Freedom Arts 3D is a RU-vid channel providing tutorials, resources, and self-created 3D models and animations for 3D content creators. The channel focuses on a streamlined approach to 3D pipeline techniques, enabling easy import and export of 3D assets between software programs, including iClone, Character Creator, Daz, Blender, Maya, Unreal Engine etc.
freedom3d.art offers a variety of self-created 3D models, animations, and game development resources, properly credited and linked the original creators' websites. One unique feature is the development of pipeline tools that facilitate transfer of 3D assets between different software programs.
Freedom Arts 3D provides valuable resources to help improve 3D content creation skills for 3D Artists. Subscribing to the channel and exploring Freedom3D.art to keeps up-to-date with the latest tools, techniques, and resources. Freedom welcomes feedback and suggestions to provide the best possible content to the audience.
Thank you so much! It would be amazing to see the same thing applied to clothing, to see clothing float beneath an invisible body. You know how to do it? Can you teach it? Thanks again for your work
Hey Freedom, i have one question and i am coming to you to ask because you are a master in this field. So basicly i have the following problem: We are building a game in UE5 and i created the characters for it. I used Accurig for rigging and imported the files via autosetup into UE5. The developers had always some animation issues where the characters werent holding the guns properly. And now they found out that CC4 exports the characters with UE4 Skeletton. They told me to redo all the rigs for 13 characters with the new UE5 Rig. So my question to you is, do you know how i should go about this issue and is there a way to convert the CC4 rig into UE5 rig since i really dont want to use blender and redo all the stuff from the beginning.. Please help me out brother.
hey i just want to say thanks for all the videos you've made for iclone. i'm brand new to 3d animation and your simple yet informative videos are really helping me out.
I can not pull anything from outside like you, it is not allowed until I import it through the program, what is the problem, can you tell me, thank you
Hello Can you please tell me, I made one 3d model in CC4 and export it as fbx, then import into blender, then export it as gltf but it's showing white body, there is no skin. please guide me for this, thank you ...
another great tutorial friend. Thank you for doing everything that you do. Im trying to find the best way to edit texture maps/materials in either gimp or maya
Getting things done quickly is important to me and still feel good about my animations. Thus why I got in to Iclone 5 years ago. Now as I use Blender too its nice learning how to work speedy in Blender too. *Thanks Freedom!* ...Cheers! *IcloneFun🤗*
Hello Can you please tell me, I made one 3d model in CC4 and export it as fbx, then import into blender, then export it as gltf but it's showing white body, there is no skin. please guide me for this, thank you ...
nicely done may I suggest that you move the mouse icon into the bottom right of your screen then your subscribe button is not hidden happy blending. By the way screencast is free with blender 4.2 or is available from github on older versions.