with a free video, kick rocks bro.
@zzzleepyhead9101
@zzzleepyhead9101 20 дней назад
There's an awesome "return dislike bar" Tool for YT. Here it is in the chrome store. chromewebstore.google.com/detail/return-youtube-dislike/gebbhagfogifgggkldgodflihgfeippi
@animarch3D
@animarch3D 15 дней назад
I encourage both of you to install that and see the ratio. Unless you have anything better to do with your time.
@djones6712
@djones6712 Месяц назад
THANK YOU SO MUCH- INVALUABLE and so well done GREAT JOB!
@animarch3D
@animarch3D Месяц назад
@@djones6712 so glad it helped! 🔥🔥
@dangminhhieu7440
@dangminhhieu7440 Месяц назад
Excuse me! Does retopo is lowpoly?
@animarch3D
@animarch3D Месяц назад
Yep, retopo is a low poly version of the mesh
@3DPortal-pm1dz
@3DPortal-pm1dz Месяц назад
amazing!
@omidamirzadeh880
@omidamirzadeh880 Месяц назад
👍
@xtam55
@xtam55 Месяц назад
To check how mesh will look like subdivided without add subdiv in maya, just press 3 on your keyboard ;)
@animarch3D
@animarch3D Месяц назад
@@xtam55 and 1 to switch back ;)
@hardcoregamer739
@hardcoregamer739 Месяц назад
Probably won’t get an answer since this vid is relatively old but I’m at my wits end so here goes: How do you go about retopology and potentially rigging for multi-layered clothes?? It’s easy enough with single layer clothes like a shirt or a skin tight suit, you just erase the model underneath the clothes and you rig the character with the clothes tied to the body bones as if it IS the body. But what do you do with layered clothes like a shirt, vest, and suit on top of each other?? Do you retopo each one of them separately?? Or do you retopo them on top of one another as one mesh?? If you retopo them separately then you surely do a similar thing as previously mentioned and delete the parts of the clothes that’s hidden under other clothes right?? But then the conundrum happens with what if the visible part of the clothes is super tiny like a shirt under the vest and the suit is only visible by the collar only so is it worth it to retopo the whole thing?? Or even make it a separate mesh instead of combining it with the vest?? Do you then combine everything that is separate under one mesh umbrella to be rigged as one single entity?? Ps. When I say combine I don’t mean connect every mesh piece my merging vertices that would be immensely hard and inefficient, but I mean that the mesh pieces won’t be “connected” in the literal sense but more so act as one mesh in the space.
@animarch3D
@animarch3D Месяц назад
@@hardcoregamer739 hey mate, cmon video isn’t that old lol. Yep so you wouldn’t retopo a WHOLE shirt, if it has a jacket over the top, and that jacket doesn’t come off. All elements can me retopo’d seperately, and should be, but it’s all imported as a single mesh in engine anyway. I’m due to update this, has I think there’s a lot that should be updated for proper in engine assets, not just presenting like I have here. If you have discord, jump in my server in the bio and I’ll be happy to chat this more!
@hardcoregamer739
@hardcoregamer739 Месяц назад
@@animarch3D I genuinely can't thank you enough bro and your dedication to your videos is something else man 90% of CCs don't interact or look at their vids weeks after it was released, yet here you are still responding to queries and feedback almost a full year later. Hats of to you!! I'll definitely hop into discord you definitely seem like someone who knows what they're talking about. Also please if and when you remake this vid or if you're looking for a video idea consider going in-depth on my question since as someone who has been going over every crevasse of the internet with a comb could hardly find anything about my question after weeks of research so you'd be the only one on the entire platform that tackled this issue that no doubt plagued plenty of people other than me.
@kammavishnu
@kammavishnu Месяц назад
Can you this tutorial with us from baking to texturing
@animarch3D
@animarch3D Месяц назад
@@kammavishnu yes, I am making at the moment 💪🏼
@etansolrac7734
@etansolrac7734 Месяц назад
Fspy is honestly overpowered
@animarch3D
@animarch3D Месяц назад
such a good tool to get a heardstart!
@outtoplay
@outtoplay Месяц назад
Terrific! much appreciation. 🍺
@animarch3D
@animarch3D Месяц назад
Thank you!
@debees_hive
@debees_hive Месяц назад
This is really amazing. What course would you recommend for someone who wants to be better at using Zmodeler? Or do you have a course of your own?
@etansolrac7734
@etansolrac7734 2 месяца назад
magik
@animarch3D
@animarch3D 2 месяца назад
@@etansolrac7734 🪄
@nickkaverin
@nickkaverin 2 месяца назад
Hey! My UV is broken after Zwrap, what can I do with it?
@animarch3D
@animarch3D 2 месяца назад
If you double check it has UVs first, duplicate a copy before you wrap, so you can copy and paste them after. If you need more help jump over into the discord! Link is in the bio
@itzzzzz1786
@itzzzzz1786 2 месяца назад
🫶
@ashtonfora8418
@ashtonfora8418 2 месяца назад
thanks for the great workflow but I have question!! does X-gen to alembic UE5 is good for game production ? or just stick with hair cards ? (I Love your channel btw)
@animarch3D
@animarch3D 2 месяца назад
@@ashtonfora8418 hey there! Thanks, and yes definitely stick to hair cards workflow, curves with hair is veryyy rarely used, and even if it is used, hair cards are still needed! I have a video on hair cards if you would like to check it out ☺️
@ashtonfora8418
@ashtonfora8418 2 месяца назад
@@animarch3D yeah it was another great video, I have all the plugins you used in that video and I knew the workflow but I like Xgen more because my characters for my game are realistic so that's why I asked for about using alembic. anyway thanks and keep it up
@VFX
@VFX 2 месяца назад
Great timing I was just looking for a good 3D podcast while sculpting thank you Frankie!
@animarch3D
@animarch3D 2 месяца назад
I could sense you my bro
@VFX
@VFX 2 месяца назад
@@animarch3D its over so fast bro upload another one quickk
@animarch3D
@animarch3D 2 месяца назад
start the whole industry insight playlist again lol
@franktyler8538
@franktyler8538 2 месяца назад
Algorithm!! Lets gooo more Frank content 🍻
@enricbagur8105
@enricbagur8105 2 месяца назад
Thank you for bring Tomas to the channel!
@animarch3D
@animarch3D 2 месяца назад
No worries! Hope you enjoy it
@crypticvisionary
@crypticvisionary 2 месяца назад
Yesss!!!
@animarch3D
@animarch3D 2 месяца назад
my dude! hope you like it brother
@crypticvisionary
@crypticvisionary 2 месяца назад
@@animarch3D super helpful! Hoping this might help me with a creature project I’ve got going!
@VFX
@VFX 2 месяца назад
thank you for the video my man!
@animarch3D
@animarch3D 2 месяца назад
Hope it helps brother! Love ya Gos
@franktyler8538
@franktyler8538 2 месяца назад
Algorithm! Love me some Frankie on Mondays 🍻
@animarch3D
@animarch3D 2 месяца назад
make sure you injest all this relevant information carefully my bro lol
@franktyler8538
@franktyler8538 2 месяца назад
​@@animarch3D I have no idea what I'm watching. Just supporting the Frank's. We're a rare breed these days!
@NikitaGal31
@NikitaGal31 2 месяца назад
Just a useful tip for everyone: don’t forget to change you alpha setting to depth peeling or alpha cut. You can do it in the viewport render settings menu (renderer tab)
@animarch3D
@animarch3D 2 месяца назад
GREAT tip!. Renderer>Viewport 2.0 options box>Transperency Algorithm>Depth Peeling. Makes it look easier to see!
@itzzzzz1786
@itzzzzz1786 2 месяца назад
Would be really nice to have all these in real-time video 🤩
@animarch3D
@animarch3D 2 месяца назад
New video from this project going up today 😉
@omser133
@omser133 2 месяца назад
<3
@franktyler8538
@franktyler8538 2 месяца назад
Algorithm!! Love me some Frankie content 🍻
@ComicalCoconutOfficial
@ComicalCoconutOfficial 2 месяца назад
so.... how do you.... START???? bro kicked off with all the assets imported. I'm trying to figure out how to HAVE stuff to begin with
@animarch3D
@animarch3D 2 месяца назад
By all the assets, do you mean a base mesh? Very common to start with a base mesh with already good topology. I got this one from JHills store. Head scan was from the 3d scan store