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There is a heartless in the game for the Nintendo 3DS. That is identical to a new Pokemon in scarlet and violet I would love to see if you can figure out what the connection is who designed what first. Still haven't finished the gummi ship missions I'm barely ever touch my PS4 can't wait to get back into it
I thought the reason why she's so pale and all was to make her fit with the Castle Oblivion's aesthetic :O Anyway, thank you for the facts again! It made me happy😊
Would it be controversial if they decide to make kingdom hearts more mature like if they decide to give the series a T rating later down the line. I mean Disney has gave their games that rating before fir example the incredibles movie video game has a T rating
mans said you crazy B lets get you there i had to stop the video look at the video and laugh.(cause i was gaming and had this on the side) then i gave this man a well deserved sub cause that shit was outta nowhere xD
@@urielelessarmunozexzacaria2424 in this video each finisher’s requirements are listed in a little pop up at the bottom of the screen as I discuss them
Hey Nick!! I finished maxing out Riku with your help and it was a nightmare but it’s done lol, I’m also almost done with all ReCoM’s achievements! I have the Days movie playing in the background so I can grab those last cards After that I’m gonna use this guide to max out Sora 😼
@@wanderinwaffle heck yeah waffle!! I love the update, thank you 😁 and im thrilled the guide could help - did you end up using the Strong Initiative & Escape strat or Feeble Darkness & Lexaeus strat?
@@nickmcsleighten Ooo at first I switched between the two but ultimately stuck to the Strong Initiative strat! It was much more consistent since the other one had a lot more human error moments like you said lol
@@wanderinwaffle that makes sense lol and congrats too! The riku level grind is frankly the most arduous part of Re: CoM lol (enemy card grind not-withstanding, unless you use DERIKUF’s video which I highly recommend)
@@nickmcsleighten Yesss I did use their guide! They’re such a goat for that bro I actually got rly lucky and had most of the enemy cards already which made me feel kind of cool… 😳
@@elbow_juice thanks!! Hey btw I really enjoyed your video about reaching lv 99 in bbs by walking, do you have an email, a discord, or anything I can talk to you on? I have a collab idea if you’re interested 😎
Hey Nick! I finished CoM last night and am now gearing up to finish up everything that needs to be done lol I return to you for your wisdom and guidance 🖖
GamersJoint loop is a little less EXP but it's more Mob variety which is a good thing for Synthesis. I like grind loops that double up your efforts so the Tournament Loops I find very bad because you're spending a lot of time and coming out with less items by the end of it. All the free Pots, Ethers, and Mats add up.
17 Strength is actually very easy to achieve. You pick Beginner Mode and you get 8 More Strength Ups. By Level 7 you should be at 16 Strength and then you equip the Obsidian Ring and bam 17 Strength. They'll still be taking extra Damage because of Beginner Mode but I felt like that's something that's kind of interesting in the flow of the design. Just enough Strength Ups to be right at the edge of the damage cap for Leon.
KH 1 difficulty modes don't actually have a hidden damage modifier for your damage output when on the field, only the gummi ship's damage gets tinkered You don't even take half damage on beginner mode, the Ribbon and Defense Ups are all the damage reduction you get, so if you take that off and don't use the stat ups, it's basically just like Standard Mode (not including the Gummi Ship)
Never knew KH1 had a damage cap. Found out after watching this that critical hits do NOT go above the damage cap like they do in BBS (which I was already aware had a damage cap) which is another unfortunate knock against One-Winged Angel
@@nickmcsleighten it's probably because they're just a number added to the strength number used to calculate damage, while in bbs and ddd they're a multiplier that multiply the normal damage you deal
I think something you should've included in your ranking is cp cost and damage per sleight for each strat. Personally i think firaga spam and lethal frame are the best cause fire cards are very cheap and easy to find and you can chain together firagas for big damage very fast. With lethal frame, you can use low numbered cards paired with the Jafar boss card to save on cp and so bosses can't break your sleights, plus lethal frame does more damage than sonic blade in about the same amount of time. ...or you could just get better at the video game :D
So does that mean that if you level up your character to say level 40 in destiny islands or level 50, does that mean that every boss will get the same damage as if you were on that level the game wanted you to be. I know at that level you can beat most heartless since the game probably expects you to beat them anyway.
@@iamawesome4026 essentially yes, as an example, Riku on Destiny Islands has a damage cap of 5 and he has 5 defense, so you need 10 strength to do all 5 damage - let’s say you somehow start off in Destiny Islands at level 3 with 10 strength, right? If you leveled up to 40 and then fought Riku, you would do the same 5 damage even if you now had 20 strength