얼어붙은 빛은 근접 데미지가 높고 포션 좀비와 동시타격을 활용 하면 부가적인 피해증가 버프를 얻을 수 있습니다 무지개 검은 단순히 7/7 접사를 다 살리기 위해 사용했습니다 근접 데미지는 어떤 속성이든 다이브밤 패시브에 영향을 주고 제 결론은 근접데미지스탯이 높은 것이 좋습니다 제가 가진 자원 안에서 높은 스탯을 찾아 조합 했을 뿐, 무기 조합에 정답은 없습니다 다만 고유 기본 성능만 따지면 정점 두 개나 아렉+정점을 선택할 것 같네요 *아머 파쇄는 tunklab 자료에 따르면 파쇄 한도는 85%이고, 130 스택이면 이미 80%에 도달하며 이후의 스택 효율이 크게 떨어집니다. 이근거로 다른장비에 파쇄가 있다면 꼭 아렉을 고집 해야될 필요는 없지만 아렉은 2접두사 2잠재로는 효율이 매우 좋습니다
Great build, much more interesting then marksman. Why do you leave crit chance at only 80% for boss gear? To cap falcon's crit chance, don't you need 133% sheet crit chance?(falcon inherent 75% of your sheet crit)
I was need more dmg in that time and Im adjusting boss gears for more Crit chance for now 8~90% chance will enough for me btw minion has 7% basic crit chance with passive
@@GREENHILL2024yes, i'm confused if the 75% is multiplicative. My sheet is 100%, bird should have 7 x (1+100%x0.75) = 122.5% if I understand correctly. But even with my sheet sitting at 103% crit chance, I still sometimes can see dive bomb not critting for some reason. I found a relic with 99% crit chance implicit and t7 aerial assult(minion damage) with open prefix slot, not sure if I should put minion damage or crit chance in there.
Really nice! Couple of questions: 1. you've got some very high end gear. Are there certain gear pieces that are necessary for this build to function better than other more common dive bomb builds? If so, what are the key break points? 2. respeccing is pretty annoying for bossing, although i'm guessing once you hit your max corruption and are just farming you just save up a ton of stability and then do a bunch of boss runs all in one go. At what point do you think it becomes important to start using the boss build for bosses? I just imagine that while respeccing for every boss encounter while building corruption would be pretty untenable.
1.이 빌드에서 기본적으로 추천하는 것은 "Talon knives"의 패시브 효과를 극대화 하기 위한 쌍수 무기입니다. 무기에서 근접 데미지와 근접 치명타 확률을 극대화 하세요 그리고 와드가 없는 팔코너에게는 산 방어구 시리즈는 생존에 좋은 옵션입니다 2.네, 귀찮아요 하지만 등반을 위해선 이게 더 시간 절약이 되고 이 방법 밖에 없었습니다 1000+ 부근 부터는 단일 셋팅으로는 보스를 죽이기 힘들었습니다. 그리고 보스의 한방 데미지가 제 모든 응시 스택을 잃게 만들었어요 그리고 제 시간도요 저는 보통 에코 매핑 중간에 에코 보스를 죽이지 않고 매핑과 리-스펙 이후에 보스 2마리와 쉐이드를 한번에 올인 합니다
@@GREENHILL2024 thank you that was very helpful! If you are still checking this, I have two more questions that have come up. 1. I've been having difficulty finding 3LP Arek's Bones, but have a couple of 2LP I can try to slam. Would you recommending using Arek's Bones at 2LP or just use exalted 1h until I can find a 3LP? Or something different? 2. The one annoying thing I have found about the build is that Foot of the Mountain puts my endurance threshold over my max HP if I stand still to do anything, causing Ravenous Void to trigger. I'm guessing this is unavoidable, but I figured I'd check with you just in case you have any techniques to help minimize this problem. Do you just accept this problem or are there some strategies I may not have considered to avoid it? Thank you in advance!
@@poevids5375 high stat 2LP > low stat 3lp(but easy 2 prefixes slam) 1. 2LP : Arek + Apogee 2. exalted doom star mace + Apogee there are no special tricks I get used to it I didn't use void glove because of the same problem until 2000 before
theres no lightning melee damage, and % minion damage outweighs Dex stat especially when hes running a full life build for mapping, dex would serve no purpose except for more % dmg.
@@kanecrowe4587 he explained why he had lightning melee on weapon, why %minion outweighs dex since dex gives 1%more dmg per point? and more > increased dmg