@@shredkaczynski8414 Im not. Male sounds like a wwe guy xD Its so off-putting to me, he sounds so forced, like a commander or a general from some old fps games like COD or something. Its not a vibe for the futuristic game. But taste differs among people, so we can state our opinions but in the end it doesnt matter, you are free to choose your preference. :)
I’m actually shocked by how many triggers are left open. You can just run in, ignore the NPCs and force story progression as well as Deloading all enemies in the area as the game assumes they’re dead.
I’m 10 hours into this and just about to fight Cerberus on the citadel lol. Crazy that you’ve finished the whole thing on the highest difficult in a 1/3rd of that.
You need to edit your Coalesced.bin file. There is a pre configured one you can download located here: www.speedrun.com/masseffect3/resources Or you can edit your own: It's a good idea to back up your Coalesced.bin file before editing it. You will need to download the ME3 coalesced.ini editor from www.nexusmods.com/masseffect3/mods/76/? Unzip the program and launch it Go to file > open and navigate to your Coalesced.bin which is located by default in program files\Origin Games\Mass Effect 3\BIOGame\CookedPCConsole Go to bioinput.ini > sfxgame > sfxgamemodecinematic > bindings =(multiple) and add ( Name="MouseScrollUp", Command="Shared_CineSkip" ) and ( Name="MouseScrollDown", Command="Shared_CineSkip" ) This adds cutscene skipping to be bound to your mouse scroll up and down Next go to bioinput.ini > sfxgame > sfxgamemodeconversation > bindings =(multiple) and add ( Name="MouseScrollUp", Command="Shared_ConvSkip") and ( Name="MouseScrollDown", Command="Shared_ConvSkip") This adds conversation skipping to be bound to your mouse scroll up and down Next go to bioinput.ini > sfxgame > sfxgamemodemovie > bindings =(multiple) and add ( Name="MouseScrollUp", Command="Shared_MovieSkip" ) and ( Name="MouseScrollDown", Command="Shared_MovieSkip" ) This adds movie skipping to be bound to your mouse scroll up and down Go file save and your done.
Hey there. I love the mass effect series and found your channel from the 2018 ME1 run at AGDQ. I’ll be interested to keep watching and following along :)
Hey man! Is there a reason why you didn't enable No Choices in conversations for this run? Does it actually make some segments of the run slower with No choices disabled?
I disable it for the confrontation with Kaidan and the council to let me recruit Kaidan. Auto dialogue will always result in him getting killed. Saving Kaidan lets me use reave which makes it faster/easier to kill enemies. Unfortunately the game crashed and caused him to not join making the time loss for doing so worthless.
@@retrogamersinc I see. Usually what I do in my casual Insanity runs is I equip Typhoon (doesn't really matter whether it's I or X version of Typhoon) to my AR-companions and they do the work for me (the most use comes out when you're fighting waves of enemies during the last stand on Earth, where you have to activate the rockets). This way, I'm not required to recruit a particular companion and just roll with what I have. Tbh, I use this cheesy strategy only when I play on my ancient PS3. You see, PS3, more than any other platform likes to freeze and ME3 is always happy to help in this process. Not to mention, the shotgun and the sniper rifle just love to stutter when you aim down sights. Doubly true if playing Multiplayer. Plus teammates that use shake-screeners aka ability spammers, help a lot to "reduce" this problem. BTW, have you tried doing insanity speedruns with Infiltrator? I mean, aside from not being able to chain jump from one enemy to another he should be pretty fast. Max out his/her damage output via skill tree, equip him with shotgun and some useful extra ability to cc or debuff the enemy and you should be ok? For example, it's pretty useful to use infiltrator during that mission where you have to cross the battlefield (the one with lots of explosions). I think it's that mission where you have to save Victus? Can't remember.
@@phlegios Yeah I heard the PS3 version of the ME games were not very stable. I never really played as the infiltrator class so I'm not sure how it would compare speed wise. I think there was someone who did NG on Insanity as an infiltrator but their video isn't accessible anymore. I also know there was one person who did NG+ as an adept on insanity but it was slower than as vanguard.
Hey I really like your content, def going to be sharing it. Keep going, eventually your channel will snowball. I've never been one to RU-vid but I've seen small channels go huge. Keep up the work :)