It is known that Serenade was ought to have more content in it to at least a small degree(Takumi commented he wanted to elaborate further on how the murder plan took place). I wonder if this track being unused was the consequence of time contraints.
It's easy to miss, but this track actually plays twice in-game! Once in Turnabout Corner, during an argument about Stickler's dropped phone, and once in Serenade when Machi is accused of being an accomplice.
This track is unused in TGAA1. It's fully functional and exists within the game data, but no script ever calls on it, so it never plays. In TGAA2, it plays here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-RtIIiwU4DyQ.html
Personally, I doubt it. It's not impossible, but a follow-up to a game released over ten years ago which was part of a self-contained duology seems less likely at this point than just a seventh mainline entry.
The original Investigations didn't really do much for me, but the sequel was absurdly good to the point it was in my Top 3 games in the series by the end.
It’s a variation in the sense that the intro is cut off. Not a variation in the sense that the song is completely different (though most pursuit variations have inclusions that make them sound louder, just listen to any of the variations from the PWT). The intro is cut off in the variations to give a sense that something is happening that will bring you to the end of the case.
The first three games have their Variations included on the OST, as well as Dual Destinies and Spirit of Justice. Apollo Justice is the odd one out, at least in the mainline series. Thanks for your comment!
@@hamstersandwich9917 nah it's still called Phoenix Wright: Ace Attorney - Justice for All and the same goes for the rest of the mainline games. I'm guessing they went with The Great Ace Attorney approach for dropping the name for this game (since the Japanese title for both games has Ryunosuke in it, which is the exact opposite that happened of the mainline titles) though what's even weird is that the first game is called Ace Attorney Investigations: *Miles Edgeworth* rather than *Miles Edgeworth* : Ace Attorney Investigations to match all other localized titles before it
I think even if both of localization teams really wanted to put Fan version to use. The legal aspect might obstruct them to do so. (i.e. reperesentative of the fan team and their legitimacy of the work. / their joint agreements / etc. )
what if instead of ghost trick it was called ghost track and instead of going 4 minutes back in time to save people from dying sissel went back 4 minutes in time to drop a sick beat
I disagree, I think that's just the one you're more used to. "Wanting To Find the Truth" is too long a title, and more importantly, not as definitive as just "Uncover the Truth"
@@OffTheCuff444 SPOILERS FOR AAI2 "Uncover the truth" doesn't ring a bell doesn't sound like aa pursuit theme name. Aai1 had a great name lying coldly whereas uncover the truth feels bland. Wanting to find the truth makes sense too regarding how edgeworth gave up his badge just so he can find the truth and the mastermind.
@@shitpostmania6061 "Lying Coldly" was a fanmade mistranslation, a more literal translation of the AAI1 pursuit theme's title would be "Wanting to Reach the Conclusion". "Lying Coldly" is pretty much just incorrect.
Edgeworth: We must Uncover the Truth and stop all these people from Lying Coldly! It's time like this that call for a Prosecutor's Gambit! Kid named Winner: ? . . __
@@jeremiahevans6346 Sebastian: "I, Sebastian Debeste, am The Best prosecutor there is and as such, I will find my real name in no time!" Blaise: "Your real name is Eustace." Eustace: "Wha-"
@@HyLion Edgeworth: Now that I think about it,your dad probably named you Eustace because it sounds similar to "useless" and if I make a stretch it could also be useless whinner as your pun name.