Thank you! Yeah, it's a lot of work for a monster that only makes a brief appearance in the game. But he is the final boss so he has to look memorable. :)
This is really cool Hebrews 5:7..AMEN🖤🤍 We worry befor we pray,and we pray about or for things that God has already taken care of because of our lack of trust..It's always best to turn to the one who will turn things around for us while we wait..We have supporters and those who will guide us from the Lord but always keep him first❤ Goodmorning❤ We are his children
This video mustn't go unnoticed. I find it rather amusing that these two are having quite the trifle over the words water, and talent. Truly a work of art here!
Strange days is such a wonderful tune. I've been listening to it all day ever since I first heard it when I tried this mod on a whim. Definitely worth checking this mod out alone, and not just the cool levels
Dude I LOVED this addon. I've been having a blast playing through these wonderful levels. Thank you for making an updated wad as well! I prefer to play in GZDOOM so the fact that you went through the effort of updating sci2 is very much appreciated. Question for you. As far as you know, are there any tracked metrics about what add-ons are downloaded/played? I always download every add-on that comes out in hopes that it shows that these efforts are 100% worth it (even though I don't play them in the unity re-release)
I love this Add-on! Beat doom 2 and looked for more, and this is what I got. I've been playing this alot and its very fun! Thank you for making this. Nevermind I beat it and it was very fun and there was nothing softcore about it :D
Truly amazing, whether it's the music, the changed textures (especially those glowing imp/pinky/baron eyes), the levels or simply the story, Scientist is wonderful. Congrats on making such a fun addon.
I used the ZDoom engine. It's an enhanced Doom (1993) engine that allows for sloped floors and ceilings. I replaced all the wall, floor and ceiling textures with animated textures.
@@spaceisgreen Oh, I really did not expect this all to be sectors and linedefs, that's a very interesting approach. That'd mean that this thing is technically 'playable' then?
@@0neDoomedSpaceMarine Yes, it's playable. :) I made some playable maps in the past spaceisgreen.com/delaweare.php You can also check out the first map of the monochrome mapping project www.doomworld.com/idgames/levels/doom2/Ports/megawads/dwmmp1
@@spaceisgreen I've already put Scientist in my To Play Folder after seeing one of your videos of a physical monster model being crafted, very neat approach which harkens back slightly to the crafted physical models for the original Doom.
If you’re a hippie watching this you will be future politicians in 5 to 10 years from now. Bullet trains will run like roller coasters, Coca-Cola fountains will appear rapidly everywhere, the 2030s will be a revived time of the 70s and the fresh smell of fries from the exhaust of all vehicles 🫥 🧘♂️