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BigBeaverTV
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MEGA resource conveyor Satisfactory 1.0
9:38
9 часов назад
Rusty Moose US monthly
2:21
5 месяцев назад
Foundy wipe any%
2:17
Год назад
2 HH in hour and a half
0:23
2 года назад
The nether journey
1:58:40
2 года назад
My trusty steed
3:26
2 года назад
How to defend a raid rust
0:20
3 года назад
check your fuel
0:51
4 года назад
Tribute to the chillz
5:01
4 года назад
Miners in 3.8 thanks GGG
0:30
5 лет назад
Kids meshing our base lol
1:02:54
6 лет назад
The play that got ya boy banned
0:59
6 лет назад
5.15m Knifes Edge
4:33
6 лет назад
Stargazer Accent 2.799m
2:21
6 лет назад
3.18m drifting on the block
3:11
6 лет назад
HURTWORLD guy raided with his own C4
19:43
8 лет назад
Комментарии
@faked8586
@faked8586 9 часов назад
So underrated. Love this
@h4sle894
@h4sle894 12 часов назад
This right here is Satisfacying. How many hours are you in?
@BigBeaverTV
@BigBeaverTV 5 часов назад
just over 400
@h4sle894
@h4sle894 3 часа назад
@@BigBeaverTV well god damn your efficiency is another level
@orlagh277
@orlagh277 14 часов назад
Damn the youtube algorithm is scary, i started getting the lag the past few days and now i have a suggestion to watch a video to fix it. Thanks, i'll try it.
@Ghost_Hybrid
@Ghost_Hybrid 23 часа назад
This is madness. And I'm 100% here for it. What an awesome project.
@chrisjackson9810
@chrisjackson9810 День назад
Its the congesting effect, like when you are in traffic. All of a sudden the traffic moves fast and then it move very slow, same amount of cars. Buffers will assist in getting rid of it. Hope it helps.
@karlimi1723
@karlimi1723 2 дня назад
also if you could have the nubers on screen for your other vids
@BigBeaverTV
@BigBeaverTV 2 дня назад
good idea been just recording these in one go but I could definitly include some numbers on screen to make seeing them easier.
@FibrousQuotes
@FibrousQuotes 2 дня назад
i love the big builds in this game just like me i am working on making 30 of each phase part and have it power by only rocket fuel
@survivethisgame
@survivethisgame 2 дня назад
Trains what?
@HSkraekelig
@HSkraekelig 2 дня назад
I can barely manage 8 belts coming in to my mall. I can't imagine the scope of what happens next.
@burricane133
@burricane133 2 дня назад
You are truly a mad man
@Vixcis
@Vixcis 2 дня назад
Dude wtf
@karlimi1723
@karlimi1723 3 дня назад
I would love it if you have the time to make this to a megaprint or a downloadable world
@Hewberman
@Hewberman 3 дня назад
This is awesome man. I too share the love of central base; but my spaghetti is 1:10000 the scale lol
@StarcoreZach
@StarcoreZach 4 дня назад
The longest conveyor belt slide in the history of man
@h4sle894
@h4sle894 4 дня назад
I dont know what to say.. this is taking satisfactory to a howl new world. It's like am playing with lego and your bulding a computer. Love the work, am getting good ideas from ur vidos. keep it up!
@curvedmantis4072
@curvedmantis4072 3 дня назад
yeah feels like were playing a completely different game haha
@ChristopherPunton
@ChristopherPunton 6 дней назад
I started a rocket fuel factory and used all the nearby nodes to produce 4600/min rocket fuel, only to realize I’d need 1,105 fuel generators to burn all that, oops! Now I’m going to have to overclock them all and find more space to place them 😅
@supersquirrel0612
@supersquirrel0612 6 дней назад
THANK YOU SO MUCH IT HAS BEEN HELL PLAYING THIS GAME THE LAST MONTH, Nobody else I could find has had this probelm but me and THIS is what fixes it!? I owe you man this is life saving!
@BigBeaverTV
@BigBeaverTV 6 дней назад
Glad it helped man
@h4sle894
@h4sle894 8 дней назад
The mk2 pipe are some time off, i fixes if you use pumps some time.. but then your tower is not gone work.
@walterclements8976
@walterclements8976 8 дней назад
im not even gonna ask how long this took
@JRazEd
@JRazEd 9 дней назад
sorry but my factory produces 6300 plast and 6500 rubber per min so yeah try harder next time
@asackrat
@asackrat 9 дней назад
Sorry but my factory produces 10.7 plastic and 6 rubber per min so yeah try harder next time
@jamskinner
@jamskinner 9 дней назад
Why would you need 6400 rubber?
@toddblankenship7164
@toddblankenship7164 7 дней назад
condom factory
@t3hpwninat0r
@t3hpwninat0r 9 дней назад
The pipe issues that everyone seems to be having is due to the fact that a fixed amount of fuel is removed from the machine's internal buffer instantly each cycle, so the flow has to keep stopping and starting at each junction and the flow rate requirement of the pipe would have to fluctuate up and down from the designed number (600 because 6 blenders) and the absolute maximum fluctuation would be 0x to 2x. When you have 1 extractor producing 300/min to supply 3 blenders, you can have 1 junction splitting into 3 perfectly so the internal buffers of the extractor and blenders if more than enough to keep the flow going at 300/min and you have no problem. Balancing the blender inputs by splitting into 2, then splitting each of those into 3 should help a lot compared to a straight line manifold.
@emilwinbo1882
@emilwinbo1882 10 дней назад
how much power are you making to run all of this?
@BigBeaverTV
@BigBeaverTV 9 дней назад
good question I was going to mention this but forgot this factory uses around 35000mw of power.
@zekihvh
@zekihvh 10 дней назад
You do have to let everything warmup if youre using manifolds, sadly. You'll not be producing anything for the most part and 90% of your factory will be offline, but that allows everything to run 100% all the time. The looping is acting as an extra buffer which can be eliminated if you have full buffers on your machines, from that point onwards all pipes and all machines will be full and will only pump out or receive the exact amount they need to work. For such a huge factory that will take A LONG time to fill up with everything running, thats why I'd recommend turning off all your machines and filling up every single one in the order the manifold goes. It will take a lot of time and effort, but when you start the last machine on the manifold line, everything behind it will be full and it will take much less time to get everything going 100%
@BigBeaverTV
@BigBeaverTV 9 дней назад
in my experience even with the machines being full they were still running dry over time without looping each system
@zekihvh
@zekihvh 9 дней назад
@@BigBeaverTV that's probably because the total system requirement is bigger than the machine requirement and your production. As pipes have buffers and fluids take time to reach their destinations the total system requirement to run full is bigger than the sum of the contents required by the machines connected to it. You're basically counteracting that by having a bigger pipe buffer.
@BigBeaverTV
@BigBeaverTV 9 дней назад
@@zekihvh interesting id be curious to test if I simply added a fluid buffer to the front of each manifold and filled that initially if it would have the same effect as looping it
@kearseymorton2078
@kearseymorton2078 10 дней назад
nice, but you need only about 10% of that stuff to finish the game
@maxifier
@maxifier 10 дней назад
So?
@BigBeaverTV
@BigBeaverTV 9 дней назад
I try to create large goals for myself, if finishing the game was my goal I would have been done a long time ago.
@topgunsss1
@topgunsss1 4 дня назад
well TBH with you is there really a FINISH to the GAME. i mean is there a cut screen and title screen and then sends you back to the MAIN MENU once the TITLE screen pops up? if not then there is no finish to the game only what YOU place on your self and what you believe is the finish line.
@AFreemire
@AFreemire 10 дней назад
The looped pipes and the somersloop starting tip were great!
@gemmel3197
@gemmel3197 10 дней назад
You would be much better breaking that all up and build modules based on 300 or 600 pipes. You can blueprint the sections and replicate the module much easier.
@BigBeaverTV
@BigBeaverTV 10 дней назад
better? questionable the end result is the same, easier? ya you probably are right there.
@walterclements8976
@walterclements8976 10 дней назад
now to just build a complex rail and factory system to use all of this stuff
@BigBeaverTV
@BigBeaverTV 10 дней назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-AaopGsGcYqY.html&ab_channel=BigBeaverTV already under construction
@ASBXLIV
@ASBXLIV 10 дней назад
I've heard that MK2 pipes have trouble transferring 600 fluid per minute and it's more like 590 per minute. Not sure how to test that to verify though lol.
@BigBeaverTV
@BigBeaverTV 10 дней назад
ya definitely wonky almost worth running 2x the pipes and designing around mk1 pipe, who knows maybe that will result in the same problem lol
@zekihvh
@zekihvh 10 дней назад
Both pipes don't fully reach their max transfer rate on a full system because the pipes themselves have an internal buffer. If a machine is using 600m³/min the pipes will not show 600m³/min because some of it will come from the pipe's buffer, therefore not actually reaching 600m³/min in throughput. Unless your pipes are being emptied fully at the exact same point in the system, you'll never see 600m³/min
@nstag8r
@nstag8r 2 дня назад
@@zekihvhthe floating point issue was fixed in 1.0.
@zekihvh
@zekihvh 2 дня назад
@@nstag8r that's not an issue with variable types, it's just how pipes work
@nstag8r
@nstag8r 2 дня назад
@@zekihvh I don’t know I have multiple lines of 600s on big manifolds all working 100% efficient.
@mrk7309
@mrk7309 12 дней назад
I was thinking about this earlier today: what is it in the late game that requires such large factories? I am at tier 3/4, but I've played through tier 6, and I never had need of such massive factories. Is it simply for the meme? Like is this just the product of 'trying to go big/use all the nodes'? If it's not, and you actually need such massive factories for the late game, how do you even go about identifying priorities or production schedules? I'm genuinely curious
@VividVibes390
@VividVibes390 12 дней назад
I wonder the same thing for some people's factories, maybe its better to be looking at it than for it, like if he wanted to make something, its all right there in abundance so he can just pull lines as he sees fit, whereas in my playthrough I just make a small amount and when i need something new i start from the beginning. all to everyone's taste i think!
@BigBeaverTV
@BigBeaverTV 9 дней назад
Definitely not required but the way I see it is it just gives me something to do. I'm streaming my playthrough so it gives me time to work on large projects and just prolongs the game time I get per playthrough.
@RatBear710
@RatBear710 12 дней назад
I thought my factory complex but this is next level. great job!
@faked8586
@faked8586 12 дней назад
dude this is insane. how do you keep the numbers so clean and avoid spending hours of troubleshooting? I'm assuming you dont because I feel this scale is unfeasable if you cant build a working factory
@h4sle894
@h4sle894 13 дней назад
I thought i was making may motor when making 360 p/min and here your making 600 p/min and you dont know if it's enough....
@xMamoo2011
@xMamoo2011 13 дней назад
How’d you color the belts?
@Zunedoodle77
@Zunedoodle77 13 дней назад
If you're using just Iron for the Reinforced Plates wouldn't it be better? easier? less items? (not really sure what would be the right term) to use the Iron Wire recipe and go for Stiched Iron Plates?
@roquri
@roquri 13 дней назад
Beginning to wonder over past years if game devs actually ever PLAY the danged games before they're released?
@mz00956
@mz00956 13 дней назад
there are a few game testers and millions of players, you can't expect them to catch every bug before release. and it's not like SF has a lot of bugs or they aren't fixing them. report the bugs and soon they will be gone. There are other games where your comment would be far more valid. also btw. the answer is mostly no. If you constantly work on a game you sadly most of the time lose the ability to enjoy it, so they mostly don't play their own games. Which I think is quite sad, considering that most game devs work on games they originally like the idea of and would like to play themselves
@orlagh277
@orlagh277 14 часов назад
The problem especially with bugs like this is it's hardware dependent. They do test, but there's so many different hardware configurations on pc, you can't reasonably test every single one.
@batliff
@batliff 14 дней назад
My settings don't save between opening and closing the game, I have to redo them every time I load.
@michaellawton7733
@michaellawton7733 14 дней назад
And I thought I was going big. My big is probably your starter haha. Well done mate.
@Asmoranomar
@Asmoranomar 14 дней назад
This didn't work until I reset the video settings to default and then used the method described in the video. So if you still have problems, you can try that.
@TheoAlcolea
@TheoAlcolea 9 дней назад
i'll try ! hoping it ll works !
@StarcoreZach
@StarcoreZach 14 дней назад
I understood like 10% of this, still crazy though.
@DeDukeYT
@DeDukeYT 14 дней назад
THIS IS INSANE
@epicwarding
@epicwarding 15 дней назад
The devs need to be informed about htis
@Vatharian
@Vatharian 16 дней назад
For straight runs you're pretty much forced to use blueprints. It's conveninent anyway, but hey, it also helps.
@tyshoe
@tyshoe 16 дней назад
Sounds like the game is actually using a higher setting than selected, probably worth reporting as a bug on the qa site.
@grimoluden2693
@grimoluden2693 16 дней назад
ty
@Hlebuw3k
@Hlebuw3k 16 дней назад
Hope they fix it in a future update
@Robinxon
@Robinxon 17 дней назад
Nice tip. Now going to woods don't end with lag nightmare.