So why can't we get this demo on console if the demo itself runs off a ps5? Not everyone has money to travel just to play a damn demo. This is honestly irritating
some people say no. I mean its faster but the impact attacks aren't there though. Like in BT3 you can actually feel like you are getting punched the stomach hear you don't feel that.
@@warhawk059377 I have BN1 and BN2 main story complete on PS5 and BN3 most of the post game. I'm cool playing multiplayer in either of them. My PSN is Hafiz_1111
@@albinoobsessionmy brother in christ, you must press UP + Square NOT the moment they attack you, but the moment your character flinches but BEFORE the game registers your damage has been taken.
Yeah, it seems like every other character has a quick low launcher that does tons of damage. But people like to complain about Dragon Tail which isn't even that hard of a move to deal with
@@TheGreatOne93 awesome!!! Thanks for the reply !!! I'm hyped AF !!! Getting the 1TB model. Probably ordering it tonight. Can't wait for some nostalgic emulations
@@EricSikora-rt3fr Nice! Once you get it look into Emudeck. That's the simplest and easiest way to install emulators on the Steam Deck. Makes the process much easier
lol this is why those silly combo videos are a noob trap, there are so many ways to counter that your actual skill will be timing, baiting and getting the fuk outta dodge by vanish, side step and block
I know you push up+square for this move, but the damn timing is so precise, I've only landed it a handful of times over the course of years of playing bt3
its actually easy when you get the timing down, although ill admit its easier doing it the way when your opponent or you z counters then yall just constantly z vanish behind one another by pressing O until one of you fail.. once i realized the timing ive won more and more of these "z counter loops"
@@FuTech101 you are talking about dodging, which is pressing O right before the attack hits. In the video they are PARRYING. Which is Up+Square and it has to be even more precise than dodging, which makes this video more amazing.
@@MegaElGris oh wow, now that you mention it I've only ever did the z-counter or "parry" a few times, i remember yesterday i did it on complete accident while holding the stick up and pressed square to attack but i guess the opponent already had attacking on his mind but nope! i parried it instead which cause us to get into another vanish loop 🥲
how worth it is this even to learn? You can teleport dodge it anyway...sure that costs ki, but you're teleported out of range on the last teleport dodge and can spam ki blasts during z counter recovery. I don't really get what this is for except flexing you can do just-frame inputs in succession