That's very old, probably only for the console version of the game. For instance, on PC you have to fight a scripted protected Qunary mini-boss along the pathway leading to the final fight location. Also, you have to dodge a Sarebas electricity blast whilst surrounded by enemies, but that's perfectly understandable cos it's much harder on consoles. Your abilities that a player can have quick access are also significantly more limited on consoles that don't have a taskbar.
Dividing a wall through in shorter parts it's the best, opposite to long and very long ones. In this way, it's easier for the viewers not only to find but also to refer to the part they are interested in watching.
@@XgamerPlay Bons tempos, o Mendes , eu, tu, o balala, o coelho, o petings, o Joaozzy kkkkk é pena que tenhas parado no geral com o RU-vid, já nem falo do gaming, mas foi pena pq tu e o Mendes já tinham uma cena porreira construída, especialmente para a altura , que o RU-vid em Portugal era muito pequeno 👌🏽 abraço do Ninja 😂💪🏽 saudades vossas seus cornos
@@blazeit1010 Manoo old school de mais hahaha já não ouvia esses nomes aos anos, lembro bem de mais das calls no skype que nostalgia, o mendes agora tem um podcast bem top por acaso mas realmente naquela altura era qualquer coisa hehe
@@XgamerPlay nostalgia mesmo 💪🏽😂 já tinha reparado que o Mendes tem o podcast novo , mas também não se manteve muito ativo nisso . Cada um também tem a sua vida e as suas cenas a fazer, nem sempre é assim tão fácil manter 😅 grande abraço bro, se tiveres discord manda aí 👌🏽💪🏽💯
Sabe me dizer qual é a missão da fase do navio??? Que começa pelo elicoptero até chegar no navio, aí diz que tem que destruir carga, mas acionamos as duas bombas, e ficamos andando procurando outra coisa pra destruir mais não tem, não saímos dessa fase...
That was an AI adaptation for the start of the final cutscene, cos no matter where the final blow occurs, the cutscene is basically the same so it has to rapidly teleport that wyvern rider to the edge of that precipice.
The intensity, the difficulty, and the pacing of this last part is pretty well done. Final missions are supposed to be the hardest mission in video games, a must be fact that is being forgotten in modern games
even though they changed the police color from blue to black you can still see the blue police car in the intro fact: the reason they changed the color from blue to black is because the blue police cars look the same as the nypd cars after the 9/11 attack