Question. Will you be able to implement this mod into the story itself? After chaos island you spawn at the reah area and take down 5 towers, but just after that update 3 kicks in and now you have to take down more towers? but the entire island is revamped around tails knickles and amy gameplay? Or is that too ambitious?
I am very excited to play this as I just finished Chaos island on a repeat playthrough since the release of the game now that update 3 is out. I appreciate all the hard work you and others making this a reality. Your mod will be so hype in finishing things off! *keeps refreshing gamebanana*
Keep up the good work man, this is honestly incredible. I even saw on twitter that you fixed the flowers issue in the Ouranos section, I can't wait to play this once you release it!
Man you do an impossible job even though I still can't play Frontiers I love your works, this is how I thought they will give an opportunity (via option maybe) to investigate these islands combined in The Final Horizon, also your free roams are magnificent
4K resolution should be available soon is taking a lot of time to process this video. If only RU-vid processed people's videos as fast as they put ads.
This is awesome! This is probably going to be the best Kronos restoration yet, good work man! And I LOVE how you have Giganto standing around menacingly like in the concept art (is he going to be a part of your mod or is it a separate mod you're using?) I only wish there was a mod that made Giganto a bit bigger. I can't wait for you to release this, what you modders do is nothing short of amazing! I wish you all the success on this project :)
I love how you're really putting it all into this. The fact you tried to keep the file size down is a blessing too since most beta kronos naps are like 1.1 to 1.4 gigs
Please Please PLEASE Make it have similar performance to base game, somehow, all beta kronos mods have a huge impact on performance and i don't know why it happens, since you said in the desc that feels more polished i hope it also means we could get a beta kronos mod with stable performance
I will try, that is one of my goals with this mod that is why my beta kronos map size file is 560000kb compared with true kronos is 900000kb file size.
I used the Ouranos stage files to fix the flower area in Ouranos but is still not perfect that area sometimes it still glich out i'm working to fix that. I spend a good amount of time to find the beta file that was causing all of that trouble.
Bro really looking forward to the final version Two questions How did you manage to get lighting and terrain so faithful damnnn bro so cleaaan And which are your pc specs?