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Theo GL
Theo GL
Theo GL
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@slemhosta0
@slemhosta0 4 дня назад
THANK YOU! Amazing tutorial! This is just what I needed.
@rogaalik1379
@rogaalik1379 17 дней назад
CGBoost, CGCookie are one of the best courses I ever had
@rogaalik1379
@rogaalik1379 17 дней назад
I think most of Blender Bros courses are just overpriced and sorry boring, They don't explain what they do and Why they do it I was most of the time
@codythacker4799
@codythacker4799 Месяц назад
Thank you so much for this, I was trying to mirror info decals from decalmachine and the text was backwards and couldn't find a solution and this saved me
@Orion22deblanc
@Orion22deblanc 3 месяца назад
Omg, I was lookin gfor this, thank you so much!!! Easy AF too
@azrael7133
@azrael7133 4 месяца назад
genius!
@kangproject
@kangproject 5 месяцев назад
찾고있던건데 도움이 되었습니다. thank you
@criticalwokeracisttheory4645
@criticalwokeracisttheory4645 5 месяцев назад
Pixar, ILM, DreamWorks and every other major studio both large and boutique have been modeling the wrong way for years now. There is no need to actually know HS modeling! All you have to do is render still images, mostly all sci fi shit then that's it! Forget clean topology which USED to be HS modeling basics - I mean ,shit, just boolean everything, then triangulate. Done. Those idiots who make pro game assets don't a have a damn clue!
@energiazaragoza2965
@energiazaragoza2965 5 месяцев назад
COOL
@satisfyingwoodworking
@satisfyingwoodworking 6 месяцев назад
ncie
@HeavyLightAnimations
@HeavyLightAnimations 6 месяцев назад
I dont understand how this has so little views. This is amazing work! Well done And you have inspired me with this video <3
@moody3359
@moody3359 7 месяцев назад
HOW DO YOU PAINT THE DRAGON I CANT PAINT ANYTHING
@kakaxifx4913
@kakaxifx4913 8 месяцев назад
very neat !
@karthikeyan-bl2yh
@karthikeyan-bl2yh 9 месяцев назад
Nice. I like the transition.
@abdulhameedlawal8579
@abdulhameedlawal8579 9 месяцев назад
I give you my respect for completing all this tutorial
@oxenwolfproductions-oficia8522
dude, i love you, YOU SAVED COUNTLESS HOURS OF WORK!!
@gabrielionescu9816
@gabrielionescu9816 Год назад
I made something similar, only I made it with some spikes, I added circle, cube and spikes, and when I start the rotation animation it deforms
@amang4993
@amang4993 Год назад
POV: You are making CSM too
@nhhsnghomun6966
@nhhsnghomun6966 Год назад
thx i had a minecraft chainsaw man rig but it doesnt rotate but nvr mind abt that that rig is messed up
@theogl
@theogl Год назад
Improve your 3D skills: academy.cgboost.com/p/cubic-worlds?affcode=206256_ck4thv8g
@robinsalas6789
@robinsalas6789 Год назад
So we dont need uvs to work with decals?
@theogl
@theogl Год назад
It depends. If you just project the decal on your mesh, the uvs of the decal are separated from the uvs of the mesh (so no big worries here) But, I know some people that plays in the uvs of decals quite a lot to achieve different results. It never occurred to me so I don’t really have an answer for that.
@Diego.V13
@Diego.V13 Год назад
Could be a good funko pop!
@postmodernerkindergartner960
Not a good idea to use your rough sculptmesh as shrinkwrap, you most likely want smooth surfaces, no?
@MrCowyedeater
@MrCowyedeater Год назад
Shrinkwrapping/projecting retopology to highpoly is standard practice. if the high poly isn't smooth then this would cause problems when it comes to baking normal maps, so make sure the high poly is smooth.
@RhinoTimelaps
@RhinoTimelaps 10 месяцев назад
@@MrCowyedeater he talkin about sculp surface/
@washurpaws
@washurpaws Год назад
the curve modifier is very confusing, but i managed to figure it out somehow, this changes everything wow. really good tutorial!
@xSageFables
@xSageFables Год назад
Thanks!
@guillermohernandez1785
@guillermohernandez1785 Год назад
i really needed this video o3o thank you so much
@fuzzynt3d696
@fuzzynt3d696 Год назад
god
@blackgravity8556
@blackgravity8556 Год назад
this is good stuff im liking the transitions
@theogl
@theogl Год назад
Thanks, I am glad someone notice it :)
@duckssuck3012
@duckssuck3012 Год назад
The blade keeps curving inwards. What do I do to fix this?
@theogl
@theogl Год назад
Could you be more specific? I am having a hard time understanding your problem.
@cgboost
@cgboost Год назад
That was fantastic, so lovely and inspiring! 🤩 Loved the ending.
@theogl
@theogl Год назад
Thank you. I had a great teacher ;)
@nosirve9458
@nosirve9458 Год назад
love it
@apexnoobgeneral6877
@apexnoobgeneral6877 Год назад
Well done
@Morraak
@Morraak Год назад
Haha I liked that! Very cute. CGBoost has some great courses. I haven't done cubic worlds yet but just got done with the first part of the sculpting course.
@theogl
@theogl Год назад
Nice! You will see, part 2 is awesome too !
@Ben7Seven
@Ben7Seven Год назад
Smart, awesome👍🏼
@yashbansal6874
@yashbansal6874 Год назад
Thanks man. What if we wanted to tilt or rotate this whole chainsaw aniamtion? Please let me know how to do it
@theogl
@theogl Год назад
Did you try parenting the curve to the chainsaw blade? Or baking the animation?
@capnanaya4642
@capnanaya4642 Год назад
@@theogl that's a lot harder than that, you just stole the technique from someone else, but you don't understand the inner workings of it if you were to make it into a rig
@theogl
@theogl Год назад
Animating the chainsaw wasn’t the true purpose of this tutorial. I never needed to animate a chainsaw in one of my scene so I didn’t do much research on how to do it. Do you know how to solve this problem? If yes, share it. It would help everyone else.
@buddysadventuregame1255
@buddysadventuregame1255 Год назад
Considering that you probably have limited time to work on things makes this 10x more valuable
@jontysb
@jontysb Год назад
Hey, Can we rig and animate those mech models and make it Game ready??
@theogl
@theogl Год назад
No this course is only about making the model and the model not made to be animated. It is more for still render. But, you can learn how to create nice looking mech and then ( by yourself ) learn to animate and rig it
@jontysb
@jontysb Год назад
Name of course, any link??
@theogl
@theogl Год назад
blendermarket.com/products/scifi-mech-design-in-blender?ref=247
@judgsmith
@judgsmith Год назад
Cool
@sasaki_ykt1663
@sasaki_ykt1663 Год назад
🛐
@theogl
@theogl Год назад
🆗
@lisoan123
@lisoan123 Год назад
How do you do the sculpting? When I try doing it, it just deforms the mesh and it is not symetrical anymore and usually skimmed to only one side. Beginner here lol, sorry for stupid questions
@theogl
@theogl Год назад
Haha no problem, I was there not long ago. 1. Make sur that you have symmetry enable. By default, at the top right of your screen you have a butterfly logo. Make sure to check the axis that you want to be symmetrical. 2. Make sure that every modifier are applied before jumping into sculpting and apply the scale. 3. Make sure you have enough geometry to work with. Near the butterfly icon, click the remesh button and lower the voxel size and hit remesh.
@mildorolo
@mildorolo Год назад
you should make chainsaw man himself that would be cool
@dapex_
@dapex_ Год назад
Great Video . Quick and to the point.
@Solar50-_3
@Solar50-_3 Год назад
Could you make a tutorial on just the chainsaw?
@theogl
@theogl Год назад
sure
@earthmatters2869
@earthmatters2869 Год назад
same also I searched about motiontracking suit same reaction was my 😁😁😂😂
@Tanzerite
@Tanzerite Год назад
awesome :D
@melaniewarren7268
@melaniewarren7268 Год назад
Cool
@ivenIoan
@ivenIoan Год назад
thnx for a name a leson in a video .
@ashersmith3466
@ashersmith3466 Год назад
awesome stuff
@theorognitemc
@theorognitemc Год назад
Gg