A little tip for the glass to not show through smoke or any fog is that in the "Rendering" section of what ever your actor is to spawn fog or smoke or any elements that allows volumetric you have to search for "Translucency Sort Priority" and set it to 1 Saying that due to that side reflectors of the Revuelto i've seen being very sharp through volumetrics at 0:30
Hello, my American luxury cars promotion RU-vidr friend, I see that everyone on RU-vid is doing car promotion advertisements, but in their lives, they want to attach a small camera to the back of luxury sports cars, shoot a full hour long video and record it. People in the world are always doing car promotion advertisements. What about RU-vidrs? Well, these RU-vidrs are in their lives. They do not think of installing a small-scale video camera on the back of luxury sports cars for even one day in their lives. I mean, there are some people in the world who have never had a luxury sports car in their lives. I mean, while people are always driving in luxury cars, they always tell the details of the car inside the car. Wanting to attach a small camera to the back of the car to reflect the thumping sounds of the car
Scene looks amazing, but the artificial camera shake feels really weird... especially when the camera itself is moving so smoothly across the scene and over water etc. It looks like a camera shake effect added in post. Other than that, awesome work!