Hi! I'm thinking about getting into X4, but I'm unsure if your prior tutorials are up to date. Have recent updates cheanged the game drastically or are the tutorials still relevant. Kind regards
Meanwhile two years later.... I only just started playing x4. Your videos for x4 are like what the great library of alexandria was to knowledge. Belated thanks
I set disable target on my accompanied ships. It ended up destroying the ship I was boarding so depending on the ships you bring, dont give them "disable target" command...
So I started a pirate playthrough of my own, and I started with the Young Gun start so that I have a chance to explode the Elite Vanguard we start with. My first prize - now the T.S. First Prize - was a HOL small courier. After a bit of trash-panda-ing I was able to buy a Discoverer Vanguard, now the S.S. Black Flag. The Flag has been able to routinely take down Demeter Vanguards used by the HOL, and has earned an easy first million in the space of about half an hour, operating out of Haktiva's Choice. Pirate playstyle in X4 is FUN. And anomalies seem purpose made to help a pirate playstyle.
I have an Ore Refinery in Moo-Kye's Revenge, which is conveniently located at the ass end of nowhere. I have 8 large traders that cobstently haul it's product to a trade station on the highway in Pious Mists II, where everyone can buy. That station usually has 145k ore consistently at any given time. Decent money.
I do like that factions are just color of the shot and stat modifiers. Other games come up with "unique" gun names, which just makes keeping them straight in your head, a pain in the butt. If I want smol and accurate and balanced, pulse and then pick my flavor, if I want accuracy and death by volume, beams and a Split carrier or a Syn with LARGE beams, oh, so sorry for your drones Xenon, would you like a side of missing shipyard to go with them? If only I didn't hate the sound of terran main batteries. They squeak, like metal on metal, why? I do like Split Plasma, but I went with Paranid anyway, maybe Argon plasma Ls? IDK Are TER Pulse Ls even useful compared to Bolt?
PSA for new players - you don’t need all blue prints. Ai bring their own component blue prints, you only need the hull and the wares for them to build everything.
Why does no one use construction ships for boarding. great turret placement ok damage with plasma. Large crew size and can use a large amount defense drones /repair drones
In my current playthrough I became to love the Osprey. With the Boron DLC you can put 8 into the storage of a Shark and move them around. With 17 drones per Osprey you can send over 100 Combat drones into the enemy to distract them from your fighters/bombers.
The frigate is the first time I've had a ship with a docking bay, and the logistics of the ship having a breathable atmosphere on the outside while the ship is moving around in space is absolutely throwing me. Not to mention docking a ship on a ship on a station, orbbeing able to fit 40 ships in a ship... I ain't saying no to free stuff though!!
As an X2 alum who bought X4 and all the DLC a few weeks ago, and am completely sucked in (and would kill for Boso Ta), I don't love the PHQ and in particular teleportation. Breaks the game a bit if you can ping across the galaxy in an instant with a pocket full of contraband
Anybody wanting to play SCA and enjoy themselves, I strongly recommend editing your save file at the start of the game to unlock their reputation right at the beginning, Im doing unworthy entrepreneur and I joined SCA 20 min in. There's a reason why it's locked and its mostly for story missions and stuff cause HAT goes against SCA but just never join HAT and unlock the rep. I think it's an oversight by the devs. Rep should unlock the moment you join the guild. You'd face dire consequences if you killed you guildies but for the most part they don't attack my traders. obv terraforming unlocks the rep but thats way too late game to matter
I've been binging videos and that station calculator is mental and exactly what I've been searching for. Holy smokes. Also the notion about doing repeat trades to whole sectors is mindblowing.
so this was pre-boron, right? something of interest is that the borons actually have only one engine type (that I know of), and it acts like a combat engine on smaller ships, with an instant spool up time. I don't know how the stats compare to the other races and if it works the same on the larger ships, but its interesting at least.
I can't imagine the cost to keep it running. I tried adding advanced components production and it jumped from 8 million upkeep to 12 so this must have like a billion dollar upkeep
While in game the tel turrets don't work that well their stats do fit with their theme. Since they are pretty much only strapping these onto merchant fleets the goal isn't to destroy the enemy but to buy enough time to get away. With a high range and high ROF they would achieve that
A focused Consideration: Shielding on large Ships, does individual shield generators need to be taken out to get at the weapons on that area of the ship?