Im happy to see a kaizo version of this game aswell as really strong gameplay, especially today! However, I think there are some improvements to this game that work well on kaizo games generally: - Please get rid of that music, Kaizo games usually have vanilla music, but at least something else. Same argument about the Disney aspect. - Dont make every single level "lol you need to insta combo or you lose, also mad acceleration lmao", there should be variation. A stage with 3+ lanes, one with 9+ colors, one where you need an absurd amount of points, a super short stage, one with horrendous track sight or badly placed frog, one colorblind stage where you need to look very closely to even distinguish the balls. Or powerups that kill you (backwards and pause do the extreme opposite), coins that rapidly spawn in your way for no points, ... just my 5-minute brainstorm ideas. Mix and match the ideas aswell, but not always all of them. Maybe even do the opposite of some of them, like 3-colors-super-fast or so. - The infinite lives thing seems a bit cheap. It would be an interesting challenge to have to complete stages with few or no deaths in a row, so the infinite lives thing should (if even) only start in later stages - Cheese Techniques like pause buffering should be impossible to use. Instead, make the game a tad easier