It would be a really neat thing if you added a small hydroelectric turbine and see what it would do, it seems like this water could be able to spin it, maybe add controll gates and flood gates to it
seems currently gwater operates primarily clientside, pulling collision data from observed entities if were serverside then all map entities could update collision at all times
No, lighting just wasn't rendered on map. Maybe author decided water will be better seen on fullbright map or he just didn't put it yet, no problems with gwater and lighting
it's a shame INFRA maps are "incompatible". i'd love to see some levels from that game with GWater. also the underground water treatment level and a few others look like they'd be really fun for deathmatch.