Welcome to Paanch Tanmatra Studio, your one-stop destination for game development tutorials, Trijam game live streams, and Unity game engine tips and tricks. I upload regular Unity tutorials covering a wide range of topics, from beginner level to advanced techniques, so you can learn at your own pace. My live streams of Trijam games give you a chance to see game development in action, and learn from our experiences in real time.
With years of experience in game development, I am committed to sharing my knowledge and skills with the community. I believe in empowering aspiring game developers by providing quality content that is easy to follow and understand. My goal is to help you take your game development skills to the next level, whether you are a beginner or an experienced developer.
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Can I utilize the first approach to upload an image (currently saved as a sprite in Unity) to my realtime database? If not, how about the second apporach?
Yes, it will override the old user data. Ideally you should first fetch the old data, then update the values in those and then push your new updated data. This way your entire structure will remain intact.
@@Paanch_Tanmatra_Studio yes but can we do like checking system of if that username already exist please help me with this... I am thinking of hire someone for this work
Nice video.. your channel doesn't get the appreciation it truly deserve ;( I have a question if u can help me out.. Is there any way to save the data that when player uninstall the game it doesnt wipe the saved files so, when he reinstall the game he can continue from where he uninstalled? thanks a lot
Hello, I am afraid there's no local way to store the data. When you uninstall the application the OS will also delete the respective files for it. You can try saving it on a online DB like firebase or AWS. I have a firebase video on my channel maybe it can help you it.
You can follow this tutorial for online saving on firebase. The flow will be almost same for any other online database as well. For offline saving you can check my binary save video.