Hey thanks! You'll be able to play it quite soon if everything goes right. It is worth mentioning that this is technically a different map than the previous one in the previous video. They'll both be part of the same campaign tho :)
I might be able to make one when I have some more free time on my hands! Halo 2 mapping workflow is very similar the as Halo 3 tho. Porting the map into engine works the same as Halo 3, but I believe Halo 2 does have lower maximum poly counter. There are some things in Sapien that are slightly different, like how AI is set up
@@skurly8689 Seconding that tutorial request, it would be a HUGE help and Halo 2 modding is very underrepresented in its current state. I've been able to make custom/modified bipeds and whatnot in Blender but mapping's still very alien to me. The Source engine spoiled me for 10 years so mapping in a modelling program has been pretty hard for me to wrap my head around
I might make one when I have some more free time! You should be able to follow Halo 3 mapping tutorials, and apply what you've learned to the Halo 2 toolkit. They have a very similar workflow
MS Sam / Arby n Chief voices! Truly we have come full circle. If you're feeling really ambitious, maybe you can get Chief's adventure on board Truth's Keyship out of the damn comics and into campaign!
I'm getting a pc soon and I'm really excited to try your custom map levels! Seeing this stuff really gives me hope that halo can reach something like dooms community when I comes to custom wads.
I feel like this is the right time to watch this video, because literally just a few days ago I melee'd a jackal who then bounced a thousand feet in the air and came back down.
I haven't used Forge a lot at this point, so take everything I'm saying with a grain of salt, but I think you should be able to recreate most of this map in it. Some things you'll probably won't be able to do is stuff like dialogue, cutscenes and playing music. Scripting in general seems a bit more limited, with the trade off of being easier/more fun to use, but for a simple map like this you probably wont run into any major limitations
This is only possible in the Fusion version. In the OG HD, it won't do enough damage and in the Classic, the cannon can't even chamber out the shots that fast. Either way, the ONLY reason I don't do it is for the pink secret
I never played SS but i love how this stage looks like one of those stages in old gmods animations, with just a building and a empty landscape as a background.
This was awesome to play. I appreciate the hard work. When there is a will. There is a way. I finished the entire mission riding on a Chopper once I was able to steal one.
@skurly8689 keep the option! It's how most halo games have always worked. It will allow replay value. Giving you different ways to complete it. I'm gonna do another run without it tomorrow.
I always felt that the scarab encounters in Halo 3 didn’t take as much advantage of the terrain as they could have. Your showcase has perfectly demonstrated this. Very nice work!
I liked the scarab arena! Fighting the scarab on foot was a terrifying experience, especially when it started climbing onto the islands. Great use of the man cannon lifts as well throughout the level (I’m surprised we don’t see more in campaigns). I think I might’ve ran into a glitch in that arena though, since I was unable to pick up the crated Fuel Rod even though it was fully visible. Luckily the there was the tank at the end
Huh, that's odd... Never seen that happen. Fuell rod was mostly there to make the infantry a bit easier to take out. Hopefully they didn't give you too much trouble!
How unusual, I see the dual wielding feature was disabled. That's unfortunate. Map is very creative, I like the AI aggression and map theme! The top of that mountain climb was unironically one of the prettiest things I've ever seen in Halo 3
You'll probably be happy to hear that I'll release a vanilla sandbox version of the map soon! Only problem is that this map in particular has a bug that crashes the game with vanilla tags. No idea why as of now