hi, the first plane you did im trying to do at a 45 degree as im doing something else and was wondering if its still meant to line up with the sketch above it. when i do it its not the same size
I noticed you often (always?) add equal constraints to the sections in your splines. What is the purpose of this? Does it help achieve better curvature or is there some other benefit? Thank you very much for your tutorials!
When adjusting the measurements on the helmet, adding constraints can help prevent errors. It's always beneficial to develop the habit of setting required constraints. Thanks for watching:)
Thank you for taking the time to share your thoughts with me. I appreciate your constructive feedback. I understand that you would have preferred more information on how to create a lid or sliding surface and for the pace of the video to be slower. I'll take this into consideration for future videos and strive to provide more detailed and in-depth information. Thank you again for watching and I hope you still found some value in the content.
@@Globean I did very much. I had to slow the video down to follow the steps, but it was quite helpful for getting to know curve tools. A big thing I notice a lot of people are looking for are "best practices" and things to keep in mind when working with 3D printing as a goal, since many people using Fusion360 now for the first time are new owners of printers who are looking to make more complex objects. A lot of people have specifically asked me those sorts of things, since I do peripheral design in human-factors engineering, but I'm coming over from physically constructing prototypes in analogue to test with using polymer-clay, ductape and thermoplastic foam which are then laser-scanned and I'm looking to move towards an approach which cuts out the middle-man of needing someone with cad skills for certain steps of the process so I don't have the expertise they want, but those are the most common questions I hear in HFE testers working on controller designs. I appreciate the video and I thank you for producing it and sharing it with us.
Thank you for your kind words! You can model it enough If you make good use of this video. Let me introduce other similar contents. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b7Msci4OuHI.html
Hello. I am trying to design this helmet bue there is something wrong when I try to use the tool thicken. Do you have any idea why gives me a error when I try to use it? Excellent video by the way
Thanks for watching this. Surfaces should be well-curved and well-made for thickening. When using the tool thicken, make sure that there are no too much-curved sides.
@@Globean thank you for responding. But it’s weird because to try to find the problem, I tried after the first loft to thicken and it worked but then after the trim surface, split body and remove body’s I tried and it didn’t work. So I think the problem is there. What do you think?
@@inesmendes3763 I didn't get what the problem is. Sorry. You can follow up my video again to make sure that you have no missing point. And you can use another way to make the Helmet. Thank you. Hope you make it!
This is an excellent method to construct a helmet. For me as a beginner with that program it would have been helpful if you made some explaining comments during your operations and slowed down the speed of the whole procedure. In many cases it's too fast for me to catch all details you use in the menus. Thanks for sharing !
I've always had one big question, Why can't creo lock the vertical/keep the horizon when rotating the view? it's almost the most important thing in 3D design, otherwise, it feels like you get an imbalance of the inner ear, Is there some reason of great wisdom?