Maxon makes powerful, yet approachable software solutions for content creators working in 2D/3D design, motion graphics, visual effects and visualization. Maxon’s innovative product portfolio helps artists supercharge their creative workflows. Product lines include the award-winning Cinema 4D suite of 3D modeling, simulation and animation technology; the creativity-on-the-go Forger mobile sculpting app; the diverse Red Giant lineup of revolutionary editing, motion design and filmmaking tools; the leading-edge, blazingly fast Redshift renderer; and ZBrush, the industry-standard digital sculpting and painting solution.
From popular, inclusive events to free Cineversity educational resources, Maxon recognizes that developing strong connections with creatives and fostering their professional growth is integral to an ability to stay on top of industry trends and better serve customers.
Cool way of combining different sims. Is there a way to get a selection/vertex map where the tearing is happening? Would be cool to be able to either generate particles from where the teariing is happening, or perhaps shade it in a specific way.
0:26- Are we missing a couple…….. or a lot of videos in this playlist??? Because I’m watching them “in order starting with the 1st one” and I am now at number 3 video! And I’m pretty sure whatever technique you used to make this, we haven’t even covered yet! Actually the last video ended with us still having a ball on the screen!!!
After graduating from Full Sail University, with a 3.7 GPA in 2015, I was ecstatic! Why? I’d attended universities for over two decades following retrograde and anterograde amnesia while attending law school. A genius level high school student, everything was set back to a three-year-old level to start again. I’m a creative! I used to draw and paint a lot, and now do all kinds of art. Although I’m not exactly a savant, I’m a quick learner with a late start and cannot wait to dig my heels into this program. ❤
This a great tutorial for me! thx u. upd: only after rendering, the glass balls remain in place, and all other elements are attracted to the. I don't know how to solve this problem.
Haha! Calling an M1 Mac a 'Very old Apple-TV' 😆 But why did you switch? I noticed you started out on a beefy PC with Nvidia card and suddenly switched to the Mac. The PC seemed to run a lot smoother...
I'm trying to create something similar to the process used for the Maxon logo, but am getting a bit lost when adding the various conditions and modifiers. I was wondering if anyone knows of any videos that break this process down in a bit more detail, please?