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Sergio Abreu García
Sergio Abreu García
Sergio Abreu García
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I like making things :)
Active Ragdolls in Unity
10:02
3 года назад
Changing My Keyboard Keycaps
2:28
4 года назад
Комментарии
@TristanCurrie-yb5ml
@TristanCurrie-yb5ml Месяц назад
How do i use the confugrable joint extension?
@what120o
@what120o 2 месяца назад
I like your voice
@sergioabreu-g
@sergioabreu-g 2 месяца назад
I like yours too.
@HudsonIsaNerd
@HudsonIsaNerd 3 месяца назад
How would I add my rigged mesh to the character
@JaredQueiroz
@JaredQueiroz 7 месяцев назад
oh, so other guy has the same goal as I do............ 3 years ago..... DAMIT
@anddev1
@anddev1 7 месяцев назад
same
@nite_owl_was_here
@nite_owl_was_here 8 месяцев назад
this helped so much for the project im working on at school, didnt even have to check the project! i feel like i understand both rigging and ragdolls in the unity context much better now :)
@sergioabreu-g
@sergioabreu-g 8 месяцев назад
That's awesome! That was my goal all along, I hope your project goes well :)
@OGharambelivesgaming
@OGharambelivesgaming 9 месяцев назад
Impressive!
@sergioabreu-g
@sergioabreu-g 9 месяцев назад
Thank you :)
@uhohwhy
@uhohwhy 9 месяцев назад
hallo your computer has virus
@surashey3216
@surashey3216 Год назад
I love active ragdolls with grab features and ik ❤❤❤
@rimuli
@rimuli Год назад
Bro u got the real key point, thx a lot 4 sharing
@bobross9370
@bobross9370 Год назад
7:38 Games like Red Dead Redemption 2 actually do use animations, they have a navmehsed AI system that walks the player to the correct spot to then play the animation.
@jono56667
@jono56667 Год назад
probably a long shot but how would you make this ragdol rotate towards it movement direction slower
@mikhailhumphries
@mikhailhumphries Год назад
When you coming back?
@sergioabreu-g
@sergioabreu-g Год назад
I don't know my friend
@RapidexThrimos
@RapidexThrimos Год назад
black balls
@Mrzlobastic
@Mrzlobastic Год назад
please tell me what version of the unit you have, because there are a lot of errors in the script for the 2021 version!
@sergioabreu-g
@sergioabreu-g Год назад
I don't remember, but the version it was built for appears in the Unity Hub when you add the project to it.
@N1kGG
@N1kGG Год назад
That's cool. You have made a copy of a game called "Totally Reliable Delivery Service"))
@Wentoo-0
@Wentoo-0 Год назад
Do you use blender? Sorry I can't tell
@sergioabreu-g
@sergioabreu-g Год назад
Yes, I used it to create and rig the character.
@felixjohnson140
@felixjohnson140 Год назад
Super impressive for a side project!
@sergioabreu-g
@sergioabreu-g Год назад
Thanks Felix! :D
@rogermalon3236
@rogermalon3236 Год назад
Buenas leí que acabas de montar un lily58, encargaste la PCB o compraste un kit?
@sergioabreu-g
@sergioabreu-g Год назад
Compré un kit en mechboards.co.uk
@harharrr9810
@harharrr9810 Год назад
How to grab item
@sergioabreu-g
@sergioabreu-g Год назад
I did it by creating a fixed joint between the hands and whatever object they touch.
@apokun165
@apokun165 Год назад
I didint use your video for making ragdoll but your narrative and explaining was perfect. I watch with smily face :D.
@sergioabreu-g
@sergioabreu-g Год назад
Thanks!!!
@TheArtFlower
@TheArtFlower Год назад
The little guy waving in excitement after managing to get the small box ontop of the big box made my day ✨️
@sergioabreu-g
@sergioabreu-g Год назад
It was a great achievement indeed 😄😄😄
@madanger6877
@madanger6877 Год назад
Will i achieve the same results with a softbody character instead of a ragdoll ?
@sergioabreu-g
@sergioabreu-g Год назад
I haven't tried it so I don't really know.
@tibastudio4223
@tibastudio4223 Год назад
Thanks a lot ! That was hard to unerstand at first but after few trys it works !! thanks again !!
@tibastudio4223
@tibastudio4223 Год назад
And also thanks for the tutorial it has help me a lot
@sergioabreu-g
@sergioabreu-g Год назад
I'm glad it was of help :D
@Sheesh-w1z
@Sheesh-w1z Год назад
Good system, But I would like to ask how to add a post processing to the camera. seems like I cant see the camera If it is in edit mode
@sergioabreu-g
@sergioabreu-g Год назад
Post processing is a whole other subject, you can find a ton of resources about it online. I don't know what you mean with the 'edit mode' thing :S
@Sheesh-w1z
@Sheesh-w1z Год назад
​@@sergioabreu-g I can't see the camera while in edit mode
@rexpowercolt8588
@rexpowercolt8588 Год назад
i’m not sure if it’s a bug or not but when i don’t have is kinematic enabled on my characters colliders or rigidbodies i can’t rmb which it is. They are really bad at detecting being hit by ray casts and can almost be random entirely whether they register or not.
@sergioabreu-g
@sergioabreu-g Год назад
Sorry, I don't get what you mean :S
@alperg1142
@alperg1142 Год назад
Nice. Very thank you.
@castlecodersltd
@castlecodersltd Год назад
Brilliant, thanks for sharing
@teylorurdaneta299
@teylorurdaneta299 Год назад
You speak spanish? I guess for your voice
@sergioabreu-g
@sergioabreu-g Год назад
Yep :)
@workthenplay
@workthenplay Год назад
Loved watching your journey to get that far. Was a fun watch and I learned something :)
@sergioabreu-g
@sergioabreu-g Год назад
Glad you enjoyed it!
@stor314
@stor314 2 года назад
are you doing ik with the active rag doll arms? i’ve made the setup you detail with a pair of arms, where the active rag doll arms follow ik arms (animation rigging). but i also need to secure the hand bone of the physics based arms to a fixed position (a wall). however if i just try to have it follow the ik arms when they are secured to the wall, the hand bone is loose and moves around a lot testing out your unity project though, it looks like your arms are locked onto the object that they are grabbing. trying to figure out how to emulate that
@sergioabreu-g
@sergioabreu-g 2 года назад
I don't lock the IK arms to the object, but instead link the physics based arms and the object through a Fixed Joint. The IK arms are still free that way, which allows the character to move the object or to push/pull itself by grabbing something unmovable such as a wall.
@stor314
@stor314 2 года назад
@@sergioabreu-g i see, thanks for the response. i tried using fixed joints as well but was still getting a lot of movement for the hand bone compared to the animated version. maybe just have to play with it more
@OndrejL
@OndrejL 2 года назад
thx for the code amazing job!
@sergioabreu-g
@sergioabreu-g 2 года назад
:D
@gilian2587
@gilian2587 2 года назад
There exists a spatial partitioning tree algorithm that would take the compute time from roughly n^2 to n*log(n). It's tricky to wrap your head around the algorithm from scratch, though. Spatial partitioning trees are great for all kinds of collision detection.
@sync3471
@sync3471 2 года назад
Here's how I did the scene setup: The player has 2 avatars with the rigs and skinned meshes. For the animator avatar, just remove the material from the skinned mesh renderer. Go to GameObject - 3d object - ragdoll and then drag in all the corrosponding rig children. I didn't have exact matches for some things, so I just did the closest I had to it, for instance the hips as pelvis. Adjust the colliders a bit after you press create ragdoll.
@stor314
@stor314 2 года назад
wow thank you. was lost on the direction i needed to go for my project but this looks to be exactly what i need. thank you for all your hard work on this subject and the great resources you've provided.
@sergioabreu-g
@sergioabreu-g 2 года назад
Glad I could help!
@joseluisRueda
@joseluisRueda 2 года назад
genial muy interesante
@sergioabreu-g
@sergioabreu-g 2 года назад
Gracias!
@Lusiogenic
@Lusiogenic 2 года назад
Awesome way to suggest subscribing! Also, quite some knowledge share, thanks!
@sergioabreu-g
@sergioabreu-g 2 года назад
Thank you!!
@Bustanutdev
@Bustanutdev 2 года назад
nice video😀
@sergioabreu-g
@sergioabreu-g 2 года назад
Thanks! 😊
@crispyriw
@crispyriw 2 года назад
Este video se lo ve el cata para dormir, lo acaba de admitir
@sergioabreu-g
@sergioabreu-g 2 года назад
xDDDDDDDDDD
@arminrad5357
@arminrad5357 2 года назад
cool, can you show how u made the character in blender
@sergioabreu-g
@sergioabreu-g 2 года назад
It's just a simple character made of cubes with a standard rig attached to it. There are tons of tutorials on RU-vid much better than what I could make 😂
@richardbeare11
@richardbeare11 2 года назад
Somehow Google knew I needed your tip: target rotation matching to a reference rig! SMART
@sergioabreu-g
@sergioabreu-g 2 года назад
Glad it helped!
@vr-alan-squirrel
@vr-alan-squirrel 2 года назад
hi
@1611Roll
@1611Roll 2 года назад
You're my savior. This is exactly what i was looking for. Thanks a lot.
@sergioabreu-g
@sergioabreu-g 2 года назад
I'm happy to help!
@mani_mincraft
@mani_mincraft 2 года назад
Ohhhh so your the guy who made this nice physics animation package. Nice to see how these packages were made while I’m just downloading it and trying to understand it lol.
@ilyagarmash6203
@ilyagarmash6203 2 года назад
This is a really good tutorial, but i have one question: How to make a "Jump" function for this one?
@sergioabreu-g
@sergioabreu-g 2 года назад
It depends, if you want a realistic jump, you'd have to make a jump animation so that it's able to propel itself with its own strength, but that would be very hard to get right. I would add an external upwards force that helps it jump without having to rely so much on limb strength and contact with the ground.
@ilyagarmash6203
@ilyagarmash6203 2 года назад
@@sergioabreu-g I think of just adding a force that pushes the player upwards
@ilyagarmash6203
@ilyagarmash6203 2 года назад
@@sergioabreu-g I've done it, thanks. It works
@ilyagarmash6203
@ilyagarmash6203 2 года назад
@@sergioabreu-g Also the character gained Frontflip/Backflip!
@gegirti
@gegirti 2 года назад
good video buen keyboard got edit
@sakiskid
@sakiskid 2 года назад
I wish you still made videos!
@sergioabreu-g
@sergioabreu-g 2 года назад
Be careful what you wish for ;)
@mega_-um9ek
@mega_-um9ek 2 года назад
eres español no? buen video
@sergioabreu-g
@sergioabreu-g 2 года назад
Sí. Gracias!
@HiddenExp
@HiddenExp 2 года назад
Muy bello
@HiddenExp
@HiddenExp 2 года назад
Un genio, buen video!
@sergioabreu-g
@sergioabreu-g 2 года назад
Muchas gracias!
@jasonnova3077
@jasonnova3077 2 года назад
I’m impressed. This was exactly what I was looking for and your presentation was very efficient. Thank you, sir.
@sergioabreu-g
@sergioabreu-g 2 года назад
I'm glad to help Jason :D