What's up, gamers! Welcome to my channel, where the battles are fierce, and the strategy is sharp. I'm Richard Yorke a die-hard RTS gamer with a passion for dominating the digital battlefield. From Field of Glory to Combat Missions, and all the way to Close Combat I'm always on the lookout for the next great RTS experience."
I have never before bought a game the day of release. I've been waiting SO long for this one. Absolutely LOVING this one. Learning the intricacies and the seamless integration with FoG2 Medieval field battles. Very polished product. Well done Ageod and Matrix!
Remember to check your "Dismounted" vehicles for spare ammo, PIATS etc during the Set-up Phase. Put a driver on board first, read the ammo list, and then put infantry on board to take what they need. Then put the drivers back into the buildings they started in. It is a bit time consuming but worth it.
When relentlessly pursued by a Spitfire, desperate Messerschmitt 109 pilots sometimes used a negative G tactic to escape. They pushed forward on their stick, putting the aircraft into a wild nose-down dive. This, of course, produced a significant negative G force on the aircraft and pilot. If the Spitfire pilot had little experience, and tried to follow, he would also experience negative G effect, but his Spitfire Merlin engine would cough and splutter as the negative G forces would cause the float and all of the fuel in their carburetors to be thrown to the top of their carburetor body and starve the engine temporarily of fuel. The Messerschmitt 109 has fuel injection, and would power away from the Spitfire, giving it very valuable seconds to escape their clutches. I don't know if the game models this, but keep your eyes open for Me109 pilots trying this manoeuvre. Spitfire pilots worked a strategy where they firstly inverted their aircraft, then pulled hard on the stick, making the turn into a positive G manoeuvre.
On your way to become King of Norway and Scotland, I expect Denmark and Sweden has do decide first among themselves who get the honour of attacking you in Norway.
Currently reading James Holland's 'Brothers in Arms' about the Sherwood Yeomanry from D-Day to the end of the war. Very good read, well recommended. Their standard when dealing with Jerry in a wood was to HE the trees. The shrapnel played havoc with infantry, even if they were entrenched. Mortaring is also fun. Oh, and in WW2, Jerry was always to be found on the Far Right ... 🙃
I was looking at that hill thinking 'that's a bit unrealistic' and then realized where it was. It's a great test of stamina getting up to the lion monument and a real test of balance coming down.
I played this as the Axis first. And although it's too long ago to remember the details, I was fairly conservative and dismounted my men, and led the way with two-man scout teams.
I was looking forward to this game until I started watching this... now I'm excited! Looks really good, like they really took Empires and made it better. I think my one complaint is that I wish the battles looks a liiiitle more like FoG2 Medieval battles, in terms of color and some what art style. I find Medieval VERY charming and this looks... eh. I do wonder, maybe you've been able to test, do you need ALL the medieval DLC to play out the battles? Or will it only allow you to play the battles you can play with your available DLC?
1:40 That is one seriously large army. 4:32 Rome is playing for keeps, with an even larger army ... but most seems to aux, was a very nice defensive position there! 25:40 The armies needs to rest after a few combats as their endurance gets low even if they don't take so many hits. Darn Romans, its nearly impossible to run them dry.
If you push too far your average religious score is gonna suffer and you might be thrown out by the holy see and excommunicated. Also your average local auth will tank. Also a nice cycle, war, vassals join, vassal gives load of troops, win, repeat.
A few questions hoping you can answer or guess with! 1: I played Empires a bit, it's not my favorite time period though so I didn't play massive amounts. From what I did play, it felt like the main focus was War and building up provinces. Is there more diplomacy in Kingdoms? Like being called into war with allies, maybe even crusades? Or is it the same kind of go to war on your own to take land. 2: I'm not expecting to really play much with the FoG Medieval battles because they take a long time to do, but do you NEED all of Medeivals DLC to export your battles from Kingdoms? 3: Any tips like what kingdoms we should start with, or mistakes to avoid? I'm really looking forward to this game so love seeing people play it already, looks wonderful!
1.RGD's play more of a part in kingdoms(I've had a lot of fun with them on several plays) Its kinda the same but claims pay a big part and of course legacy. diplomacy is alwasy impact. Crusades will play a part once the full game comes out . Under NDA. Taking land and building them up is just as important 2.I'm not sure. It might just cover the base game . this sounds like a question for the devs which I'll ask. 3.Watch manpower and gold..caught me off guard so many times. Use RGD's more and sell too. Slow and steady. legacy is the key to winning . Objectives are key too. Don't rush which I do. Also enjoy the game its great! I can't wait for you to see the big map!
3. You could try England or France, where France is perhaps the easiest. Sweden might also be somewhat easy, try to spread meat balls, Ikea and systembolag to the world!
I recently picked up FoG:M in anticipation for Kingdoms and I'm just amazed at how good it is! I went in thinking it was going to be something like Slitherine's other published game Warhammer Battlesector. So I was a little confused when killing enemy stacks was hard, and the focus was routing. Very happy to discover your channel!
@7:00 La Haie Sainte isn't a "stables" it's a farm. If anyone is planning on visiting the battlefield, I would recommend Plancenoit for lunch. It is less touristy than Mont Saint Jean, so you can enjoy a quiet pint with the locals.
Don't you think it will break the game with an endless money source ? Obviously, u played the game already where i am just watching different people play. I would just hate for that to happen, and it will push people not to enjoy it. Not sure how it affects it in long run ?
What are your thoughts on decision and being able to sell them ? I think better system would be to have them reshuffle every few turns instead making money 💰 on them.
When Wellington saw the Lion Mound, he said "They (the Dutch) have ruined my battlefield." Obviously forgetting the fact that the United Netherlands contributed a third of his troops. Also, some time this week Aunty Beeb are repeating the Waterloo episode of War Walks.