Hello and welcome to Games Computer Play. Couple of years ago I started to learn Python and one of the things I tried to do for practice was writing programs that play computer games. That is, taking screenshots, analyzing what's going on the screen and pressing buttons / moving the mouse.
Result seems so cool so I decided to record it, along with the explanation of how the program worked. And this is how Games Computers Play started.
On this channel I'll showcase my Python programs that play popular games (Minesweeper, Sudoku, Tetris, Connect Four) or some less popular games I just find interesting. We'll get into some algorithms and interesting stuff behind that, discuss other games-related and programming-related topics.
P.S. I'm a one-man band, so it usually takes a while to make a video - so prepare for long pauses between them. Once a month is realistic, unless life gets in the way. So stay tuned, and I hope you'll enjoy my videos!
If you called 7 of the colours 1 and the other 2 colours 2 and 3 and kept the same colour allocated to 2 and switched the colour allocated to 3. Would this not be like comparing 1 colour against the other 8 colours. By doing this could you gain enough information to solve or partially solve colour 2 guaranteed this is what I want to know.
Так и есть, очень хорошо слышен акцент родного языка. А вот европейцы скажут что откуда-то из восточной европы, но точнее не определят. А китайцы могут даже за нейтива принять.
A bit late but looks like a few of the endless games use more money then there is in a monopoly game, how many would end if money coming in was capped?
Got a 1 3bv my second time today and was confused as heck. Twas done on google's easy mode which is 10x10 so i don't know how the probability changes here. Still cool to actually find out how rare it is
12:44 think of it this way: if you have 2 eights in a shape of an 8, that only forces 13 mines but having 2 eights on somewhere far away forces 16 mines. That makes the 2 eights generating in a shape of an 8 a little bit more likely.
there is a link to the github repo in the description. As far as I can see tetris.com changed the appearance, so most probably it will not work anymore.
Ideas for future games: is it possible you change the buy prices of props to test the win rate? E.g. Greens cost 20 more dollars and compute win rate, it's super useful stuff for auctions. Additionally, can you compute some of these for two players? Railroads are definitely not worth buying w 2 players.
Hey! I have no expertise in the area so please take it with a grain of salt, but the reason the double eight paradox is unintuitive is likely due to the possibility of spatial positions. I don’t know the math behind it so I’m not sure if you had taken it into account, but I thought of it as two 8s occurring separately means once an 8 is placed down the other 8 has all the other space on the board to form. This results in many possibilities across the board, compared to a double connected 8 where it only forms either up or down, with no possibility to span across the board. In other words, for the single 8s there could be N number of positions while double 8 only has 2 (since it has to form from the preexisting 8). I hope I conveyed my ideas well enough and I wonder if this will change the calculated probability at all. This could all be complete bogus though haha. Have a good one!
There have been 2 occasions where I got an 8 in expert mode. The first time, I unluckily hit a mine before I got to the part of the board with the 8. The second time, I solved the whole board, but the game unexpectedly quit a fraction of a second later. I also had one instance of 2 sevens with no shared mines in expert mode (i.e. a total of 14 mines around the sevens). They were by no means near each other on that board. I have never had an 8 in intermediate, but have had 7 in intermediate three times.
The reason why the odds of an 8 in the shape of an 8 are not as unlikely as you think is because 3 of those mines are shared between the eights. Instead of the eights having 16 mines total around them, they only have 13 mines total around them.
wouldn't 8 buddy's likeliness be explained by you needing less mines to do it over 2 separate once. normally you need 16 mines for 2 8 but if they border you only need 13 which gives more ways the mines can be arranged to create this outcome
Watched this a couple times now, I think my only comment is the point of the "housing shortage" strat is that you'll run out of pieces and then other players can't build them unless you accept proxy pieces or such. I don't think your simulation accounts for that. Then again, it only works in a real game if your group says no to all proxies.