I constantly see the glitch where a bug leg will "dig" by vibrating up and down super fast. My favorite though is when you kill a bile titan and it disappears but is still there and when you or a teammate tries to climb over it, it sends you to the stratosphere. Except when you have the pink samples. Then it sucks.
@@RandomGamer1984 LOL. Happened to me last night. Trapped but luckily the other bugs couldn't get me. Had to commit sudoku with a grenade to get unstuck. Friend drops the pinks, I pick them up. Then, in a full panic, attempt to climb the leg of a recently fallen bile titan, and was once again sent into the stratosphere. I somehow survived but was out of bounds for more than ten seconds. Managed to make it back to the Pelican before the explosions could kill me. At least the bug is consistent.
It is hard to miss when the tanks or shielded gatling devastators do this 😅 but yeah they do apear more frequent in higher difficulty@@RandomGamer1984
I would argue that laser weapons are more for the bugs and you should opt for a kinetic weapon or an arc one, but every Helldiver is free to spread democracy in their own way.
I agree, just l was using this on as it maybe the last week I will use it depending how the new weapons are. They suit my play style better on paper, but that will not mean they are good lol.
Or at the very least not make the window of destroying the drop ship and the ship dropping the bots, so tight. If you’re one second too late destroying that ship meant nothing.
No. Way! I LOVE The Deadly Tower of Monsters game; just wish they’d port it to the Switch along with Pyre! I, from the bottom of my heart, wholeheartedly thank you for compiling the cutscenes!
1:03 Follow this step CAREFULLY guys! If you use buffered rendering, your screen will turn white in some areas of Mercy City(and it might cause general audio lag, too).
@@RandomGamer1984 I saw some videos about gameplay on youtube, they use buffered rendering(it's a little bit brighter than non buffered) but it doesn't turn white. Do you have any idea?
@@advent5092 tbh I don’t know first hand. I stopped using ppsspp due to all the glitches. However buffered was more stable, but due the frame limits of certain games it wouldn’t even run them. Since it’s been update idk if that ever been improved or not.
@@RandomGamer1984 I'm using 1.12 and what I can tell is: -Always quit the game when you enable the buffered rendering, because when you open the game with out it, it will stop at the black screen. -After loading the savefile, you can turn it off and play like usual. As long as you remember to turn it on whenever you want to quit, it'll make your life easier. These are based on my experience. Hope that they can be useful to you.
@@RandomGamer1984 aparenrly theyll release it on other plataforms too... i understand a console trying to have the most exclusives as possible but exclusives on mobile sucks... the last kingdom rush game for exemple, an apple arcade exclusive😢
@@arthurcatisani agreed. I have playing on mobile, but I did get the trail for 3 months on Apple Arcade just to play OceanHorn 2. So far the game is different, but in good ways.
@@RandomGamer1984 dude ur literally replying from 3 months ago , what a. Legend lmao , anyways Imma try the settings , when I try my settings I get 40-30fps but it's really choppy , if I put frame skip to 1-2 the fps will go to 10-15fps , Question: why does the cutscenes have black screen? Do u know how to fix it?