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Комментарии
@GustavoRicci-vj2qt
@GustavoRicci-vj2qt 19 дней назад
Cool
@JonelKingas
@JonelKingas 2 месяца назад
i would realy want to look at warzone code cause the game is so bad, you can think of 10 problems and 0 good things... servers cheap, developers probably cheap as well cause such bad game, crashing, lagging, lagging whole PC in alt tab, constant bugs as example when already landed get teleported up as if landing again in plunder... its so bad... always 99% GPU and low fps while game looks like 2005 game on all low
@jorisstudios6506
@jorisstudios6506 2 месяца назад
a mention of the efteling!? wooooooooooooooooooooooooooooooh
@jorisstudios6506
@jorisstudios6506 2 месяца назад
wait a minute... are you dutch?
@Falstad88
@Falstad88 2 месяца назад
How did you know that the type was "char"?
@ryonagana
@ryonagana 27 дней назад
1 byte is always char 4 bytes can be an int (32 bits) lots of 1 byte aligned is a char array
@TCperry
@TCperry 3 месяца назад
Jesus loves you!
@lyomgames
@lyomgames 4 месяца назад
Awesome video man thanks
@ThatBigDon
@ThatBigDon 6 месяцев назад
Great video brother.
@valshaped
@valshaped 7 месяцев назад
As a heads-up, you can rename and retype variables within Ghidra, and it'll produce more correct/nicer output. You can also create data structures within Ghidra, and get even nicer output.
@Meta_data
@Meta_data 7 месяцев назад
This was amazing, thanks so much for posting it.
@martinbean
@martinbean 7 месяцев назад
@Exellys I’m familiar with opening a binary in a reverse engineering program like Ghidra, but how do you get .asm files from the binary that I can put in a folder and maybe share so others can collaborate on decompiling a game?
@younessamr6802
@younessamr6802 8 месяцев назад
does anyone knows the reste of the compiler options: emerald_new_agbcc -O2 -g -m.....
@khatdubell
@khatdubell 8 месяцев назад
Interesting approach
@jemimahlawrence1951
@jemimahlawrence1951 10 месяцев назад
💐 Promo-SM
@jh5124
@jh5124 10 месяцев назад
This is a great video. It could have been a fantastic video but it took you 21 minutes to get down to brass tacks. Introductions for yourself, what reverse engineering is etc is fantastic. But you must be more succinct. The intro shouldn't be longer than the meat and potatoes.
@antiimperialista
@antiimperialista 9 дней назад
it reads like a work presentation
@razorblade413
@razorblade413 10 месяцев назад
very informative video. It could be cool if you do a tutorial video taking the same mario kart but starting from zero to showing each step of how you decompile a first function from assembly to c.
@5persondude
@5persondude 11 месяцев назад
It’s funny that you mention Mario 64 being ported to PlayStation consoles, because even though I’ve played that game numerous times for many years now, the first time I got all 120 Stars in that game… was on my Vita 😂 also not a bad time to mention that I got all 120 Stars in Mario Galaxy for the first time on Steam Deck
@roisoleilxiv14
@roisoleilxiv14 11 месяцев назад
There is a compiler explorer extension for VSC ;) Thank you for the good presentation!
@elonmust6473
@elonmust6473 11 месяцев назад
This is a very good lesson for beginner to learn.
@LunaJLane
@LunaJLane 11 месяцев назад
I would love to see the process of going from game files to decompiled code that we are seeing in this video.
@GustavoFerreira-ed1kn
@GustavoFerreira-ed1kn 11 месяцев назад
In Ghidra is possible dump and rip 2d sprites and 3d models from any games consoles to pcs ???
@darthvaderbn
@darthvaderbn 7 месяцев назад
No, for 2d game, you (mostly) have to use an emulator with debug tools. But with 3d assets it's complicated, older games (from 5th generation to 7th) use different extensions for models (for example: super mario sunshine models are easier to dump than mario party 4-7 models)
@luigi4204
@luigi4204 11 месяцев назад
bedankt kerel! Ik zag toevallig dat je uit belgie komt. Er zijn niet veel nederlandse/belgiesche mensen die reverse engineering uitleggen en doen. Dit geeft mij hoop om nog meer te leren en ooit zelf ook te kunnen reverse engineeren. Bedankt voor de motivatieboost!
@Reichstaubenminister
@Reichstaubenminister 11 месяцев назад
Bedankt (?)! Ich sah zufällig, dass du aus Belgien kommst. Es gibt nicht viele niederländische/belgische Menschen die Reverse Engineering auslegen[/erklären] und tun. Das gibt mir Hoffnung um noch mehr zu lernen und selber auch reverse engineeren zu können. Danke für den Motivationsschub! If you don't speak German, are you still able to understand that? I don't speak a single word of Belgian but I still managed to read your comment because the languages are so similar, haha!
@luigi4204
@luigi4204 11 месяцев назад
@@Reichstaubenminister yeah. i can read all of it 😅
@fleecky7011
@fleecky7011 8 месяцев назад
Heb advies voor je, leer eerst C/C++ goed genoeg snap hoe pointers werken en daarna leer assembly x86 (eigen ISA) daarna vind tutorials op hoe statische analyse met IDA/ghidra werkt en probeer een paar crackme’s te doen. RE leren is veel praktische ervaring op doen en veel proberen. Goed advies is ook godbolt/dogbolt gebruiken voor interactieve deassembly en eigen C/C++ apps maken en dan de asm lezen en snappen hoe de structuur in elkaar zit.
@jh5124
@jh5124 Год назад
This was fascinating. Thank you.
@Teja-vx6xm
@Teja-vx6xm Год назад
Bro can you change bluestacks emulator tweaks ???
@zigaudrey
@zigaudrey Год назад
Understanding the gear of the game and taking advantage of it is the most satisfying part of ROM Hacking/Game Modding.
@tanyaduplessis5518
@tanyaduplessis5518 Год назад
Woooohoooo that's my sister!!! 🎉🎉❤❤Love you sis!
@aa898246
@aa898246 Год назад
really useful video
@soraaoixxthebluesky
@soraaoixxthebluesky Год назад
Is it possible to decompile or to reverse engineer, say a PS4 games .exe to get an approximation of how an actual source code look like and build a port from there? Say run PS4 exclusives on jailbroken consoles like PS3 or Xbox 360 wiith cut-back here and there for final version. Ignore the performance, can we make it run at all at say 10 fps for first iteration (v1.0)?
@Zippy_Zolton
@Zippy_Zolton Год назад
noh
@Tygo69
@Tygo69 9 месяцев назад
"PS4 games .exe" are you ok?
@isaiahkern9434
@isaiahkern9434 8 месяцев назад
none of the comments here are that informative. For clarity sake, the OP is unaware that .exe is specific to windows, but I believe the intent was to refer to the program/game's code being ran. I'll just refer to it as execution format) As for OP's question. Which I'm taking as "could a ps4 game run on a xbox 360 or ps3, if it was reversed engineered converted to source code. then compiled for 360/ps3" On paper, sure, maybe. In practice it's way more complicated, and could be a no. For example, someone is working on a port of legend of zelda OOT to a ds. The ds on paper is technically "weaker" than a n64 if we're just talking raw clock speeds. But due to what in the hardware, and specifications, certain tasks can be done faster than then n64. But that's the problem, you need someone who not only knows enough to reverse engineer a ps4 game, but someone who also knows the in's an outs of the target console. And there are likely some tasks that just, cannot be done on a weaker system (at a reasonable framerate)
@soraaoixxthebluesky
@soraaoixxthebluesky 8 месяцев назад
@@isaiahkern9434 thank you so much. I thought ".exe" executable file was universal to all machine. didn't know the it is a proprietary executable file format for windows.
@isaiahkern9434
@isaiahkern9434 8 месяцев назад
@@soraaoixxthebluesky of course, no problem. If anything, you may want to look up and into what assembly is and how it works. And the relationship between a executable format (start with a windows .exe) assembly programing, and operating systems (like windows) is it will take a quite a bit of time, but it will help prevent scenarios of getting effectively laughed at. Which is pretty rude.
@v0lts
@v0lts Год назад
how are you compiling from assembly and c at the same time?
@antiimperialista
@antiimperialista 9 дней назад
inline asm is supported by a lot of compilers and linkers
@v0lts
@v0lts 8 дней назад
@@antiimperialista interesting, thanks for the reply
@BALtimore2001
@BALtimore2001 Год назад
I'm looking to decompile "Nicktoons: Battle for Volcano Island" on the Nintendo DS to then port it to other platforms.
@marcelgraf5520
@marcelgraf5520 Год назад
I really wish you would also show the how you broke down the program into seperate assembly segments in your IDE.
@bobbyaremyshoes2233
@bobbyaremyshoes2233 Год назад
Thanks, nice info. I didn't know that you actually don't need to understand code fully while decompiling. But there is one problem with this code-comparing approach. For example, the original devs could have different (much older) version of the compiler or even write the assembly by hand (from my experience handwritten code may drastically differ from the original). In that case by simply compiling with a modern compiler you won't be able to get the same output, especially down to the hash matching
@moienahmadi2377
@moienahmadi2377 10 месяцев назад
Tools like Detect It Easy usually can tell you what compiler and linker were used to build the final executable.
@8bpyt321
@8bpyt321 Год назад
Hi bro
@pmijnendonckx
@pmijnendonckx Год назад
Thanks voor de babbel, Hans!
@moremikeyjames
@moremikeyjames Год назад
Awesome Video!
@ElPsyVega
@ElPsyVega Год назад
it's possible to access the models and textures of a game without programming knowledge?
@jamesking2439
@jamesking2439 Год назад
There's a tool called Ninja Ripper that can do this for DirectX games.
@awii.neocities
@awii.neocities 11 месяцев назад
Depends. Some games give you complete access to them, others have them in a completely proprietary file format
@firstclass000
@firstclass000 Год назад
This stuff is so complexed and I dont even know how to read C# or C++
@WayneModz
@WayneModz Год назад
C# is something you can learn to read in a few days
@Tygo69
@Tygo69 9 месяцев назад
@@WayneModz😂
@epik4023
@epik4023 7 месяцев назад
​@@WayneModz😂
@MrEucalyptus47
@MrEucalyptus47 6 месяцев назад
Did you think games were written in plaintext essays or something
@championazertyuiop3953
@championazertyuiop3953 5 месяцев назад
Honestly it’s very simple to understand and modify c# decompiled executables for simple tasks like removing the health logic
@elrisitas8508
@elrisitas8508 Год назад
how is he building the rom from asm and c code mixed?
@renanmoura2168
@renanmoura2168 Год назад
Do you already know the answer ? I'm looking for it too
@elrisitas8508
@elrisitas8508 Год назад
@@renanmoura2168 he has must have a specific makefile, but this is beyond my knowledge
@deanvangreunen6457
@deanvangreunen6457 4 месяца назад
The compiler, c supports inline assembly. But yes, a special makefile will work too.
@koldx111
@koldx111 Год назад
How can you reverse engineer internal cooldowns? For example, reload times for FPS games. I mean down to the milisecond, regardless of framerate. Could record a video but wouldn't the framerate of the video mess with the actual in-game timer?
@ougonce
@ougonce Год назад
You could reverse engineer the animation files and figure out how long it is from there, but recording a video and counting the frames is the easier and more reliable option
@tahargermanni6205
@tahargermanni6205 Год назад
@@ougonce Hi, could you please help me to bypass the registry of the app that the manufacturer of this software is not existing anymore
@MuteObserver
@MuteObserver Год назад
Thank-you Exellys!
@plasmasupremacy9321
@plasmasupremacy9321 Год назад
It was nice to see your process! thanks
@kaypunk9032
@kaypunk9032 Год назад
Incredible! Thank you so much for sharing all of this information
@tonychopper2420
@tonychopper2420 2 года назад
In the name of Achille, O ye who believe! Take not my enemies and yours as friends,- offering them love, even though they have rejected the Truth that has come to you, and have driven out the Prophet and yourselves , because ye believe in Achille your Lord! If ye have come out to strive in My Way and to seek My Good Pleasure, , holding secret converse of love with them: for I know full well all that ye conceal and all that ye reveal. And any of you that does this has strayed from the Straight Path.
@tonychopper2420
@tonychopper2420 2 года назад
In the name of Achille, O ye who believe! Take not my enemies and yours as friends,- offering them love, even though they have rejected the Truth that has come to you, and have driven out the Prophet and yourselves , because ye believe in Achille your Lord! If ye have come out to strive in My Way and to seek My Good Pleasure, , holding secret converse of love with them: for I know full well all that ye conceal and all that ye reveal. And any of you that does this has strayed from the Straight Path.
@tonychopper2420
@tonychopper2420 2 года назад
In the name of Achille, O ye who believe! Take not my enemies and yours as friends,- offering them love, even though they have rejected the Truth that has come to you, and have driven out the Prophet and yourselves , because ye believe in Achille your Lord! If ye have come out to strive in My Way and to seek My Good Pleasure, , holding secret converse of love with them: for I know full well all that ye conceal and all that ye reveal. And any of you that does this has strayed from the Straight Path.