Big into Forza, Fromsoftware Games, Cyberpunk and Trailmakers Logic Guides and More Coming Soon 22nd Century Productions ⚡️🤘 Let’s Gets Some Kills Boiii!!
Uses a disarming feature has a much higher chance to proxy due to rotating scanner head , it’s construction/detonation sequence extends the the duration and physical length of the explosion turning the front of missile into a boosted kinetic explosive warhead above only a couple hundred mph, can effectively damage targets at Mach* closing speed on air burst (dynamite explosion speed is usually outran at 500 mph) and the upgraded mk.2 has a dramatic speed increase and a payload bump from 30 dynamite up to 39 dynamite and is remotely controlled/stored internally by a fighter aircraft that enters maneuvering autopilot and has its own protection not to mention its modular design will allow it to be installed on surface ship and potentially my Fin Mako Submarine
@@Pandakiller910 use wings bru dont make a lego 8x8 looking ass plane throw on a big ass bomb and say its a crazy high tech weapon and the most advanced plane
Doing a rework on the system and gathering information for footage and guidance on how to use it effectively so I can provide a detailed description for operation so I’d say at least a week but I will definitely post an update video announcing the release.
@@Larin-e3x for the VWF-2B Stingray (VTOL) very soon but the fighter will definitely be a wait it has a serious capability to shake things up in the community it’s insanely good (maybe a little too good) but once the developers fix the armor system which is admittedly terrible for dogfighting I will be very open to uploading the main fighter package
@@Pandakiller910could you make the ADF-01 FALKEN? Also could it be possible to make the ADF-11 Raven, the one that detaches the mini plane from itself?
@@plex2109 more room for stability, less risk of having important stuff for balance shot, and better speed (thinner wing with ailerons on the edges of it giving it really good drag)
Can u pls make a helly that lauches missiles from underneath. Pls 🙏 🙏 🙏 🙏 . I've always wanted one and your the man. U know with doors that opend be neith the belly of the helly and then missiles come out
How do they work? are they seeking or just exploding when near target? If they are seeking how does the seeker work? how does your steering for the air missile work? i have so many questions xD
How did you make the torps accelerate so fast and go so straight? I want to create and unterwater fighter inspirated by something from star citizen and ive never made a good torpedo
Gyro stabilized high power low weight central balance powered tailfins at rear no buoyancy (the torque from the propellers generates very slight uplift once managed)
@@Pandakiller910 i recreated the Aegis Eclipse from star citizen as an underwater thing and the real one has 3 torps but mine only has 2... they still do the same thing as the ones from the real thing (It can twohit kill the largest ship and onehit anything else while being stealthy) Also my torps are in an internal torpedo bay with proxy fuse... so they are 2x2 wide and i had to add a "simple" logic part to make to proxy fuse activate 2 seconds after launch