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BlueKeyGames
BlueKeyGames
BlueKeyGames
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We make games! (:
Wishlist THEY CAME FROM DIMENSION X! store.steampowered.com/app/2115890/They_Came_From_Dimension_X/
Godstone - Bike Tests
0:43
2 месяца назад
Godstone - Playing Cards
1:45
2 месяца назад
Godstone - Droum Has Company
0:24
2 месяца назад
Godstone - Scorpion
0:57
2 месяца назад
Godstone - Vultura
0:49
2 месяца назад
Godstone - Desert Cat
0:54
2 месяца назад
I've Started A Patreon!
1:31
2 месяца назад
They Came From Dimension X Monster Showcase
2:29
3 месяца назад
Quake Champions Classic - Version 11
2:11
7 месяцев назад
Quake Champions Classic OST - "Sire of Embers"
5:15
10 месяцев назад
Quake Champions Classic - Version 10
2:21
10 месяцев назад
Breach - Ship Walk 1
2:17
11 месяцев назад
Quake Champions Classic - Anarki & Slash
2:02
11 месяцев назад
Crouch Slide Tests
0:12
Год назад
Choose Your Champion!
0:33
Год назад
Комментарии
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 8 дней назад
👍👍👍
@thecuchikiller
@thecuchikiller 12 дней назад
Oh wow, this looks excelent.
@mazungaz
@mazungaz 19 дней назад
nice.
@r.g.thesecond
@r.g.thesecond 20 дней назад
I really love this! The death and crouch animations feel very Half-Life, and there is a gun and animation ( 1:23 ) that's just like Quakeguy's playermodel gun and animation. Though the latter feels a bit weak and player's head should snap back a bit IMHO. Wishlisted by the way!
@BlueKeyGames
@BlueKeyGames 20 дней назад
Rocket attack animation looks weak because of the angle, but there's actually quite a big push backwards from the rocket. Animation has to be 0.8 seconds though, because that's how quick the rocket launcher cooldown is, so I don't have a ton of room to exaggerate movements to imply force. You can see the difference with the enemy animations where the firing animations all have exaggerated movements. That's also partially due to the brain damaged nature of these particular enemies. Thanks for wishlisting! I'll do my best to make sure it lives up to the hype!
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 20 дней назад
Exelent animation! Great Job!👍👍👍
@boteloriginal2619
@boteloriginal2619 25 дней назад
Is for quake remastered?
@BlueKeyGames
@BlueKeyGames 24 дня назад
It's more of a mod resource for people to use with their own mods, whether they support the Remaster or not. All of my mod releases do support Remaster above all else though.
@boteloriginal2619
@boteloriginal2619 24 дня назад
@@BlueKeyGames Ty bro
@thesmilingman7576
@thesmilingman7576 Месяц назад
This makes no sense the timeline has been ruined
@StygianEmperor
@StygianEmperor Месяц назад
my brain
@insert_username_here208
@insert_username_here208 Месяц назад
I'm curious how development is going considering the Kickstarter for this game wasn't so successful
@BlueKeyGames
@BlueKeyGames Месяц назад
Really slow going and erratic unfortunately.
@insert_username_here208
@insert_username_here208 Месяц назад
@@BlueKeyGames That's a shame :( I love the concept
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 Месяц назад
Awesome!!!
@Digi_Couch
@Digi_Couch Месяц назад
Digi_Couch is HERE for this! It's looking awesome, keep up the great work!
@NunyaBeezwax-bg7vl
@NunyaBeezwax-bg7vl Месяц назад
Oh hell yeah, I’m all here for this. This game was already fire in the demo. This is just top tier looking!!
@r.g.thesecond
@r.g.thesecond Месяц назад
Impressive grenade physics! This feels like 3D quaked-up version of that one SNES platformer with inverted gravity. (more like "flow of gravity") Can't remember it off the top of my head. I know I'm a bit nitpicking at such an early stage, but I wish the visor was a 3D model instead of a sprite that gets jerked around, kinda similar to Lethal Company, so instead of snapping around it would rotate horizontally around the head when turning the view after a few degrees. (Thanks for func_godot by the way!)
@BlueKeyGames
@BlueKeyGames Месяц назад
Thanks! I bet Tom Hall would be proud! You're probably thinking of Mohawk & Headphone Jack? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-H-KLDmcOMaw.html I wasn't inspired by it for Dimension X, but the comparison feels apt. Funny enough, initial HUD tests did use a 3D model. Unfortunately I couldn't get it to look right, there were a lot of complications with it. I may revisit it again later though. I largely used Metroid Prime and Resident Evil as the inspirations for the HUD, but I'll have to look into how Lethal Company pulls it off. I'm glad to be a part of the func_godot team to give back to the community that's helped me get to this far!
@r.g.thesecond
@r.g.thesecond Месяц назад
@@BlueKeyGames Hey that's the exact game I was talking about! Your game is already shaping up to be quite something, so keep it up!
@denisxt728
@denisxt728 Месяц назад
"Try rocket jumping now BITCH"
@mazungaz
@mazungaz Месяц назад
good.
@Mr_chicken77
@Mr_chicken77 2 месяца назад
Music name?
@BlueKeyGames
@BlueKeyGames Месяц назад
Andrew Hulshult's "Volkerh" from the Quake Champions OST.
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 2 месяца назад
Cool music!!!
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 2 месяца назад
Classic Final Fantasy style!
@Froggoss
@Froggoss 2 месяца назад
wait... this goes hard 🔥🔥
@fallatiuso
@fallatiuso 2 месяца назад
When you first looked up and saw another character that resembled yours i first thought it was some dimension with such weird geometry where you can see yourself and the world "mirrored above" yourself at all times. That's a strange idea, the geometry of the world itself wrapping around, such that you can maybe even interact with yourself from strange angles; Imagine a enemy attaching itself to your back and the only way to get rid of it is to shoot it off from your "mirrored" self. Interacting with yourself in such a way would sure be strange.
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
Lovely dynamic lighting. Are you just using tweaked standard godot lights ontop of baked lighting? Or is it custom in some way?
@BlueKeyGames
@BlueKeyGames 2 месяца назад
So the lights from the projectiles are all standard lights, but the environment lights are a special class extending from OmniLight, SpotLight... to add some special features like custom light level and color animations.
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
what an awesome creature design. genuinely a bit unsettling
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
it’s like a bullsquid crossed with a houndeye, and has great ambient animations to boot. nice! i love when creatures / enemies exist in the world as animals when the player isn’t seen yet
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
what did you use for the textures? half life’s XEN uses kitbashed photos of beetle shells and such. yours looks really good
@BlueKeyGames
@BlueKeyGames 2 месяца назад
I do a combination of CC0 textures found online and making my own from various patterns or from scratch. Thanks for the compliments!
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
when texture artists die they go to the -1th circle of hell - an endless maze of blockout checkerboards beyond human comprehension
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
this sold me on your game concept. the vibe is immaculate and genuinely odd feeling in a good way (2001 a space odd.) wishlisted
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
lmao awesome and surreal thanks so much for your func_godot work
@chocolate_maned_wolf
@chocolate_maned_wolf 2 месяца назад
the hard lighting is unnerving as fuck combined with the alien textures nice
@westerntune
@westerntune 2 месяца назад
Looks like Quake 1 Reskin with gravity tricks)))
@mazungaz
@mazungaz 2 месяца назад
Will there ever be a UI that displays gravity direction like the Alien had in Alien vs. Predator?
@BlueKeyGames
@BlueKeyGames 2 месяца назад
Gravity is always relative to each entity and has nothing to do with the environment; there is no global gravity direction, so it would only ever point down relative to your viewpoint. I might include a vertical view angle meter again, though I'd want to make it more diegetic as a HUD element.
@ryoukaip
@ryoukaip 2 месяца назад
seems good already
@comradecameron3726
@comradecameron3726 2 месяца назад
@@BlueKeyGames Just put a basic gyroscope.
@Froggoss
@Froggoss 2 месяца назад
did NOT think I'd be getting *this* when I clicked on the video
@BlueKeyGames
@BlueKeyGames 2 месяца назад
Well I hope what you got instead you found interesting!
@Froggoss
@Froggoss 2 месяца назад
@@BlueKeyGames what I found was greater than what I was expecting so yeah 👍
@Matt-md5yt
@Matt-md5yt 2 месяца назад
this is awesome
@Elmodfuka
@Elmodfuka 2 месяца назад
Nice!
@abmarnie9
@abmarnie9 2 месяца назад
This is huge...
@SerathDarklands
@SerathDarklands 2 месяца назад
How'd he get in? In-tru-da windiow? This looks really good! I don't usually mod Quake much - did Arcane Dimensions and Quake 1.5, but that's about it. I might check this out!
@uponhorizonspast
@uponhorizonspast 2 месяца назад
I don't know if you already have one, but you may want to consider getting an account on something like Kofi as well. Because I know a lot of people are more willing to donate as one offs, versus a 'subscription' model. Sorry if you've already thought of that, and/or have an account for something like that. I thought it was worth suggesting, just in case. :)
@mazungaz
@mazungaz 2 месяца назад
good.
@Mr_Squarepeg
@Mr_Squarepeg 2 месяца назад
Very cool!
@Froggoss
@Froggoss 2 месяца назад
there's no way multiplayer *won't* go hard :fire:
@r.g.thesecond
@r.g.thesecond 2 месяца назад
I'd like to thank you for func_godot. If I weren't a student I'd definitely join the crew. Wish you luck and plenty of supportive fans.
@eduardosanchezbarrios5810
@eduardosanchezbarrios5810 2 месяца назад
I wish you good luck mate!!!!
@jonthanechols6410
@jonthanechols6410 3 месяца назад
For some reason this mod doesn't want to work for me. I followed the manual but it just runs regular quake without any changes when I type game qcc in the console. Try using level select, still doesn't work. None of the impulses work either.
@BlueKeyGames
@BlueKeyGames 3 месяца назад
What engine are you running? Are you trying to play single player or multiplayer? How are you playing it? The instructions are pretty specific and not following them precisely can find your game reverted back to the base game rather than the mod.
@jonthanechols6410
@jonthanechols6410 3 месяца назад
@@BlueKeyGames Using both Ironwail and the Steam remastered version. Trying to play Quake's vanilla campaign with it.
@BlueKeyGames
@BlueKeyGames 3 месяца назад
@@jonthanechols6410 All I can say is double check that you've installed it correctly and are running it correctly. I know for a fact it works in both as I use both to develop it.
@jonthanechols6410
@jonthanechols6410 3 месяца назад
@@BlueKeyGames I've installed it in the Ironwail and re-release folders. I'm not sure if there is a specific thing I need to do beforehand to get it working, if it's missing files or something maybe.
@BlueKeyGames
@BlueKeyGames 3 месяца назад
@@jonthanechols6410 There are multiple steps that need to be followed, though I can't really provide adequate troubleshooting here in RU-vid comments. All I can advise is re-read the setup instructions thoroughly and carefully, don't skip steps even if you think you don't need them; it's a complicated mod with a somewhat complicated setup, but I guarantee it works on those two engines.
@abmarnie9
@abmarnie9 3 месяца назад
Looks sick
@Szederp
@Szederp 3 месяца назад
Finally an update to one of the most unique games I have seen. You guys have Discord or "just" Itch? Anyway this is a nice surprise.
@BlueKeyGames
@BlueKeyGames 3 месяца назад
We've got a Discord! It's not terribly active but I try to answer questions or share little updates whenever I see them. You can join it here: discord.gg/XAw2a8fQPX
@50PullUps
@50PullUps 3 месяца назад
If the enemies have names, could you write timestamps?
@BlueKeyGames
@BlueKeyGames 3 месяца назад
Done! Thanks for the suggestion.
@Siledas
@Siledas 3 месяца назад
1:42 bro got that Cyrax idle stance going, I love it🤘🤘🤘
@Matt-md5yt
@Matt-md5yt 3 месяца назад
Awesome
@mazungaz
@mazungaz 3 месяца назад
nice.
@chucklemaster9809
@chucklemaster9809 3 месяца назад
Fantastically freaky!
@AidarEduardovich-ig8fp
@AidarEduardovich-ig8fp 3 месяца назад
Can you show us video with demonstration of all Quake Champion Classic characters?
@BlueKeyGames
@BlueKeyGames 3 месяца назад
There are videos showing off each of the Champions' gameplay in the channel's Quake Champions Classic playlist: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yrIEjIZTVoE.html
@AidarEduardovich-ig8fp
@AidarEduardovich-ig8fp 3 месяца назад
@@BlueKeyGames thanks you