I think itd be cool if the rail was the hitbox it is now but the rail going thru an opponent be like 50% bigger for more collateral chances. I hope they dont just give up on the collateral idea since its kinda meh right now
@@mgX0 nah it’s way easier to roll in push than clash. Clash just happens quicker when it does. It’s a lot harder to win 2-3 fights pushing the robot to enemy side from yours vs cappin a point right outside your spawn.
Two things, if you plan to go for the kill on Ana. Just make sure that she either used her cooldowns before jumping in, or just poke her until she uses nade on herself to stay alive then dive her. Also if she's being pocketed by Mercy, your best bet is definitely to continuously do damage to other players so the Mercy isn't just holding left click on one person, and cycle back to Ana. Use as little resources as possible when poking so you can go all in, also make doubly sure you have recall.
There's not really been many times I've ran into a mercy who peels this often for their other support so I had trouble dealing with it, and it's hard to think like this in the moment but I will remember this for the next time I play, thank you for the advice I appreciate it