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Michael Bridges
Michael Bridges
Michael Bridges
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Hi, I'm Mike, great to meet you.

I have been professionally tutoring since 2014 in multiple spaces, however, I have really focused on Blender.

You can follow me on Twitter: twitter.com/TechEdMike
Support Me on Patreon: www.patreon.com/michaelbridges

I hope you enjoy the content and remember to subscribe to get notified when new content comes out.
How to EXPORT Bloom in Blender!
7:01
2 месяца назад
Where The Heck is Bloom in Blender 4.2?
2:50
3 месяца назад
Blender 4.2: The Best Features In 5 MINS
5:11
3 месяца назад
The 11 Ways To Move Around in Blender
10:03
3 месяца назад
Geometry Nodes and UV Mapping in Blender
20:45
4 месяца назад
Did You Know You Can Texture Curve Objects?
13:38
4 месяца назад
How To Check Your Normals In Blender(2024)
2:50
4 месяца назад
Did you know THIS about MatCaps?
9:43
5 месяцев назад
How UV Unwrapping ACTUALLY Works...
8:28
5 месяцев назад
Blender Starting Slow? Try THIS
3:26
6 месяцев назад
Avoid THIS when using lists in Blender Python
3:16
7 месяцев назад
Blender LTS on Steam
2:09
7 месяцев назад
CPU AV1 Encoding Fail
6:42
9 месяцев назад
Blender 4 - Where have my MacOS renders gone?
3:08
9 месяцев назад
Learn Blender Python Easily
2:00
11 месяцев назад
UV Bending is a HUGE timesaver!
4:07
2 года назад
How To Check Your Normals in Blender
1:57
2 года назад
Комментарии
@Carrotline7_7
@Carrotline7_7 День назад
Weird decision to put this option somewhere else now if Im being honest. I liked it when it was just a click of button alongside with the other render options
@disinlungkamei2869
@disinlungkamei2869 4 дня назад
thank you very much , it was very helpful
@MichaelBridges3D
@MichaelBridges3D 2 дня назад
You are welcome!
@lovesrubbaducky
@lovesrubbaducky 5 дней назад
Noob here. How the heck did you add the new window? My arrows just stretch/shrink what's already there. I was watching a beginner's tutorial and now I'm here because I was supposed to use Bloom in the tutorial. Facepalm.
@MichaelBridges3D
@MichaelBridges3D 2 дня назад
No worries- just move to the corner of the window to split it into a new one :)
@ped-away-g1396
@ped-away-g1396 6 дней назад
god... that's so awful. it's mostly the user finding workarounds instead of actually organizing their library. it shouldn't be this complicated.
@MichaelBridges3D
@MichaelBridges3D 5 дней назад
I was quite surprised that the assumption is that I each asset library only contains one blend file. Fortunately, it’s not too hard to fix, but as you said, that’s not really the point in terms of usability.
@FacePlanter-f8g
@FacePlanter-f8g 6 дней назад
would this, allow you to scroll the uv texture without distortion? replace the lines for arrows ?
@TimotheosFraser
@TimotheosFraser 7 дней назад
I think I see why they did this; it creates continuity between the render engines, and recategorizes a function that _is_ really meant for post-processing. The little part of me that is afraid of stepping out of what I know is annoyed, but I really should get to know the compositor more.
@MichaelBridges3D
@MichaelBridges3D 7 дней назад
Yup that’s always been a goal to make Eevee and Cycles as switchable as possible.
@ToMaSD900
@ToMaSD900 7 дней назад
THANK YOU! ON SPOT!
@MichaelBridges3D
@MichaelBridges3D 7 дней назад
🙌
@NixonProductions8500
@NixonProductions8500 8 дней назад
welp, my viewport FPS drops to 1 when I do anything, tried about 24 different methods to fix it, now its 25 he he, good video though, glad it helped others lol, gj
@MichaelBridges3D
@MichaelBridges3D 7 дней назад
Ouch what’s your system?
@HexY------
@HexY------ 9 дней назад
Hi, thank you for this amazing explanation how did you get debug Monitors working in the editor it stays at 0 for me no matter what also +1 sub
@ЮрійСвєтличний
@ЮрійСвєтличний 9 дней назад
Thank you good man you save me!!!!
@MichaelBridges3D
@MichaelBridges3D 9 дней назад
Happy to help 🫡
@joepoopgaming2254
@joepoopgaming2254 10 дней назад
this guy is such a w
@MichaelBridges3D
@MichaelBridges3D 9 дней назад
Appreciate it. 😁
@Sonario648
@Sonario648 13 дней назад
Cycles users: You Eevee users complaining about the new Bloom change are pathetic. We've used the compositor since the beginning, and had to do extra steps.
@suushi3114
@suushi3114 15 дней назад
You just saved me a lot of time. Thanks!
@MichaelBridges3D
@MichaelBridges3D 15 дней назад
You are welcome!
@xheo444
@xheo444 15 дней назад
I had a question, does it work with version 4.2.1? or only for 4.2.0
@MichaelBridges3D
@MichaelBridges3D 15 дней назад
Yes it works with those and even works with 4.2.2.
@andrewmarin3941
@andrewmarin3941 15 дней назад
With this new, I simply can't make it look good, the blade is either way too bright, or doesn't have that solid white core and blue blur. Its horrible
@MichaelBridges3D
@MichaelBridges3D 15 дней назад
I'm sure you'll find the right balance!
@VIJITHRAMvk
@VIJITHRAMvk 15 дней назад
awesome
@Cornstar1707
@Cornstar1707 16 дней назад
luv u
@MichaelBridges3D
@MichaelBridges3D 16 дней назад
Thanks for the support ❤️
@DodiInkoTariah
@DodiInkoTariah 19 дней назад
Is it possible to connect LLMs to blender?
@MichaelBridges3D
@MichaelBridges3D 18 дней назад
Yes it is, you would need to understand the API for the LLM you were using. and there are some that can run locally as well!
@leepage
@leepage 19 дней назад
I bought it good addon !
@MichaelBridges3D
@MichaelBridges3D 18 дней назад
Nice 👍Appreciate it :)
@scyada15
@scyada15 20 дней назад
Thanks for saving me I finally understood how it works
@MichaelBridges3D
@MichaelBridges3D 18 дней назад
Glad to hear it!
@mrburakgok
@mrburakgok 21 день назад
Why did they do it? Bloom was my blood in veins!
@MichaelBridges3D
@MichaelBridges3D 18 дней назад
I think they'd been better not keep the Eevee name- basically it is a new rendering system, so things change :(
@SpencerMagnusson
@SpencerMagnusson 21 день назад
Wish I had this at the last BCON 😆 thank you!!
@MichaelBridges3D
@MichaelBridges3D 17 дней назад
Better late than never! Glad it helped 😀
@Messier1071
@Messier1071 22 дня назад
underrated masterpiece
@HarvestrX
@HarvestrX 22 дня назад
Mad respect and huge thanks for this video!!!!!!
@MichaelBridges3D
@MichaelBridges3D 21 день назад
Glad it helped you!
@BEATYVISIONCLOTHING
@BEATYVISIONCLOTHING 24 дня назад
Best Blender walk through that I have seen so far. Thank you
@MichaelBridges3D
@MichaelBridges3D 23 дня назад
Wow, thanks! Glad it helped you.
@litenting
@litenting 25 дней назад
what if i'm a grease pencil user?
@MichaelBridges3D
@MichaelBridges3D 25 дней назад
Because bloom is now part of the compositing workflow it will be there in the compositor.
@PaulFreemanTheTall
@PaulFreemanTheTall 26 дней назад
I found this very useful. One question, how do I create a bundle file? Is it just a regular file with some objects marked as assets?
@MichaelBridges3D
@MichaelBridges3D 25 дней назад
That’s exactly right.
@claytonfair3038
@claytonfair3038 28 дней назад
Thank you for the help
@MichaelBridges3D
@MichaelBridges3D 27 дней назад
You’re welcome
@DirtRipperDaniels
@DirtRipperDaniels 29 дней назад
I've done this but now it won't reflect off anything?
@MichaelBridges3D
@MichaelBridges3D 28 дней назад
Bloom isn't a light source/light volume but a post processing effect based on brightness. It wouldn't be reflected, however if the bright surface or light is being reflected, and it was bright enough bloom would affect it as well. Try playing with the mix and threshold if the bloom isn't intense enough.
@dustinbaker3486
@dustinbaker3486 29 дней назад
thx, very clear and easy to understand
@MichaelBridges3D
@MichaelBridges3D 28 дней назад
Glad it helped!
@chrismartindale3193
@chrismartindale3193 Месяц назад
Thank you for the fix.... But I DID NOT check the location box my self.... Just another blender issue. You don't have to say "bug" but you can say "Undocumented Feature".
@MichaelBridges3D
@MichaelBridges3D 29 дней назад
I’m pretty sure I didn’t click that box either 😂 super glad the video helped 🚀
@helencorderosa
@helencorderosa Месяц назад
why did they change it broooo now I have to look for tutorials of a tutorial
@MichaelBridges3D
@MichaelBridges3D Месяц назад
I think it might have been a mistake keeping the same name for Eevee, it’s a new render engine really so doesn’t behave like the old one. Totally understand the frustration.
@helencorderosa
@helencorderosa Месяц назад
@@MichaelBridges3D but thank you for the easy solution man you are a real one
@nj91-nk19
@nj91-nk19 Месяц назад
cant thank you enough, i have been on this project for like zillionth hour figuring why wouldnt the damn bevel modifier wont work..... you just saved my new laptop....
@MichaelBridges3D
@MichaelBridges3D Месяц назад
You are welcome. I shall now be known as Mike saviour of laptops 😁
@hectorescobar9450
@hectorescobar9450 Месяц назад
Btw at 4:50 If you connect the factor to the profile and the length to the curve, you will actually get evently mapped UVs
@opamitstinkefinger9962
@opamitstinkefinger9962 Месяц назад
pay 2 dollars for an free setting? crazy...
@MichaelBridges3D
@MichaelBridges3D Месяц назад
That’s fine- if that is too much as I have said for others please reach out and ask and I’ll sort you out. Many have seen the value of having the add-on and it is OK if you don’t. 👍
@opamitstinkefinger9962
@opamitstinkefinger9962 Месяц назад
@@MichaelBridges3D i know, its work to do a addon, programming... stick with you, BUT it was free before you do that, after that too and why should i pay for a free setting? my english is not the best, but i hope you get the point?
@toapyandfriends
@toapyandfriends Месяц назад
Now scripts created on ChatGPT can get errors. I’ve created a Blender add-on that automates the process of having GPT generate code, running it in the text editor, and pasting any errors back into GPT. It also automates finding code examples to give it. You can provide it with any add-on or file as an example. For people who write Blender Python scripts, this is a game-changing tool. Is there a way I could get you to do a video on it? Or maybe I could send you a copy to test-it’s really robust, with over twenty thousand lines of code.
@hectorescobar9450
@hectorescobar9450 Месяц назад
Great to se and actual UV Geometry nodes tutorial. I wonder how we could incorporate Trimsheets or map into trimsheets with geo nodes
@MichaelBridges3D
@MichaelBridges3D Месяц назад
That would be a great way of texturing as with a trim sheet, in theory at least, you know the texture coordinates of each texture. The mapping would still be challenging though
@EditingDog
@EditingDog Месяц назад
Sir please make a detailed video about weight paint in blender 😄 I eagerly wants to learn that Full Detailed Video, Explaining all the tools 🔥
@Whirow_but_green
@Whirow_but_green Месяц назад
could you make it any shorter plese i just wanna give a model laser eyes and i dont feel like waiting 7 minutes to learn how to give a monkey laser eyes no offence intended
@MichaelBridges3D
@MichaelBridges3D Месяц назад
If I remove the why, that might be possible... time to make a short from this video :D
@Whirow_but_green
@Whirow_but_green Месяц назад
@@MichaelBridges3D okay but I solved the issue but go ahead
@Greenbergoff
@Greenbergoff Месяц назад
Hi! Add-on doesnt work! I click on glare node and nothing changes I turned on "compositor" - always
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Hi there, just tested v1.2 on a fresh Blender install and it appears to be working- can you reach out via email or perhaps discord- canopy.games/p/discord so you can share more details / screenshots
@haurg7418
@haurg7418 Месяц назад
Sir, you are a genius!
@MichaelBridges3D
@MichaelBridges3D Месяц назад
I try ☺️
@yusefaslam9675
@yusefaslam9675 Месяц назад
Hi, I tried this but when I render the scene it doesn't look the same as what is shown in the "Layout" tab. Like as though compositing is not being applied when I render it.
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Quite common- The Render usually has higher Quality settings which can make a big difference to the appearance of a render versus the viewport.
@followingmydreams240
@followingmydreams240 Месяц назад
this helped me so much thanks for the video
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Glad it helped!
@terryflopycow2231
@terryflopycow2231 Месяц назад
I'm so lazy and struggle with changing my workflow, so thankyou so much for this, great work :)
@AINIMANIA-3D
@AINIMANIA-3D Месяц назад
2 add-ons that will make your life a lot easier: Rename and Asset Library Builder
@mullin3927
@mullin3927 Месяц назад
rip this tip? merge by distance is not showing to me ):
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Firstly, make sure you are in edit mode that’s a common mistake. Make sure you select all the vertices you want to potentially merge. Finally, press the M key and select By Distance. Still works on 4.2.1 😊
@fullyleaded
@fullyleaded Месяц назад
on Blender 4.2 and windows 11 it's Register instead of Make Default.
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Spot On
@maxplusmillion3d
@maxplusmillion3d Месяц назад
Thank you for the tutorial. I took your GameDev courses and I've always enjoyed your style.
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Thanks. That means a lot :-)
@jendabekCZ
@jendabekCZ Месяц назад
I hope assets snapping will be implemented in Blender 8.0 or so.
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Fingers crossed! 🤣
@Tayko7680
@Tayko7680 Месяц назад
Really appreciating your great content so far. Easy to follow along, to the point, and fun to watch. Thank you!
@MichaelBridges3D
@MichaelBridges3D Месяц назад
Thanks. Appreciate it and glad it is useful.