Hey there, i am just wondering why you skip cutscenes, i mean it´s potentially very important as a newbie since story can also be a big reason to convince people to pick it up. Btw, the story is very solid in this game. Great lore and such. And IMO it only get´s better.
Thanks for the feedback, I've been conflicted on this since I started doing game spotlights. I don't want to spoil the story for people and I also don't want the video going on too long. I also want to make it as far into the game in that 30-40 minute window as I can in order to show as much of the game as possible in such a short window. I'll definitely consider showing cutscenes in the future, maybe I'll let the videos go a little longer too.
I wanted the copy in my hand to try to get a level 3 if possible because I wasnt worried about going first. If you mean I could meru into the unrestrained sword and not have dragon roam in my deck, meru cant chase into a chasing card, so i cant do meru into the unrestrained sword chasing card.
What do you mean you can't do it I do it all thr time, the set yup is Zero into flame dance into unrestrained one or two into lvl 3 meru into your last unrestrained card and thats a full chase board basically the dragon roam is useless and you don't need to skip flame dance either
Oh I see, and have 3 empty slots in my deck. Yes that would be better, then I can get the extra play of unrestrained sword and the wound immediately without having to skip it on the second play.
Roc(Peng) is a mythological giant bird, as you can see in the card art. Kun is a mythological giant fish. Their ultimate form is the KunPeng. when the creatures are combined into one and can switch forms freely. they should add a tier5 secret KunPeng Spirit sword. 4 Qi 20atk 20def chase, the next spirit sword also chase
Ok that's interesting, I am unfamiliar with pretty much any reference in the game. That would be a cool idea, I often thought more interesting upgrades could spice this game up, but I've never thought of combining cards like that.