@@akakuro thank you for the info, I'll see if I can learn it's patterns and beat it, I'm not really a bossing player T-T but it's good to fight bosses for the experience.
@@akakuro thx bruh,,I think I wanna build mage with sh as main dmg,cus now we have barrier we have fast motion n fast mp charge n nemesis for 2 dps skill😂 do u think it can work?
@fabiorey9531 probably he used fighter magic impact registlet to change impact proration to physical. If u don't have it, better use other combo opener such as flash blink
Mage will have hard time to deal dmg now since they need to do normal regen mp. Casting skill included. Boss these days will nuke mage just like old day. At this point dev should remove mage. They are useless against aggressive boss❤❤❤
I've said months ago the E.Barrier was too op and should be nerfed. A single skill that can tank, insta regen MP and also gives motion speed is sooooo broken.
They have resistance gear + e.barrier. ofc they become more tanky but have ever thought about mage? Non resistance gear,hp 3-8k, casting skill unlike the rest of the weapon no need casting. Mage these days need both cspd and motion spd due to insane patterns boss have. I spent tons of spina for balance build to do dmg while survive 4-5 hits dmg around 3-4m cannons and 700-900k burst dmg stills can't compete with others.😅
What about asura aura? Any good new or bad new? Oh yeah right, mp recharge and Maxi, make enchanted barrier is nerf but i glad not remove cspd from enchant barrier
Additional info about e barrier adjustment: 1) Barrier Maximizer won't be removed, but barrier may not be recovered with barrier+maxi 2) This skill is too op for tank, so it will be nerfed to make it harder for tank. For example, your total damage cut won't exceed the one from barrier (so if u have 90% damage cut already, u won't gain damage cut from barrier) 3) The aggro cut from barrier may be bugged?