Welcome to the training channel for everything star citizen PVP combat. We here at Avenger Squadron hope you enjoy the content and that you find value in the breakdowns and meme content found here. I belive it is better to be a warrior in a garden, then a Gardiner in a war. Train hard, accept your failures and push past them to gain even bigger results. No success ever came without thousands of unseen hours of failure so in that spirit, grab your sticks and get in the mix and FAIL FORWARD!!!
That looks so boring and why is everybody fighting with the same ship it just looks so jank the old flight model took skill sometimes I hop on to just to get depressed and get off before I even do anything in the game
Hell, the your ships so close, I'd have self-destructed the moment you took took the ship. Fighting to deny pirates their prize by any means necessary... definitely not the actions of a loser. You sound like a burglar suing the homeowner. Like an entitled millennial. "Waaah they don't just roll over for me! Stop it! You are hurting my feelings!" You know, long time ago I subbed, cause you had some knowledge about ships I found useful. And today I unsubbed, because that level of entitled salt "oh they are sniping because I'm here, they are losers for trying to deny pirates their profit"... technical knowledge about ships cant make up for sounding like a child even when you are well past the age of balding. Had enough of that when raising my kids. Taught them better, and they learned. I am sorry your parents failed you.
Not been in the game for a few months because of issues with my vision, but recently have it under control well enough to play , even if I cant see the small details, so I dipped my toes in and the 1st thing across my mind was WTF! - you hit the nail on the head there son.. with a very big hammer...
The M50 is so aggravating to deal with even when an NPC has it. They are so quick to pass by you when in danger and they are so hard to hit they are TINY. And NPCs tend to be suicidal in them and when they start dying they will fly right into your cockpit. I will straight up leave a bounty alone that is in one LOL
CIG Killed your content. They chose to accomodate casuals and made ALL your videos obsolete. You were once an ACE but now ur just the casual player with a little bit better aim LOL. However, this shift might work in your favor, considering most developers today design their games for the casual 40 yr old who plays a few hours a week but purchases everything in the store lmao.
As someone who just got into combat in the game... i feel that the speed is way to slow. Everything feels sluggish. I wouldn't mind them doubling the speed. I also hate boost.
"I dont disagree or agree with the fact that nav mode performs and behaves this way" LOL your a CIG puppet. You know damn right master modes ruined the game. 3:20 "They should" you leaked a little
First off, rude. Second off, if you watch my strean you would know I'm definitely not, third off I've given my feedback on how MM has been a huge step back. Go take your arrogance and ignorance away from here, OR get too know me and the stream better before sending that kind of hate my way.
Perfekt video, as conclusion i would say in SC are now 2 good fighter: Hornets for most casual Player as allround killer. Buccaneer for absolt pro pilots like you. Most of the others are useless? I hope cig will balance this. My ships now are not very good. - I have gladius: good Sounddesign but bad in pvp/pve: bad buy - i have Harbinger: bad in pvp, good pve. As the biggest heavy 2 seat fighter, turrent and hp should be stronger. - i have cutlass good ship in pve but also with turrent gunner bad in pvp All ships need better balancing so that every ship has his own usecase.
If I see a group online in the discord am I allowed to join the party or do I have to be an official avenger squadron member? I would like to learn more about how to work in a group.
I think you are a bit unfair. As a member of one of the prominent medical orgs, we get frequent requests to go to Ghost Hollow and SPK. When JT is active, we get a lot of requests to go there too. What is happening right now is stagnation because the game is in a very sorry state. The game can kill you on the way to SPK or Ghost Hollow, you dont even need to fight. And the fact that up until earlier this week, 4.0 was advertised as a Q3 release, people dont really want to play knowing theres a full wipe incoming. I see the same stagnation as we had before 3.18.
You think their role is to provide you entertainment. Be your prey. Their actual goal is to prevent you from profiting from their work. Ramming their own ship is brilliant.
The switching from nav mode to combat mode shouldn't be this easy. I think that once you fire your guns or get hit, you should not be able to switch to nav mode. They should make it punishing to do so if they are not going to remove the feature, like you slow down to crawl speed (30m/s) for a very long time while losing your shields in order to switch to nav mode.
Thanks for showing us how to best use the current system, I’m sure it will keep changing and you will continue to show us the best way to use what we have.
Aug 2024 here. They now have a minimum engagment range of 5k. they should just delete the ship if they dont want us to use it in any effective manner. absolute horseshit.
Just cause its how players are using it now doesn't mean it will stay like this example being all of avengers previous videos being irrelevant now with mm. I expect player kiting this way will result in it changing.
This was my biggest concern with MM, dealing with those people going in and out of Nav mode/ trying to “chase” someone (in situations of bounties) someone who just stays in nav and runs away constantly. Thought its been a while since I last was in the verse and haven’t experienced MM fully.
I'm not saying this is easier but this new flight model seems more about tactics and less about flight maneuvers/skills. I find it completely boring and have almost no interest in firing up the game. Almost uninstalled a few days ago cause I haven't fired it up since the last free fly. This is after getting super excited watching your training videos with the old system where it seemed like the pilot flying skill had almost no ceiling. Makes me sad. Still appreciate the lessons.
Incredibly boring dogfighting now I had this incredible big fight after months of little enjoyable bouts in 3.22, it made me feel like I really wanted this game in my life when it's done. Then 3.23 released and I basically haven't played for months lol. I even tried to get into it a few times but it's so cursed. I just can't stand it. It's so clearly designed for 30+ year olds who don't even really want to fight.
GiG broke nav cooldown so scanning for mining would be possible until 4.0. Intended is the long nav cooldown we saw in the first iterations. I'm actually happy they made this call. What we really need is a counter to kiting, either more fwd thrust or bleeding off speed when going backwards.
out of curiosity. instead of removing MM. If CIG instead implemented an actual weapon counter to nav mode. like say, missiles being sped up to easily catch naving players and they are unable to drop counter measures. or even a hyper fast missile that disables nav mode and makes you unable to engage it for a longer period. Would that that have a positive impact on the meta or would that just make things worse? thanks for answering if you happen to see this. also bonus question. to solve multicrew ships being outranged and peppered down by lighter ships. would the addition of massive AoE flak cannons for certain size weapons and above fix that gameplay issue? for instance, if one turret on a hammerhead had flak cannons that have insane AoE and very fast travel time but very low damage. that would create a situation where any light ship even at the maximum range would have to take constant chip damage to be able to apply damage back. at the very least forcing them off of you even if it's not enough damage to outright kill it. (I bring this up because I could have sworn CIG mentioned the addition of weapons like these at some point, maybe they aren't anymore)
I used to primarily do bounties. Now I trade and do ground missions. I had the same issue with elite dangerous, after a few weeks of space combat I was bored, and then just traded or went exploring. SC space combat kept me hooked since we first got arena commander, now I don't like it at all, I was bored with ship combat after a week or two of MM.
I really like the way you apply jet fighter energy fighting logic here. Took me a while to work out what your terminology means in this context, but hey, it works.