The Old Man and the Sea tells the story of a battle between an aging, experienced fisherman, Santiago, and a large marlin. The story opens with Santiago having gone 84 days without catching a fish, and now being seen as "salao," the worst form of unluckiness.
Hollow Knight itself is actually a reference to a real life obscure and small corporation known as Team Cherry and also a reference to a little known and very much obscure thing that is called bugs
I already finished both ori games. On the other hand played hollow a while ago, stoped and just started playing it again, and then remembered why y stopped playing it. It's too confusing on what's the next step. It gets pretty boring for me backtracking and trying to find qhere I have to go. So, if ori copied a lot of stuff from hollow, they did it better in my opinion. And that's what matters.
Another proof that snail shamans aren’t void: when you get the abyss shriek spell (or at least I think so), Mr.snail says that the knight found such a great thing to use w/ spells and how they never thought of it.
I’ve always thought that the soul is from the enemies we kill, as they give soul every time we hit the, since they get closer to death. That would explain why we hear whispering (it’s the bugs that we killed) and why enemies like the crystal crawler and the acid walkers don’t give off soul at first- we aren’t leading them closer to death
Maybe the gibberish is some kind of 'context word', to tell how the word before and after are connected, possibly meaning something different in each paragraph? I've only watched up to 1:39, but looking at this time stamp (or just look underneath this comment) you can see the word 'em', and if you assume that 'em' means 'to seal; is sealing (or something relating to seal)', it makes a bit of sense. Phrase: LIGHT-EM-VESSEL-EM-EGG-EM-SEAL-THIR-WITHDRAW Phrase, with the context of 'em' having something to do about sealing: The light is sealed in the vessel, which is sealed in the egg, again sealed with a seal of binding -THIR-WITHDRAW
the teeth of the wyrm is called a crown on the wiki and also looks like the pale kings crown. so it might not be its actual teeth, to me the head of the wyrm looks separate from the rest of the body, like its been added on so makes me think it could be a crown. also looks like metal and a different shade to the rest of its body. or maybe the king's crown was shaped after the head of his wyrm form
epic theory: wyrms are just the larval stage of whatever the pale king is and whenever they choose to "settle" and create a civilization their bodies die and they internally pupate into the form he had become
I know this is four years later but I think exactly what a higher being is is like a bug or object that acknowledged by a wide majority to be of greater importance and/or knowledge
4 years later and I’m yet to hear anyone come up with the theory that the game is a prequel. Think about it. Throughout the game you’re leveling Hornet up and getting new abilities. That would make more sense than a jacked Hornet being able to destroy anything in her path (except for Ghost) that we know today. After the binding vanishes, she explodes with silk. Which she can supposedly control. But, the seal was restricting her ability, so when she got it all back at once she must’ve lost control of her power. Right? Well, yes, but also no for that first part. I think that she doesn’t have as much control over her powers, as she hasn’t learned to. Yes, she can do a few things, but not everything. Which explains why she so easily lost control when it all cam rushing back to her. So, in theory, when we play Silksong, we’re going on the journey that made Hornet as powerful as she is in the first game. We’re leveling her up, and then eventually she’ll leave and return to Hallownest, to be it’s protector. How she left in the first place is a bit more confusing, as we have no idea how she ends up in the cage, but there’s nothing I’ve seen to counter the fact it’s a prequel. It reminds me about Little Nightmares II. Going in, you don’t know it’s a prequel. You just start off playing Mono, a new protagonist different than the first installment of whom you play a girl named Six. Then you find Six without her signature raincoat, and the smarter people will realize this is the “past.” However, some people may not realize it’s a prequel til the end, when there’s the cutscene of Six being taken to the Prison. There’s a lot more to it, like the Loop and how technically the past is the future and… so many more confusing things with the protagonist of Little Nightmares II named Mono and the Tall Man that also ties in heavily with the Loop and just- so much. But it’s an example of how you don’t know it’s a prequel for a good time into the game. They present it as a sequel, it turns into a prequel. They even gave it a “II” at the end. However, Silksong isn’t Hollow Knight II so there’s more room to say that “ah, yes, this is a prequel.”
I'm glad someone referenced mossbag's favorite artist, who wrote ghost, the famous Justin Beiber. But on your other point, people used to think that the "hornet DLC" would be a prequel, as to not make any one ending canon, but this has mostly been discarded as team cherry has (I mean, not explicitly but Team Cherry said that they decided which endings were canon when asked if it was a pre or sequel) explicitly called it a sequel.