rend is the only brutal power attack that allows it. you can always gain back if you strike normally. brutal power attacks are different from making normal strikes. when you declare you are using a brutal power attack you forgo your ability to make normal strikes. there are other monster models that have special abilities that they can have, but only if they make normal strikes. normally, you could strike multiple models if you have multiple attacks, like the Dweller, but brutal power attacks can only be placed on one model, unless you have a special brutal power attack like the Ents do. so if you hurled a model and killed it you would not regain wounds lost with the Dweller's special rule. but with Rend you CAN regain lost wounds.
Loved listening to the recap of the event once more. Richie round one with you was fantastic, I haven't had that much fun getting tabled in a long time and learned a ton about the game throughout. I was thrilled to see you win overall. Josh Sauron was the highlight fight of the tourney for me, models looked fantastic and even though you were tired I still had a blast desperately running away from Sauron after I thought I had downed him. Jason one thing to Josh's credit he may have forgot about but deserves to be said, we had an instance where a legal terrain piece prevented an ent from reaching one of his heroes. As soon as we realized it he immediately moved the model into a position where it could be attacked which to me speaks leagues to his character. Both of you guys were a blast to play and I look forward to some more games. "Don't be hasty" -Tree Beard P.S. Richie we definitely should arrange a meeting of gobbos and ents at some point. I would love to do a fun narrative game, Ill leave the scenario up to you my friend.
enjoyed listening to the run back, had a phenomenal time with everybody. It was fun having an army of 9 models vs 80 in every game, ENT bowling go brrt 😅
Hey Jason, Thanks for the batrep. The cross talk made it a little hard to follow but I got through it. I missed what you said - You can carry the mushroom or eat it? Can you explain this customization please? I like the tutorial quality of this game. It looked like a fun game for the players. and that's what it's all about, right? Thanks for posting a great game.
So this scenario is a custom one that I built for the event. The event is thematic and so I made all of the scenarios thematic as well. I did use the traditional 18 match play guide scenarios as templates to start writing the scenarios, but the victory Point conditions in the gameplay of the scenarios are all custom. Essentially what you could do was when a model came into contact with the mushroom, you would pick it up or you could eat it. If you pick it up you could lose it if a model was killed four-handed to another friendly model like a light object. If you ate it, then you could never lose it but you could never pass it either. So if the model was killed in combat you lose out on the victory point that went with it.
Hi Jason, you have a tall order ahead (no pun intended) you gotta kill lotsa Hobittses. I've only seen traps a few times. They can be a pain in the ass it seems. I like the way you put out a dice for the shoot rolls. That makes things absolutely clear. I know a shooting game can be frowned upon but I like the difference in play. Turn 4 and 5 Hobbit shooting was amazing. I'm not real familiar with the Corsairs, but I think they would have done better in more combats than shooting. Can it be that Hobbit shooting is a new dimension to their army profile? Haha I can't believe the Corsairs pulled a victory out of that shootout! Thanks for a very interesting and different report!
So hobbit shooting actually got a hard nerf in this edition. The models were increased by a point and the bows were reduced to only an 18 inch range were on the edition prior to 2018 they were 24 inches. Joe is a HUGE hobbit fan and has not had the same success since 2018 as he did with them from the 2012/14 profiles and edition, respectively. That being said, the traps REALLY messed with how i wanted to play that game. Corsairs actually like shooting since they have the str 4 arbelestors that are D6 against enemy shooting but D3 in clos combat. Not only that, all corsair warriors have throwing daggers. So they like to throw when charging into combat or having to stop just outside of charge range for a turn. On combat they are good if properly supported but their low defense can hurt them at times. All in all it was a fun game. I figured i would win 2-0 because of my banner and his lack of one and that is exactly how it went as you saw!
They are if the models are one on thrown rider. Which is what I believe I said for that. But I might have misstated. It's been a long time since I did this video
Those traps for them really do test your ability to keep up with all the things that are going on! Hope you were able to enjoy the battle report even with the background noise. I have several others coming out that are much better since they are not live batreps.
Hi Jason, I don't play Dwarves BUT, this is what makes your channel great. You guys provided some great tactics for playing against them as well. A lot of information was discussed here. Thanks as always.
Glad you could gain some knowledge from it even if it isn't for your use with them as a playable army! Part of the game is knowing how to counter things that you will encounter on the gaming board so learning how an army plays helps you plan to defend against it!
Our pleasure! Noob soon to be a pro right!?! Iron Hills is one of my favorite armies. It just does everything so well outside of heroes. And as we discussed you can cover that easily!!
I really want to get him but does anyone know if a cheap way of proxy for his knights? The foot variants that is like I don't want to spend 50 quid on forge world prices Xd
Funny I should say this because I am not a fan of fully printed armies, buuuuuuuuuuut I am in the same boat. I purchased a STL file and have been printing my foot knights. I plan to buy the mounted knights as those models are more cost effective and also better looking than the STL files I have found and give more variety as well. So if you have a printer you can go that route. If you want the link I can send it to you for the ones that I got.
@@ardascholar5289 could it be possible to modify the helmets and shields of some gondor warriors? I don't have a 3d printer :(, I've just finished up my first 2 armies and hoping to have a game this weekend but am looking out for future projects and the dol amroth nights look really cool
@@theglorioussweatward6390 absolutely! Simple greenstuff model to add the swan wings and then maybe greenstuff the shields to add a boat would probably work well for you! Im not good with greenstuff or i would try that. Could do the same for knights of minas tirith.
Hey Jason, can the King of the Dead take a shield? Defense 8 to a defense 9? and why does he have so many will points? He can't cast magic? or is it for resistance to spells? Thanks in advance. Mikey V.
No shield for the King of the Dead. And yes his Will points are to make it harder for him to have spells cast on him. It is to show his resolve to not fight for anyone but the King of Gondor.
Hi Jason, close practice game. I'm surprised at the tie. I thought Tirith was better played but the Dunlendings have some punch. The on screen graphics helped along. Thanks for a long awaited report. Thanks a million. Mikey V.
yeah i thought i was doing well, i just didn't get the punch through i needed. Honestly Joe and I really didn't have any big plays that seemed to make a difference. Funny enough, after this practice game neither of us has played these armies since haha. This was back in September 2023 when we played this game so that gives you an idea of how long it has been! Thanks for the patience Mikey! I know it has been a long time coming. I have a few other videos coming out throughout the next monthish time frame. I had this grand idea to work on videos for the channel from Oct to Dec thinking I would get a couple dozen done and uploaded to have lots of content for the start of 2024. Alas life said otherwise. I DO have a number of videos coming out but nowhere near as many as I wanted. Be on the lookout for them though! Should have a couple a week for the next few weeks!
Hi Jason, I literally looked for you yesterday to see if I missed anything and Behold!! The shooting seems to have worked out against the Drummer. Maybe some batreps? Hopefully. Happy New Year my friend and I'll be watching. Mikey V.
well i have good news for you my friend! i have a LOT of content on the way. Not as much as i would have liked sadly, but enough to keep you filled in for a little while. And yes, dare I say, maybe some batreps as well wink wink! Happy New Year my friend!
Doing a 450 pts tournament, and was think using these allied with Gollum (Goblin Town). But may drop Burt and ally with Azog hunters :/ Not 100% sure yet but it will be fun!
Nice video, quite straightforward. What's often lacking in these types of videos imo is a more top down, general view on the army. I.e. potential lists, how to move the individual elements etc. instead of merely heroe and unit reviews. Maybe you could add that in the last part. Anyways nice work.
This review has already been finished. I usually talk tactics for what a unit is good for while i do a review. I believe my isengard reviews fell into this mold. Naturally not every model is going to be talked about down to the minutiae, but i usually cover some ways to use the important ones in an army. I appreciate the input and non-compliment
Hi Jason, I just watched TwoTrees gaming and they played Dain, the Chariot and Iron Hills vs Goblins. The Chariot claimed many victories (5, 6 and more per combats). This review was invaluable for understanding some of the Iron Hills. It did help to understand their profiles. Isn't the chariot driver NOT in combat like the Trebuchet rule? Does the Chariot (not being able to be charged) create combats with all of it's crew/Captain? Thanks as always for your insightful review and tactics!!! Michael Virtuoso PS I'm looking forward to the Barad-Dur review when you get to it.
Yes the driver does not count for combat. The chairot CAN be charged and can charge itself. If it fails to kill a model from an inpact hit then it has charged that model, giving it the knock down and extra attack bonuses.
Hello Jason, I don't play Hobbit scenarios but I'm excited to see the army profile as it explains the models I've seen in other games and batreps . It really is insightful. As always, thanks for the tactical points. They help to play them and also helps to play against them as well. Damn good content my friend. Query - where can I find the FAQ's for the game? I can't seem to get them. I've only seen one but, I know there are a lot more. Who posts them? Thanks as always my friend. Michael V.
I@@ardascholar5289 I love MESBG, the ruleset is truly a work of art no clunky mechanics or contrived rules its easy to hit the ground running. I have a citadel dwarf army, lots of the older pewter infantry and archers. I organised them into separate regiments from each of the Dwarven "Mansions", painted the livery on their banners for Ered Luin, Khazad-Dum (2nd Age) and the Iron Hills. The hobbit range Iron Hills faction has an ironically steep price point and most of the units available on that range are sold by forge world not to discourage anyone that would like to build IH with FW.
Hi Jason, this is a great follow up to the Misty Mtn army review. I admire you for trying a new army and taking it to a tournament. It sounds like it was a great learning experience for testing it. It sounds like you learned on the fly how to use their tactics. This was a great batrep in a different format. I really liked it. Great review of an offbeat alliance. Thanks, Michael V.
thanks bud! i am trying to play around with more armies that i havent gotten a chance to use. of course the biggest issue is purchasing the models to do it with!!
@@MVeminor7 for the bows yes. Bows are considered to be two handed weapons which is why you cant benefit from the shield. No minus one to dice roll for fighting with it, but no benefit from shield. Only ones that break that are mounted guys with expert rider, like riders of rohan. But if they get dismounted they lose the defense buff from the shield. You can give your bowmen shields to use the shielding special rule though. Still no benefit to defense, but it allows you a better chance to survive in combat potentially
there was only one display board in the photos i believe, but i think a couple people had one. it is. it helps for transporting models and also helps present them for any event that does a best painted competition
Hello Jason, this was a great review of an army I didn't even know existed. As always, thanks for all the tips on how to play them and what qualities they bring to the board. It sounds like you enjoyed playing them and seeing their capabilities. You share some really cool and offbeat material. It's very insightful for newer players. See you soon buddy.
Thanks bud! I really had a blast playing with them. I know it probably wasn't the most fun for my opponents, but i have to really give them a huge round of applause and tip my hat. They were all very good sports and that was very refreshing for me and inspiring! Let me know if you have something specific you are interested in hearing and seeing!
Hi Jason, as you know I'm not really an Elf Army guy but, what I did get from this video is when you mention what 'other' army heroes can be affected by Elf profiles. I found that very insightful! As usual I love the tactics you present to play this army and its characters. I searched your previous reviews and I don't see a review for Mordor or Barad dur. Maybe you can cover these armies? Thank you for such erudite descriptions for the various factions of Middle Earth. Invaluable information!! I hope to see you again soon. Thanks a million!! Mikey V.
Hey buddy! I have had another player ask me to do Barad Dur, so after I finish up with my current request project, that will be the next one on the docket!