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Literally, binged watched this whole series within a month. By this I’m trying to say, I know you have victory conditions and cut stuff out in fear of it being boring but I love it just so you know. Not sure how everyone else feels. Also personally I think you worry too much about loses, in the sense a retreat lets them shuffle and stuff. As in your trades they’re exceptionally high in your favour. As I’ve noticed you worry a lot about it but losses happen and coming back to stuff could make a worse loss. Not talking about in this episode btw, you did very well! 😂 I’m just saying a loss here and there is to be expected, you do a good job at keeping them alive to begin with and you needn’t worry. Hope you’re well, thanks for the content, I’m still here this far in and here so quickly because you’re doing a fine job skill wise. :> (Also GET MORE PLACE SPECIFIC SHIPS! LIKE THE NABOO FIGHTERS YOU SAID ABOUT!!! THEY BE COOL! IS LIKE PLAYING COMMAND AND CONQUER 3! x> …Or just play as you want to, is good too :>)
4:31 = Yeah Scimitar-Class Bombers do that. But don't worry! B-Wings and K-Wings do that to ^^" 7:52 = Beautiful~ 27:40 = No Losses! 36:43 = The Spam is very real! 1:02:32 = Finally the Imperial Spam fleet at Concord Dawn is dealt with!
Some 100 hours ago, i downloaded FotR, and i've been obsessed since. Been just playing the CIS, been fun learning how the mod works. Excited for whatever comes next
Oh.... that's the Defensive shield Icon.... I RETRACT MY PREVIOUS STATMENT on ACKBAR. Didn't know he had defensive shield, that's actually pretty good that he has that actually.
Captains log- Admiral Lazy of the venator star destroyer the Intimidator :Scattered. this is what i would call the imperial forces scattered after the battle of endor the cracks that existed before began to rapidly grow as supply lines and chain of command Shattered from what I've heard Grand admiral Thrawn was killed in a fight over cerea this is a major win. this much luck has certainly been needed unfortunately current chain of command has denied my idea to go for my home world but I said i would be patient and wait but then I thought about scarif and realized we wouldn't be here if rebels had listened and did not strike so I Have decided to invade fondor no matter what the higher ups say I must bring freedom to the people of my home world- End Of Log
Finally a proper non scripted battle! Give us the huge fleet on fleet action the films won't. Your the NR! Not the Rebel Alliance so Fight like it! Take some losses but make them pay & you've got a huge industrial complex pumping out starships.
I mean the saying goes “if you see your enemies doing something stupid don’t stop them” so i guess that thrawn being defeated like this is a bit of a bummer but it happens. About the executor i believe that it can be built on bilbringi too if i remember well
This Is New Republic Radio, broadcasting the truth the New Republic wants you all to hear. the Fleet over Cerea was engaged by a single ISD, the flag ship of Grand Admiral Thrawne. He thought he could take out the MC80 Freedom and MC0 Liberty, but he was sadly mistaken. his Ship took hits over and over again from the MC80s, and was taken out. Though Reports of him being on board are not confirmed or were reports of him not being on board. So we don't know if he was on board the ship or not. Also Ackbar is over Atzerri to provide support for the impending ground invasion to take it from the Black Sun forces. The Local ground forces joined the Army as they fought against the Black sun pirates. the local Pirate Garrison tried to take the landing site and pushed hard on it, but our boys in the army held them off. A Y-Wing bombing run assisted in leveling the Pirate buildings and soon the Garrison surrendered, Atzerri was in New Republic control. *gets a new report* Plans for attacking the Imperial Remnant held world of Concord Dawn by task force Liberty are underway. They are hit and run tactics like our early Rebellion phase, but it was always efficient, a Raider Corvette and SIXTEEN Gozanti Cruisers with the Brute Loadout were taken out of the Imperial Remnant Fleet. They Jump in, do as much damage as they can, and jump out. Though the Imperial Remnant can call them Victories for forcing our boys out, they still lose men so who are the real winners here? In the last battle though, the Imperial Remnant got cocky and pushed on the fleet, making them lose a ATR-6 Assault transport Squadron, three Fang fighter Squadrons, 10 more of the Brute Loadout Gozanti Cruisers, and seven, you heard me, SEVEN Victory-I Star Destroyers along with their Station. With the orbit of Concord Dawn taken, Task Force Liberty will be providing support for the ground invasion before heading to the next planet. LONG LIVE THE NEW REPUBLIC!
Not your fault but the instant death of thrawn is annoying. The fact that the empire ai has been sending its good units to die for no reason is annoying. But the show must go on.
@@GenesisKingsorry for the constant replies RU-vid is being weird and not showing right. Now its not that bad that thrawn died so quickly i think i would kill him too. I don't think I've seen the empire make so many dumb mistakes this consistently before. Good series still.
Yes in the sense of Thrawn going down like that, no in the sense that you had no control of over how the A.I do things. Not for your shoulders to bare that :>
Could you maybe possibly grab fondor please my home world has been under imperial control for too long it's time to return and save my people-admiral lazy (nvm he wants a venator)
24:25 = The MC80a Alliance and MC60 are great at medium to long range however sucks at close quarters. Having only Ackbar to deal and receive damage would result to that. Maybe have a brawler unit to help like a MC80 Freedom, MC80 Liberty or a MC80b. 42:16 = Huge win! You should also start modernizing your army and navy building NR units.
I must admit I AM curious how many of your ships and Ground Units are going to be "obsolete" when you form the New Republic. I never considered that might be a thing, but at least you have this transition period to build up before then. Ya know.... I wonder if the MC80 Justice shield bubble would block the Aggressor Destroyers Shots? Plus the Justice has alot of laser cannons for dealing with enemy Fighters. Also Twin Blade Frigates wouldn't be bad, they got flak and laser cannons for secondary batteries. I'm still pretty sure the CR90 is better at Anti Fighter then the DP20 is, but its hard to tell. If only cus laser cannons have more range then Point Defense lasers. Their is always the Bulk Cruiser/Carrier (ether one if your only using it for Anti Fighter), if enemy bombers fly over them they will get rekt pretty hard by the 8 PD lasers. To be honest the Rebellion/Alliance of Free Planets/New Republic really shouldn't have a problem with fighter spam less it gets to a insane degree (like it has a few times in this series) since you usually have some fighter/bomber squadrons in the fleet to bulk up your squadron force.
You already killed Brandy as i call him but usually its Thrawn, Capt. Pellaeon, Bin Essada whose a Moff Also if you don't blockade or conquer the MAW Adm.Natasi Daala comes out with her 4 ISD's. Veers and Capt Fulk are another few ground heros but u need to start sending out spies
This Is republic Radio! Broadcasting the truth our Republic Wants you to know! Ackbar took his Fleet to Koensayr to drive an Imperial Remnant Fleet from the System. the Interdictor Ship in the fleet was jumped in so the Imperial Remnant Fleet couldn't get away from Ackbar and the fleet. the New republic Fleet jumped in and hit them hard and decimated them, the Imperial-II, the Galdiator, and two Ton-Falk Escort Carriers were the fleet's composition and were quickly taken out. Then with assistance from General Solo and Chewbacca, Ackbar led the fleet into attacking Chardaan to take it from the Black Sun Pirates. There the Black Sun fleet fought like they always do and nearly took Admiral Ackbar out of the fight, but the Mon Calamrian was able to save his ship and his crew from being destroyed. Then the army landed on the surface of the planet. The battle was our boys against black Sun pirates and the gangs they bought out. Soon the planet of Chardaan was secured and Ackbar moved on Atzerri and engaged the stations, Ackbar did the honorable thing and let them leave while they scuttled their stations. Very honorable Ackbar, Long live the republic.
17:35 The hyperspace-in damage vulnerability also applies to the Hull. So the two Pyke transports shot that corvette with a volle of PD and it hit it hard.
Anyone know what the Empire gets as far as heroes, ships, and such now that the Emperor is dead? Let me know in the comments below and any other thoughts you have!
They get a few New Ships (ISD 3s, Harrow Star Destroyers, Tie Defenders, Scimatar squadrons, extera extera) but that's about it far as I know. as for Heros Id have to check. I don't think they can build Darth Troopers anymore. Obviously AOTR is working on their Clone Wars mod right now but, I wonder how they will "expand" the New Republic/Imperial Remnant era. Cus once the Emperor and Vadar are dead, you have Admiral Thrawn, Admiral (? or what he just a captain) Piett (unless he gets killed during the death star battle) and Admiral Dalla as major Heros and all the Recruitable heroes. Along with those other people who are ether Governors or Scientists. I see the Mandator is chillin over Kuat, doing its thing. If the Empire ever manages to brake though to Kuat with that thing on guard duty, oh boy its gonna be a fun battle. Maybe use it over Coruscant when the time comes, just to "send a message" and get the POINT across.
Good job on that battle over Gerrenthum! I'd like to think that in-universe, the Empire was expecting Wedge's fighter fleet to still be defending in orbit and not a medium-sized Rebel fleet with 2 massive defensive stations to boot
24:10 The script that removes these stations from the fleets runs at a finite speed, so in short jumps while grabbing a fleetstack with a station dummy you can get these things.
Oh Right..... I forgot in Lore the Rebel Alliance has a transition period (The Alliance of Free Planets) to becoming the New Republic. So yeah, Just Coruscant now and the New Republic is Formed. That Animation has been in for a few updates now, both the Imperial and Rebel Interdictor ships have it where they get sucked into their own Gravity Wells. King, if I may, have you noticed you have the Habit of going VERY Turbolaser Heavy in your Fleet compositions? (the ships you spawn in, not the fleet itself) You where even talking to yourself about how useful the Alliance could be with its Rockets and Squadrons and then.... Didn't. Plus I would think Artillery ships would be the Smart play since Aggressor Destroyers can probably out range most weapons. (Honestly, the MC80 Alliance fits your Style of waiting for the enemy to come to you, plus like all Mon Cala ships they are Quite Tanky despite being an artillery ship) Also Ackbar is FULL SHIELD and your still hitting Power To shields? Why? Your just lowering his DPS by doing that. 23 BRUTE Gazonti's, WOW talk about SPAM! That is a middle finger to any Corvettes or Frigates you bring in.
Why do I feel like I missed a episode? I guess some time passed off screen. Yeah the Aggressor hasn't really changed TOO MUCH from the base game, its still 2 Giant Guns with Engines strapped to them, with a few Secondary Turbolaser batteries. Although the Ion Cannon now being a STUN cannon is certainly Terrifying with how LONG it lasts. I can't remember if the plasma cannon used to go though shields anyway or just Chunk the Crap out of them, but honestly it didn't look like it hurt to much. Looks like the Black Sun have completed their Conversion to Tyber Zann if they are building Aggressor class Destroyers. Still no Kedelbe Battleships yet though.... oh well, in time.
This is Republic Radio! Broadcasting to all planets. PALPATINE IS DEAD! The New republic Rises. At Denon, Ackbar leads his New Republic Fleet to kick the Black Sun fleet out of the system. as the fleet moved closer, the Aggressor class capital ships of the Black Sun Fleet with their Mega Proton Cannons opened up and the MC80 Liberty took the first hit. the Old Republic and CIS ships fought hard against our Fleet alongside them, but in the end it was in vein as our fleet forced the Black Sun fleet into retreating. We did lose the MC80 Liberty and a DP-20 Gunboat, but the crews ejected before they blew up. *Gets a Report* Over Koensayr, a MC80 Liberty caught ground units in space. A quick battle and the ground units were wiped out. At Denon, a Ground force that was to invade Denon was wiped out by our New Republic Navy. At Concord Dawn, Task Force Liberation met the Imperial Remnant fleet in a choke point and the resulting battle was brutal. In the end, Task Force liberation was forced to retreat, but not before taking a majority of the enemy fleet out with the retreat. *Gets a new Report* Koensayr gets invaded. Our boys in the New Republic Army have landed on Koensayr's surface. the Battle was long and the Enemy SPAM Artillery was rushed by fighters so our army wouldn't suffer from it. After 18 minutes and losing a squadron of Z-95 headhunters, Koensayr was under New Republic control. this reporter thinks that we need to get Coruscant as fast as possible. LONG LIVE THE NEW REPUBLIC!
0:31 = That's a lot of Space Tech! 23:04 = You found a feature! 30:27 = Nope. That's even before the Big Chungus Map ^^ 38:21 = That's a lot of Gozantis. 58:29 = Long brutal battle but won! I think grab the Major Hyperspace Routes first giving you enough time to for your global space and ground techs to be finish. NR Navy and Army is fun.
Yeah..... That is just.... IT makes me wish the Imperials where AWARE of the fact they have Advanced Fighter Models and built those instead of spaming Gazonti's like that. Cus you NEED a Fighter shipyard to build those Brute and Interceptor Gazonti's so they should be able to build the Advanced Ties as well. But the only one they seem to build on their own are the Assault Shuttles. Like, where are the Tie Avengers, Tie Hunters, Tie scouts, Sentinel Shuttles and XG13 Gunships?
Should've brought in a Dauntless in that 1 battle but 23 Gozanti cruisers with their load out would've still hurt. But if u want a force to come to you Deploy a Dauntless & more MC30's
Isn't that what the MC80 Alliance is for, admittedly it takes up alot of space. Hmmm, I suppose more Twin Blade Frigates would be decent if you can get enough Heavy Turbo Lasers on target, plus they have alot of anti fighter weapons too.
Now that we've destroyed the second Death Star at Endor, should we go straight for Coruscant? or should we grab up the major hyperspace routes first? Leave your thoughts on that and more in the comments below!
LOL the Station came with you. Its not a Bug per say, Its just very bad timing on when it was Built. Every time you build a Structure in space (such as defense stations or shipyards) or a Upgrade for a building its SPAWNS a "unit" for a split second, then it despawns and settles into wherever its supposed to go. Technically the Shipyards and Stations remind in space just to show they are their, but they are not supposed to MOVE lol.
So while I was reading the Cantonica description I noticed: how does Cantonica have the largest ocean in the Galaxy when there are almost 100% water worlds out there like Kamino, Mon Cala, and Manaan???
Been watching this series just to get a better view at the Hutts. This mod has been my obsession for a while now. Watching you struggle and learn has been more helpful for learning how this game/mod works on top of the entertainment.
First off I'd like to say congratulations on finally reaching the Battle of Endor for the Rebels. I know it's your first experience so I can't be too harsh. But if your looking for criticism I have a few notes. Personally I think you brought in far too few capital ships. I like my Battle of Endor to be as filled with major Capital Ships as possible. And don't worry, it's a rookie mistake, I've made it myself way back when. But obviously that was no deterrent for you as you got the job done. Secondly, you have to wait for the objective to appear before destroying the Allegiance Battlecruiser, another classic rookie mistake. Third, the arrow at the end pointing at the safe area from the Death Star destruction is actually pointing beyond the arrow. You have to go beyond it pretty close to the edge of the map before you're safe. Yet another classic rookie mistake. And while I can point out all these mistakes having the benefit a lots AND LOTS of experience in this battle, having done it the most by far than anyone on RU-vid, but for a first try it wasn't bad. Lastly I want to say I've been a casual observer of you campaign since the start and was watching way back when you were doing your previous rebel seasons but up 'til now haven't commented, but I have been watching and will continue to watch until you finish. Good luck with the rest of the season.
Just regarding the Pride of Tarlandia. It is one of the ships you killed earlier, looked like a slightly different and bigger ISD. You gotta wait for the destroy the Executor mission to destroy it. Else as you saw, it bugs. Also regarding you running when the Death Star was destroyed it has to be beyond that point, rather than at it. Think of it as getting beyond an explosion radius.