When you have Yugi the Destiny installed and properly linked with Kaiba the Revenge, you can use cards from both games. On 32bit Windows XP this was automatic, though on modern 64 bit Windows the paths might need to be set manually for it to properly detect the other Power of Chaos games. Joey the Passion is able to do something similar if you have these two games installed as well.
@@deltaresero Can i unlock yugi destiny cards in kaiba game by beating kaiba Or just unlock only kaiba 311 cards And have to play yugi game to unlock its cards
@@zomamohamed2332 If installed properly and Kaiba the Revenge can detect Yugi the Destiny, then an option should appear near the top right of the card list page. Card list is accessed from the main menu. if it just says Kaiba, then it's not detecting it. It needs to say Yugi+Kaiba to be able to access both. You should be able to unlock the Yugi cards from Kaiba the Revenge if it's set up properly. If your operating system isn't 32 bit Windows XP, it likely won't be set up automatically and will likely need some changes to the registry.
The game destroys Premature Burial which then destroys the selected monster instead of equipping it like it's suppose to which puts Relinquished into a glitched state of not being able to be destroyed by attacks since the equip card can't be destroyed since the game thinks it has the monster equipped still. --- El juego destruye ‘Premature Burial’, que a su vez destruye al monstruo seleccionado en lugar de equiparlo como debería, lo que pone a ‘Relinquished’ en un estado de error que no puede ser destruido por ataques ya que la carta equipada no puede ser destruida porque el juego piensa que todavía tiene al monstruo equipado.
You we're lucky he didn't had exodia because you stalled a lot with it, and also you could use Woboku to protect your hane-hane and after man-eater bug then you could summon blue-eyes to force raigeki
Honestly, what I saw here suggests that it took you until the 4:35-mark to figure out how Trap Cards work. You had three Wabokus, two at the start. You could have used the first Waboku when Man-Eater Bug was attacked, prevented its destruction while the flip-effect destroyed Zombie Dragon. Next turn you play Hane-Hane and the second Waboku, preventing Beaver Warrior from destroying either the Man-Eater Bug or Hane-Hane. Then when it was your move you could have, if Beaver Warrior attacked Man-Eater Bug, flipped Hane-Hane to attack-position yourself to send Beaver Warrior back to Yugi's hand, then tributed both your monsters to summon Blue-Eyes White Dragon and attacked Yugi directly. It would have been a very different game after that. So sorry, but the reason this duel was a Close One wasn't that you had bad luck with drawing cards, you just didn't play your hand very well.
It wasn't the most optimal play and was quite possibly too passive, but my reasoning was I didn't want to risk everything on getting Blue Eyes White Dragon on the field as he could've easily had fissure, change of heart, dark hole, or even raigeki as he later did end up drawing. A deck full of decent attack monsters statistically should've had more chances of actually drawing a monster sooner than I did. It was one of the rare times I seen the AI actually be somewhat of a challenge even if it was because of how overly cautious I played.
@@deltaresero I mean, fair, but by not using Waboku you ended up with an empty field after each enemy's turn while the AI slowly built up his own field, and you didn't use your Raigeki to even the field either. So I honestly have to say the main reason the AI seemed so competent is that you did half its job for it. Granted, everything is easier with hindsight, but your own excessive caution was at least half of the reason you got pushed into a corner this badly before you managed to win.
I set my monitor setting to stretch to full screen and my Operating System scales it. Some might be able to achieve the same by setting their resolution to 800x600 and running it though it wouldn't be ideal.
Megamorph only doubles the original attack and in this game. If you activate megamorph after using quickspells such as rush recklessly it will not calculate them into the total. This bug does not affect equip cards nor fields cards so you'll get the same attack value no matter what order you activate those cards.
@@vukmitic3333 I'm using the original disc, but this is not really practical for most that don't already have a copy and to my knowledge Konami never re-released it. I'm sure there's probably somewhere that has this abadonware game online, though I wouldn't be able to link it here as this would just removed if I did.
Megamorph doesn't affect the other cards and only doubles the original attack. Also the game has a bug where if you use megamorph after using a non equip spell such as rush recklessly, it won't keep it's effect when calculating megamorph.