My name is Razvan and if you are an architect, interior designer or just a hobbyist and you want to learn how to use 3ds Max, Corona Render, Vray, Photoshop and many other programs then you are in the right place. I'm going to teach you from 0 to became a hero in the 3d visualizing field.
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Thank you for explaining to us in detail, but I would like to know a little about configurations for animations, what are the techniques to achieve a render sequence with Vray
My laptop is hp omen ryzen 7840hs 4050 6gb ( in 3ds max when I start rendering my gpu 4050 not working but my intigreted gpu is working why 4050 not working in my 3ds max
I used perspective match in other tutorials here on the channel. I'm trying to use a different method each time so I can bring plus knowledge each time. Cheers
After you prepared the floor, you could move down whole scene, so your top faces of the floor will be at Z 0. So, most of the merged models will be placed exactly on the floor, and no need to align everytime
I ran into a problem when using MultiTile material and using Arnold everything renders well, but only with the help of the CPU and if you turn on GPU support, then it stops reflecting UDIM textures, what is the problem, please tell me version 3dmax 2024.0
thanks, but I think you made a mistake when you say it's expensive : the 852 euros license of twinmotion is perpetual. And with TM the animations are extra fast.😏
Poly Snow looks perfect! Makes me wanna do a snow project :) Spline Land could be a life saver if I decide to work with my friend to create a 3d fantasy world using vector maps he made in Adobe Illustrator. Fusion Geometry seems awesome! I am very curious its pros and cons compared to Rail Clone plugin. Quick Tiles sounds interesting. I never thought of a plugin to do that but seems useful. Spline Flow looks fun and powerful, I would love to try it but it could be a while because I only do projects like that rarely. Project Manager sounds amazing! but I'm kinda scared it seems like a lot to get used to.
Project manager is very easy to use and it can simplify your workflow a lot. The rest are a little bit more complicated and also cost a little bit more. :)
Tyflow is too expensive. For Max Indie users, it's even more expensive than Max itself. So we have to pay double for something that should be standard in Max in the first place. Tyflow needs an indie licence too.
Project manager is a must have for any serious professional, it streamline the assets workflow. There is a dedicated program for any 3d asset workflow, it is "connector" by design connected.