The soundtrack has oddly grown on me over my playthrough, and I've found a couple favorites I've come to love. But it really is such a vast departure from the original ost that I really understand those that feel a little alienated, because it really is going for a different style. I love the more atmospheric take David went for, but I would be lying if I didn't say I still prefer the original's upbeat, genre-hopping energy. Getting various bits of pop, jazz, rock to work all in one ost (let alone on the famicom) is still such a hard act to follow 💚
I'm shocked there's no reference to the song _"Strange Memories of Death"_ in this sequel. Despite going unused in the original, it still ended up becoming one of the most popular songs of the original, and would've been awesome to see return.
While the original tracks are good on their own, it really doesn't match the energy of the tracks in the original game. The original tunes were upbeat, and very melodic - carrying a distinct tune that is easy to remember and hum to. While Wise's tracks are almost completely atmospheric and don't match the hecticness that the game's mechanics provide. Barring maybe Lava, you could almost instantly tell which track is an original and a past remix. So while far from being bad tracks, they just don't seem to fit well with the game itself for me...
I haven't seen anyone mention the use of leitmotif in this soundtrack. In almost every song David Wise composed here, you can hear a recurring melody. It's super catchy! I haven't known him to do that much in his works.
What is this? There is a Gimmick 2? I was just looking for the original NES soundtrack to see if it was on YT, and this came up. Is it just a fangame or a real game?
The remixes of Gimmick 1 by Bille is sounding something with less impact than the nes ones. Really liked the David Wise ones but he now composes music more like atmospheric than the time when he composed music for Battletoads for example. Sounds more like DK Tropical Freeze and DKC3 GBA than Gimmick.
This game is SOOO GOOD!!!!! Just FULLY beat it today...though for some reason my file says 95% complete so I'm not sure what I'm missing for 100% (got all treasures so all the map Ohagis are waving pink flags and played on Switch so there shouldn't be achievements...at least in theory). SO FUN AND INCREDIBLY SATISFYING THOUGH (and the TRUE final boss is AWESOME)!
It's a bug, I had the same problem as you but I redid the 1st level by defeating the boss and then went back to file select to notice it went up from 95% to 100%.
While David is a great composer, don’t think he was the right choice for this games ost A lot of the original songs sound like DKC, which means they are well made, but it doesn’t seem to fit the style and pace Gimmick is played at. A lot of the remixes us p weird instrumentation. Sounds like he tried to make the songs sound more child like. Sorta like Yoshi music, and I don’t think it sounds good.
I suppose his compositions lean more towards the atmospheric side than the original game, but the original did have some atmospheric tracks (like the opening ice area of Stage 6 before entering the castle). Personally, I can look past it.
@Rivalseeker I think it kinda works because Gimmick 2 in general is a bit slower-paced with more emphasis on solving puzzles. Also I'd argue it harkens back to how Gimmick 1 had all of these setpieces that weren't gameplay-focused at all and just meant to make the game world feel alive. The soundtrack here is basically doing to Gimmick 2 what the visuals and Easter eggs did for Gimmick 1.
@KetsubanSolo That's a good point. It also helps keep the player in a calm mindset when analyzing an area of how to manipulate Yumetaro and his Bouncing Star. I see both sides of the argument, though.
I think Tee Lopes would have been a better fit. Then again, I think Gimmick 2 as a game pales in comparison to the original. The original was pure platforming, while this one is way more puzzling and almost too "fair" compared to how brutal the difficulty was in the original. Not to mention, the levels in this drag on for wayyy too long. There were some levels where I just wanted it to end more than anything.The boss fights are also a joke - some aren't even boss fights at all but chase cutscenes.
None of the original compositions fit Gimmick! at all, and the remixes range from okay to just awful. I don't want atmospheric violins in Gimmick!, I want catchy j-pop beats!
In all honesty, both games work well in their own ways, Gimmick used catchy songs due to the more cartoony locations, and in Gimmick 2 its more atmospheric due to the locations being more… atmospheric? It just makes sense Also this comment seems kinda rude but I cant put my finger on as to why
Thank you so much for uploading this! I hope someone will upload each song individually though... It's great to finally hear a new David Wise soundtrack again!
I'm hearing little bits that remind me of Donkey Kong Tropical Freeze, DKC2, Diddy Kong Racing, Star Fox Adventures, and even Wizards and Warriors all throughout here, it's like a David Wise celebration!
It's funny how the German and Soviet victory cutscenes show actual real life newspapers (Pravda and Völkischer Beobachter), while the US cutscene only shows the "US Telegraph", a newspaper that ceased publication in 1837, according to Wikipedia.
2:54 I created this easter egg when I worked on the Hugo games in 1999. I can’t belive somebody actually found this, as even I had forgotten exactly which game I put it in, and gave up finding it throughout the years. The back story is that while working on the code for some of the old classic scenes I found an existing easter egg in the menu, that showed a recipe for spaghetti bolognaise as far as I remember. A few days earlier, I had found a stack of cards describing “21 adult party games” in my room mates flat, which I found hilarious. So i decided to change that bolognaise recipe for one of the adult party games instead, describing a game where all the party goes should play hide and seek in the dark, and gradually get undressed. As an 18 year old coder, I thought that was so fun. Thanks for posting this, and refreshing my memories! ❤🎉
In my opinion even the OST miss the vibes of the original game... A 6yo me was terrified on adventuring this hostile planet and having to face this ugly/silly-ish looking monster and the ost emphatize the dangerous too. This Uforia 2? just wimsical and joyfull... with the ost turned into high pitch noises. Terrible... terrible.