The Happy Toolbox is a 3D design studio built for people who have been searching for simple, stylistically unified models-but never found them. We’re happy to say that the search is over. Our goal is to provide carefully crafted 3D direction-one polygon at a time-through easy-to-use model packs and custom 3D solutions.
Quick question here So 3000 dollar in mass product is included paint work right ? Cause if i didn't remember wrong, it only cost u about 1~2 dollars per unit
Can Maxon add this workflow to Cineversity?! Every time I talk to them, I ask them to add UVing tutorials like this to their RU-vid or Cineversity and still nothing. This was VERY helpful! Would love to see a more complex model unwrapped too (like a human or creature with multiple components). I can sculpt in ZBrush all day, but when it comes to getting a clean retopo and UVs out, I kinda suck at it. 😬 Thanks again, gang! 🙏
i Think.... i must cry after watching this... such a tiny tool..... helps F**** crazy... 10 years in C4D and didnt know this.... always doing it manually.... THANK YOU MAN
Do you happen to know if that manufacturer will do a job that is just mold and production? I like to make my vinyls by hand, but would love to get some soft rotocasts.
This is a very good tutorial. So many clowns on youtube that don't explain things properly.. you're not a clown, you're a king. Let the clowns fail while the King controls....
TheCrafsMan SteadyCraftin has some solid DIY videos for anyone interested in home projects ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-LCFzbhYcmPM.htmlsi=AotCZroD9JqqeTTE
I'm sure a ton of people doing some work are saved by this one lol, thanks a lot. Would have never figured it out, even though I knew it would be something like this
For some reason Materialize does not work for me. I tried following the tutorial, pressed O in Diffuse map box, chose image, but nothing ever loads. Tried different images, different formats, different sizes (1024 x 1024, etc.), but it never loads. Have to find another tool. They suggest installing Microsoft Visual C++ Redistributable if images don't load, but doing it didn't help.
You would've make it cheaper YOURSELF by 3D Printing a mold and use colored resin and the putting it together...it's some work but it would've cost you no more than 300 dollars
figured it out (I was using Red Shift Render settings NOT standard). If the materials editor doesn't have same options as one in this video - go to ->Render ->Render settings _>edit my render settings. THEN SELECT "STANDARD"
I'm not sure if there is some default setting I accidentally selected that limits the menu items I can see - but when I try to add the checker material I cannot. The material editor does not show "color" option or texture. It is limited to "Basic, Base Properties, Optimizations, Advanced, etc." Is this maybe due to an update to 2024?
Maybe you can help me, as I can't find an answer anywhere else on the internet. Any time I add a uv map from to my geometry by any means, it automatically makes a bunch of uv seams all over the geometry. It doesn't matter how I do the uv projection, I always end up with a bunch of auto uv seams all over my edges that I did not cut. And then when I try to relax my uvs, it doesnt cut the edges that I have selected, it cuts the uv seams that were created when I first made the uvs from projection. Help please. It's so frustrating.
My problem with the texture manager is that it either doesn't respond at all or it changes the \ into a / which then isn't working. Or it duplicates the pathname in the path input...