I'm a little salty I bought a monitor a little too early, got the QD-OLED alienware 360hz AW2725DF. But my previous was 144hz so even 360hz is a similar jump the ppl going from 240 to 480 feel so I can't be too mad, text fringing doesn't bother me. Only issue I have with my qd oled is the VRR flickering that sometimes happens with unoptimized games where I need to either turn settings down to max the framerate or set a fixed cap I can easily achieve. I like competitive games but not the ultra sweaty valo/ow/cs2 triad so even 360hz is hard to push a lot of the time.
After having a original oculus a psvr a valve index and a psvr2 I've come to the conclusion that VR is shit and over rated. The tech is miles away from where it needs to be and only 1 game exists thats worth playing.
ik people have already written this but there's a reason why people use different aim routines for different games, that's because different games reward certain aimstyles over others based on their gameplay like apex is tracking heavy because the movement is fast and weapon accuracy has to be maintained at all times while moving while a game like cs or valorant would discourage this aiming style since theses ttk can be instant and require precision to pull off so something like flicking is more within it's nature. the reason why i'm even typing this is because as stated in the video the best way to practice your aim is with in game trainers and not aim trainers, this is true but there is something i believe is crucial that was forgotten in the video, general aim trainers like aim labs and kovaaks can't target everything, even when it comes to aim, an example of this is crosshair placement, while an aim trainer can teach you to leave your crosshair on the same vertical axis when you switch over to a game like cs the crosshair placement might be much higher etc, my point for bringing this up is that you shouldn't be dependent on your flicks or tracking skills to win gunfights at all in any game, but use it in tandem with other skills to achieve your best possible fights
So, it is basically the symmetrical modular gaming mouse, BUT it STILL has the buttnos only on the left side, for right handed people. Kind of kills all "modular" concept for me, being left handed. It looks like a bad joke.
For the same money I can rent a real Porsche for more than a hundred hours at the Nürburgring, the time on the real track will be included in this price There is no point in buying these toys(((
one day people will learn to filter their body language when recording VR footage lol, every time the guy talks i cant see anything because the screen is moving at mach 12.
Image quality of the crystal light is insane, but it's very bulky which is an issue when you have your hands near your face in certain games (like drinking a potion in blade & sorcery) and imo a bit too heavy to use for an extended period of time.
I dont wanna be "that dude" but turbo flutter is not optimal. Its the turbo slowing down and speeding up and slowing down, etc very fast and its pretty bad on bearings. Its something, as a BMW factory trained tech, we diagnose and fix IF it happens in stock cars. Even when upgrading to aftermarket turbos, we use bigger/adjustable wastegates. You optimally want 1 solid "TSHHH" when you lift throttle. Sick car and looks and sounds wonderful outside the flutter. Edit: I used to case mod PCs, tested with cardboard. Found out my optimal settings were seperating the top and bottom, then high power fans on the back pulling air through the 2 tunnels. It pulled the air over two unconnected CPU radiator fins, Somehow it got me about 2C cooler temps. Maybe the warm air was absorbed into the radiator? but then wouldnt it eventually balance out? not sure. Bedroom science. I remember reading an article from Ducati about why they mounted their radiators under the tail, and why it was more optimal to pull the fresh air in versus force it through. Something along the lines of, pulled air will find its way through to the fan. Push air could collide with radiator fins and cause more turbulence of air or something.
what about the mad catz rat series? that was modular years ago . . . . . . . it's absolutely been done before. you keep making the point that this is brand new conceptually. it's not. the rat series allowed you to change the size and shape of the mouse on the fly.