no one on the Internet is telling me how to unlock the "hidden records" Ive played through libra of souls to the point that its just the reoccurring missions yet soul chronicle still has hidden records involving the conduit
@@tonitoniplays Im trying to get the platinum trophy on PS4 and the soul chronicle one didnt unlock even after I got through everyone's story so either there's important hidden records or I messed up and didn't do one of the missions
Testament's voice kills me the most. I hate how not deep it is. I guess I'm just most familiar with Testament with a voice that doesn't make me want to burst out into laughter
When I was a child, I loved this game very much, but because I played it on the computer, this clip never appeared to me, but after a long time by chance, when I was searching in the game files, I found it, and it greatly impressed me. I thought the game had an anime, and I spent a week searching on TV channels and asking my friends how the Hell I can watch it 😅😅😅 Unfortunately, when I grew up, I discovered that it was not an anime, and I was very disappointed 😥😥
Y'know, even though I'm glad the Xrd games got the series into mainstream success at last, I really wish they hadn't dicked with the backstory as much as they did. Though I guess that started in Overture, not SIGN. The story was more coherent when you didn't have all the stuff with the Backyard and humans just invented magic themselves. And when Justice was just an 8 foot tall anime mecha instead of a kaiju sized behemoth that Sol would never have been able to feasibly take down in any tournament. And when That Man was the series overarching antagonist instead of being revealed to be a good guy all along and some other guy spreading bad publicity for the lulz. I dunno. I like SIGN, and I like Revelator, and I like Strive's gameplay at least. But they should have left the backstory where it was in the X series and picked up from there. Overture was niche anyway.
@@tonitoniplays They won't. Strive was made to be accessible to the casual masses, and instant kills were always just there for coolness sake. I miss them too, but I don't expect I'll see them again. For me though, the real problem I have with Strive is basically everything that happened in the story. Humanising That Man by having him not actually be That Man from the start and pinning everything bad that ever happened on Happy Chaos instead, Sol being depowered, I-No being killed for real, the Assassins Guild not doing ANYTHING of note, all that political horseshit when all I wanted to see was Sol beat people up for 4 hours... I could go on. Revelator's story was all over the place, but there were bits of it that intrigued me and made me wanna see where it led. Like the implication that Sol was reaching the end of his ability to control his Gear powers and might go out of control soon, and the small fact that EVERY JAPANESE PERSON MIGHT POTENTIALLY TURN INTO GEARS AND EXPLODE. It was still a bit stupid, but I liked where it seemed to be going. The only thing Strive's story did that I liked was the stuff with Baiken, Ram and Faust rescuing Bedman's sister. Oh, and Ky catching Gear off Dizzy as an STD apparently. That was pretty cool. Well, at least they'll reverse Sol being depowered if they make another one, which they will in few years. Makes no sense to just end the franchise when it finally hit big mainstream success. I can't see them leaving I-No gone as well, she's been popular ever since her debut in XX. But it's become clear that Guilty Gear's story direction hinges on whatever the hell Daisuke and his team feel like doing, and plot threads will probably be spun and dropped and retconned wherever he feels like it. Guilty Gear has always been weird, but it used to have a more concrete lore foundation. Now it's all over the place. I wish they'd stuck closer to the script they laid out in the X series instead.
Soul Calibur 6 (Soul Calibur 7) needs to be on Playstation 3 & Xbox 360 only when it's in The Original Timeline followed by 2 on Playstation 3 & Xbox 360 with Old Roots like Soul Edge Design Including Gameplay from 4 Soul Calibur Games
@tonitoniplays It says it in the move description but doesn't show a visual of it (Level 4 drink) forward heavy kick back punch Do it later he does a spinning backfist and doing it at the end of the retreat makes him drink The spinning punch can be canceled for more pressure A lot of his moves have a drink followup, including super 1