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Mikey D Games
Mikey D Games
Mikey D Games
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Im Mike, a solo, self-taught game dev with a love for all things gaming. I've been making games for over 6 years now with several projects and 2 steam releases. On this channel we dive into the world of game development, crafting unique gameplay behaviors, immersive worlds, and game design. See all the struggles and achievements of solo development as I bring my latest creation, Wildkins, to life - from inception to release.
Making a HORROR GAME in 48 hours
13:49
6 месяцев назад
Unity Tutorial | Simple Random Item Spawner
13:42
7 месяцев назад
Making a Challenging Boss Fight
10:41
8 месяцев назад
7 Years Of Solo Game Development
17:26
8 месяцев назад
5 Months Of Development | Wildkins Devlog
6:44
11 месяцев назад
Комментарии
@numerotinko
@numerotinko День назад
4:58 Don't get me wrong it's just funny. Wizard throws sp3rm with his stick
@gawf99
@gawf99 2 дня назад
Be careful you're not straying into patent infringement territory with your current project. Nintendo is in the process of suing the creators of Palworld into the ground. Consult a lawyer and best of luck to you.
@Joemama-rt4vi
@Joemama-rt4vi 3 дня назад
12:30 if you watch the RU-vid subscribe button when he says subscribe it glows
@visionshift1560
@visionshift1560 4 дня назад
Good job on replying to all the comments, wow. Nice work too!
@xbmarx
@xbmarx 5 дней назад
I'm late but this is a really cool idea. This style of combat also reminds me a bit of real-time-with-pause cRPGs like Pillars of Eternity. I think your slow-mo is more interesting than a full pause.
@jaroslavkvapil2386
@jaroslavkvapil2386 6 дней назад
I like the way you've always been able to hold up a mirror to yourself. Learning from your mistakes and always improving the development process. Your journey looks great and I hope we hear great things about you! Thank you for the motivation!
@jemma5608
@jemma5608 7 дней назад
Wow, the duck hunt game is really good. Nice work.
@usercontent2112
@usercontent2112 8 дней назад
I love to see new ideas coming. Keep going, don't give up pls
@gamereactz
@gamereactz 10 дней назад
How did you never change jobs?!! Stayed in construction agter all those first projects and smashing out leetcode... What!?
@davestomper3428
@davestomper3428 14 дней назад
Hey good for you to address issue with youre game and make a decision to make it better to many gamedevs make there games and want to get paid for it right of way even when their stuff is buggy thanks for keeping it till it is ready
@artmanstudios7037
@artmanstudios7037 16 дней назад
When it comes to VR what you should have done is do both simply because VR is not as cutting edge or as interesting as it once was when it first launched into the market and when you do VR you must simplify it because if people are too lazy to do VR then the least you could do is just give them a view into that world just a head position is all you really need pretty much but you give them both making it the default for the normal way without the VR. So you'll have the best of both worlds which is the normal gameplay which is the default and then you'll have the VR part to it which would be optional.
@darkabacus247
@darkabacus247 16 дней назад
My projects a royal s. show atm, thanks for the vid :)
@lavitzwow
@lavitzwow 16 дней назад
Niiiice! I had this idea so many years ago, but never got into making games for real until just recently. Glad to see you/someone doing it. I would absolutely love to chat with you about features & stuff and even help make it if you're down to collaborate (I've been playing around in Unity picking it up kinda quickly ~!). I just wanna do it for the LOVE of it, truly. --Bruce
@lavitzwow
@lavitzwow 16 дней назад
I meant to add that your approach to making this is so cool & pragmatic - the way you initially tested concepts, and now the direction you're taking it. Very impressive and so inspiring. I would love to support you in your vision, I'm bubbling with excitement
@dulipa8727
@dulipa8727 16 дней назад
the ui/ux looks bad update it
@UmmarFarooqMahroof
@UmmarFarooqMahroof 19 дней назад
Wow, dude your determination, your dedication, and focus are really inspiring. 100 % agree with you about just having fun, keep churning out games and refining your skill. I think you should also join up or go to like meetups. Also get good at math. Once your good at math, everything becomes easier
@jacktherabbit2375
@jacktherabbit2375 21 день назад
bro, you just don't give up. that might be your superpower
@nathanshepherd7027
@nathanshepherd7027 22 дня назад
I couldn’t even PLAY games after a shift when I was doing concrete or carpentry so I commend you
@marionettemocap
@marionettemocap 24 дня назад
Very impressive. 3 games under your belt 🔥😄 You might benefit from our motion capture software for future projects. Feel free to reach out😁
@easywolf
@easywolf Месяц назад
Imagine this multiplayer, and class tree for your team the possibilities are endless
@easywolf
@easywolf Месяц назад
Reminds me of some of the custome games on WC3
@easywolf
@easywolf Месяц назад
This is going to be dope
@5tr0mx
@5tr0mx Месяц назад
I envy your diligence and strong will
@BigDStudios
@BigDStudios Месяц назад
I'm assuming that your entire goal of making games is to make money. If that's the case then you need to get a JOB at someone else's company working on making games. Otherwise you will ALWAYS fail at what you're doing.... The goal should be to Start and Finish the Game. That is where you're Success or Failure lies. Don't base it on rather you get paid off of it unless your only goal was to get paid off it...IMO there is NO passion in Game Devs that market for money instead of creating projects for the love of it. This is why the gaming market sucks so bad. Companies and devs are building BS games only for profit....Focus on the game and you CANT Fail!
@mathima-lesson
@mathima-lesson Месяц назад
Wishing you all the best
@tokyotaylor
@tokyotaylor Месяц назад
Been thinking of making a game and I have ZERO experience in every aspect 😅 this is really inspiring and honest. Keep it up man!
@TrustFailsNow
@TrustFailsNow Месяц назад
@alighieribosch
@alighieribosch Месяц назад
Dislike for shitty music at 11:30
@AppMaker728
@AppMaker728 Месяц назад
Unity gonna take your earnings dude runtime fees
@pilotdawn1661
@pilotdawn1661 2 месяца назад
This is one of the best "getting started" videos I've seen. Thank you for making it! Liked and subscribed...and watch all the way through at Normal speed =) Take care.
@jamaalsineke2405
@jamaalsineke2405 2 месяца назад
As a warcraft 3, Archeage and League of legends enjoyer....I approve.... lowkey a unique approac in combining these 3 games....he rts managment of Warcfaft, the raid mechanics of a MMo and the team format of league ...and then Max Payne bullet time....really sick ......Is there anywhere we can play your demo?
@MikeyDGames101
@MikeyDGames101 2 месяца назад
Thank you! Glad you liked it. Currently i dont have a public demo, however ive been working the past month building the game out to a more complete demo which everyone will be able to check out. Hopefully it wont take too much longer!
@jamaalsineke2405
@jamaalsineke2405 2 месяца назад
@@MikeyDGames101 Can't wai...but please dont rush your good work
@octsober
@octsober 2 месяца назад
“Most of my time was spent playing wow…” SAME
@thiccbaron
@thiccbaron 2 месяца назад
I think you create a way to big of a scope for all of your games. Personally i think smaller more polished games would be beneficial for you. Never the less i hope you will succeed.
@mattynice1798
@mattynice1798 2 месяца назад
This looks great! I like the concept of the turn based strategy game with that art style
@gimmemovieth
@gimmemovieth 2 месяца назад
This looks great. Take a look at the battleheart series. The first few were 2d, but the last one, Battleheart Legacy was in 3d and needed to solve similar problems.
@MikeyDGames101
@MikeyDGames101 2 месяца назад
I'll check it out, ya it's been difficult to find similar games in this format. Very helpful advice. Thank you so much for the donation, I really appreciate it!
@gimmemovieth
@gimmemovieth 2 месяца назад
Thanks!
@some-replies
@some-replies 2 месяца назад
I'm Mike D also, when do I start?
@YellowCable
@YellowCable 2 месяца назад
and by the way, congrats on releasing your games, what you have done is amazing.
@YellowCable
@YellowCable 2 месяца назад
I think what could have happenend in the second game is that your target audience has changed. If you do a horror shooter you will get a very selective audience that will invariably compare your game to a bunch of other titles in the genre. Instead, if you go for something more relaxing and relatable (hunting, collecting, exploring), you may catch the kind of non-gamer gamer who is actually happy to enjoy the experience you have prepared
@blindsidedgames
@blindsidedgames 3 месяца назад
This is actually such a cool idea I really hope you continue with it!
@josephk6136
@josephk6136 3 месяца назад
Damn man, props for having the balls to take that leap. I work a full time job and make games in my free time like you did. I so wish I had the means to make games full time but they pay me way to much at my job to take the leap... Maybe one day I'll be able to do it full time, until then, I'll continue grinding a few hours each day.
@dannyryan7788
@dannyryan7788 3 месяца назад
This awesome work man. I'm really impressed how fast you pulled this together after your last video. The proof of concept stuff you showed off looks really responsive and professional. I look forward to seeing if you decide to keep going on this game idea, or if you decide to "Make More Pots". "Make More Pots" A pottery teacher split her class into two halves. To the first half she said, “You will spend the semester studying pottery, planning, designing, and creating your perfect pot. At the end of the semester, there will be a competition to see whose pot is the best”. To the other half she said, “You will spend your semester making lots of pots. Your grade will be based on the number of completed pots you finish. At the end of the semester, you’ll also have the opportunity to enter your best pot into a competition.” The first half of the class threw themselves into their research, planning, and design. Then they set about creating their one, perfect pot for the competition. The second half of the class immediately grabbed fistfulls of clay and started churning out pots. They made big ones, small ones, simple ones, and intricate ones. Their muscles ached for weeks as they gained the strength needed to throw so many pots. At the end of class, both halves were invited to enter their most perfect pot into the competition. Once the votes were counted, all of the best pots came from the students that were tasked with quantity. The practice they gained made them significantly better potters than the planners on a quest for a single, perfect pot.
@devlober
@devlober 3 месяца назад
I gotta say, that is a pretty cool idea, but I’m even more impressed with your way of approaching it with making small mini games to test the mechanics. I always run into my ideas head first and abandon them eventually. Really looking forward to seeing the results of this, keep the devlogs coming! :)
@bluzenkk
@bluzenkk 3 месяца назад
i had the same idea few years ago~~ haha but i wasn't skill enough to make it back then. And then i found that there are simliar games that does this. e.g. : Aliens: Dark Descent on Steam. but the slow mo ibar thing s neat though~ i like that~
@internetgoat4831
@internetgoat4831 3 месяца назад
Have you considered trying to pitch this in Asmongold's Indie Game Pitch show?
@MikeyDGames101
@MikeyDGames101 3 месяца назад
No that's a great idea though, I'm working on a more refined and polished demo currently, so maybe I'll pitch it when it's done.
@gomesu1816
@gomesu1816 3 месяца назад
I'd like to play the demo!, seems like a cool concept. You should look into what Final Fantasy 14 boss mechanics are, they would fit this game pretty well
@damsen978
@damsen978 3 месяца назад
Wouldn't a WoW inspired RTS game be like... you know... Warcraft 3?
@MikeyDGames101
@MikeyDGames101 3 месяца назад
lol you do have a point. I guess this is WoW "but as a" RTS. XD
@PlayBASIC-Developer
@PlayBASIC-Developer 3 месяца назад
Writing games is lot more difficult than we expect. Rolling that stone just feels virtually impossible.
@xobk
@xobk 3 месяца назад
man I am really into the slow-motion mechanic. I'm imagining just how much more intense of a battle I could handle.
@ar-condicionado-splinter
@ar-condicionado-splinter 3 месяца назад
Cool idea! Want to see more of it!
@Thomas-Alves
@Thomas-Alves 3 месяца назад
Really cool gameplay concept