Looter Shooter & RPG Expert 🔫💰| Unveiling the depths of game strategy. Your source for latest news, deep insights, and top tactics. The First Descendant #1 fan
A few things yes I'm aware that the emperor's Vengeance works on grenade launcher. When reading the patch notes the development team the people who actually make the game said only ammo boxes, refills it. If the Dev team says something is meant to work a certain way and it doesn't there not really anything I can do about it sorry. And no I will not be testing every single thing that the dev team may or may not make a mistake on.
Why is everyone on RU-vid saying you cannot refill bases from emperor rage perk….ah just played it and yeh you most certainly can get your nades back every 30 seconds…hell yeh grenade launcher is still best imo
its just gonna be a double edge sword. in the beginning of the game its gonna be ok to have fast travel. at will. but later down the road its gonna be exploitable. then again if those players are playing solo then it wont matter.. fora map that big i believe that far casting like that is viable. nothing is "Hardcore " anymore lol.
Charm rng is worse. If u wan the perfect skills combination. Dexo rmg can be Grundy but if u play world before Ib was out. It's was as bad for more skills just skills like attack etc n in ib there are certain event quest that boost deco drops
I only enjoy ajax or tank-like charter's with like 20k+ HP because if I see an friendly go down I go heal/res them as quickly as possible while others are still dealing damage. How I really see a tank is to either one, deal and take a lot of damage at one time. Or two, taking damage while resing/healing downed people while either farming bosses or just farming anything really.
GL is very optimal and it synergizes well with the Emperor's Vengeance (I know it works because I still use it). You can also maximize it by taking all of the ammo increase perks within the Bolt Rifle. With GL you can one shot groups of Minoris enemies, and you can 3 shot majoris enemies, all on the highest difficulty. Melta I've found is only optimal with the Vanguard class because the class is made to get close to enemies.
Agreed. Tatical's role should be midrange support - bolt/grenade and plasma are best. Melta is best on vanguard since it can get close easily. Heavies are also better equipped to kill hordes. As a tactical I will sometimes switch to melta if my team has no frontline but even when I do I miss the ability to shoot things at range. I've also been experimenting with the marksman version of the SMG. With extra pen it's deceptively really good if you head shot a few times after a parry.
The granade launcher is still better I think, it just requires more skill to keep up with ammo and elite kills to refresh grenades. Melta is op but it's a much lower skill requirement since it is more of a area spam
If you want even more insane cooldown on skills you can throw on MP Conversion and a full set of Bravery components. I would also suggest using Void Charge instead of Void Explosion.
i feel like the boltgun series need piercing perk build in and extra ammo for all of them. even using the relic version playing on tier 3 difficulty, you can easily ran out of ammo after 1 or 2 encounters, depending on the box crates give you ammo boxes or not. worse case is when a flying mini-boss which i refuse to learn that stupid name, being too damn tanky and appears whenever my ammo are already halves
Now i just need that Warlord armor from the first game back. We have some cool sets in remnant 2 but i just loved that bone and fur draped warlord set in RFtA
Bolt weapons should smear minoris EASY One shot anywhere in the body and Ignors Tzangor shield. Plasma and melta for majoris and up. Gives bolters a purpose and makes it feel strong.
It depends on the situation but more times than not you can just talk about news go to the developer themselves and see what they're saying on their official fees or their forums and just talk about it just present the information to your audience people who are excited for us that game will be looking at it weeks before. Go look at reddit reddit is almost always talking about the game and different things are concerned about think they hope to see in the game really cool artwork you can present those kind of things to your audience because those people are still once again interested in that game and they'll be interested in just seeing anything about it
Could we get your opinion on the buffs to the heavy plasma incinerator? I tried it out myself and it was a lot better than before but I want other peoples takes on it.
The nade launcher is cracked as fuck now. You can’t refill on crates…boo fuckin hoo, we still refill on majoris+ kills every 30 seconds and now it fires just as fast as the first launcher variant..so you can spew 10 nades into a crowd in about 2 seconds..and if you kill a majoris+ you’ll get 10 more nades to keep spewing into the crowd.
Ik this is very late and all. But how exactly do you do the seismic chain? For some reason my second slam WILL NOT come out. Does the first one have to come in contact with an enemy for the second one to come out?
@@WorldGoods it's my favorite build yeah u don't get them form the infanney box but it works still with gun strike relode and finisher with magers or higher
imo i feel they've made it too easy now, with the melta you just walk around deleting everything very rarely running out of ammo with the ammo crates, so they need to make the bolters far better to the same amount of stagger, maybe even adding constant fire from a bolter goes beyond a threshold to stagger rubric marines or warriors? since i feel thats the best part of the melta you stun lock elites and specials while wiping the horde around and behind them. Then when we get the new difficulty it must make it almost a requirement to be max lvl etc to be a end game pve difficulty since its way too easy now unless you're playing with dads on there couches
@@FervorGaming yeah balance wise i feel its for the best, i do feel they should of replaced the shield bois they took out with the normal chaos chaff since you get less enemies per wave now too instead of just changing the ratio between the variants
once they buff the bolt series i will never Ever use a melta again. its a toxic brain dead gun hence why all the skill issue players area complaining that its "nerfed" when its not (they dont even know their own gun they are using) lol nade launcher is actually working as intended. it wasnt a nerf. its also pretty stupid to play out of the the infinite ammo box. what are we NERFdivers or space marines? the sad party is 90% of the tacticals are garbage yet her we are.
I buck the trend and play the plasma incinerator on my tactical marine. I know Melta is all the rage, but I specifically didn’t play it after finding out about the overheal bug, because I didn’t want to get used to one playstyle, only to have to “re-learn” how to play properly after the patch. Bolt gun does need some love, as it’s great against minoris enemies, but struggles against most other enemy types.
Why all the hate you the reason people prefer solo games. You do you and let people play how they want. You want to stand in the back and shoot out of danger all you.
@@bobbyvoth6242 im a reason? solo players are the reason multiplayer games have division amongst players that's a FACT. 2: with melta what is there to fear besides knowing you need ZERO skill to complete the content.. with bolt weapons as of now you require to get good to use them. yes we have melee weapons and thats perfectly fine.. i want to feel like a space marine playing not a walking tank simulator. 3: maybe think before you type garbage, you ever think maybe YOU soft cookie players should not get upset at a simple comment like mine? you play how you like will play how i like. but i require a CHALLENGE to enjoy a game not a "GIMMIC" gun to plow thru the hardest content with braindead "skill issue" like most of you are. GTFO here.
@@echosierra9990 any tips man? i just cant find a happy medium with the plasma weapons. only the pistol for Bulwark to stop the cry baby tyranids from calling for back up. hmm ill give it another shot at the plasma and see if i can git gud at it lol..
@@novaDF6871 charged head shot, or a few head shots are usually all it takes to stop the reinforcement call. Usually I’ll just blast them and either kill them, or put them into execution state. You can get a surprising number of shots off with the plasma incinerator before overheating it, if you slow your shots down just a little bit. That’s been my experience anyway. That, and I had to get pretty good at melee, because the plasma gun isn’t great at horde clearing. That’s why you have the bolt pistol and fencing chain sword. Your team mates can help out a lot, getting to the caller, to help finish it off.
This is awful advice. Vanguard melee is insane. I wouldn't like you on my team just spamming melta. If you play like a noob then this is good advice. If you know mechanics well then don't follow this
You actually think this game is that complicated? Why you even in my channel if you don't care people like you feel like you're too important when you're actually just not you are not important dude You act like I would Grace you with my presence get the hell out of here
Assault class got a nice little buff but I believe the jump pack still needs some work for operations mode… I was hoping it would be like in pvp but no sadly. I am positive that it’ll get change in the near future only because it is a bit too early to do a lot of changes since the game just came out. Let’s be hopeful and wait this out.
I do not see them changing from the current horizontal jump to the vertical jump in PVP. The maps do not support that high. They would literally have to rebuild entire operations, and I do not see that happening honestly. I have gotten really used to it, and now i like it a bit better, but it is extremely awkward when switching back and forth from pvp and pve.